Generally favorable reviews- based on 49 Ratings
Apr 22, 2011The Crash Bandicoot series has become very popular since it started back in 1996. In Japan he has huge merchandise, where you can get toys, cookie jars, piggy banks and mini karts. In his fifth (not chronologically though as this is a spin off like the last game CTR) game running, he's back making his first debut on a party game. Naughty Dog has sold the rights to Universal, and is now acquired by Sony. So that means we welcome our brand new developer to the Crash franchise, Eurocom. Crash Bash is a party game similar to Mario Party and, although it offers some exiting challenges, doesn't live up to its predecessors. There are three different events to choose from, Adventure, Battle and Tournament. Adventure is the main story of the game where you can choose 1 of 8 different characters, 4 from each side of good and evil. If you've played Crash 2 and Warped then you'll pretty much get the basic start of the game. You start off in a warp room and inside this warp room are a set of different battle arenas, each one has its own challenge e.g. bashing each other with attacks and crates, jumping on a pogo stick and collecting points or racing around a small circular track. The object of the game really is to win the arena to earn a trophy, after that you can either move onto the next arena or return to the previous one you did and try the gem or crystal challenge. As you progress further, a gold and sapphire relic challenge is unlocked. Once you have collected all the trophies in the arenas of the warp room, the boss portal is unlocked, defeat the boss and you can progress onto the next warp room, which consists of another set of arenas (some with new challenges). Overall there are six warp room, 28 levels and five boss battles. The main problem I have with this game is you find yourself doing the same challenge again and again, and it gets tiring after a while. Some of the arenas are good but some (the racing in particular) are boring. I have also encountered some bug errors in the game. For example (this might be hard to explain in text, but if you have discovered this as well, you'll understand what I mean) in Space Bash, if you trap one of your opponents by destroying a square of platforms, then he will just circulate himself and make no attempt to jump over the hole. Either this was done by mistake from the programmers, or the game testers didn't pick this up. Graphically the game hasn't changed that much, the textures and pixels of the characters, levels and backgrounds are still the same and there isn't as much variation as there was in the previous Crash titles. The music is catchy though, some are the same from Warped and have been remixed slightly and some are new. The characters voice taunts don't add anything special and some are just weird. Crash Bash isn't a terrible game, but it's not a great one either, just acceptable. CTR was a good spin-off title, but now I think they should go back to its original platform route.… Full Review »
Jun 12, 2014This game doesn't have the exact same atmosphere as the previous Crash games made by Naughty Dog, but it still has every Crash-related thing mashed together in the best possible ways which make some extremely clever mini-games. And each mini-game has unique challenges among them so you can earn different collectables (also seen in previous Crash games).
The only negative things I think worth mentioning is first off, the AI, which can make some mini-games excruciatingly hard - and even more so when attempting some challenges unique to those mini-games. The second issue is that some mini-games are simply unfun and unintuitive, but some of them need to be completed anyway to continue the game. It's an awesome play for true Crash fans and its multiplayer is first-rate, but other than that, it doesn't pop out like it's predecessors.… Full Review »