Grandia PlayStation
  • Publisher: SCEA
  • Release Date: Sep 30, 1999
User Score

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 21 out of 25
  2. Negative: 2 out of 25

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  1. Jul 16, 2012
    Things which seemed epic when you were fourteen don't usually stand the test of time. Grandia with its shambling plot and cringe-worthy anime moments fits squarely into this bracket.
  2. Jul 25, 2012
    The game is worth playing for the battle system alone. The characters and story are dumb, and i just couldnt wait for the game to end, it dragged on and on.
  3. Jan 5, 2014
    This is a great adventure with endearing characters, lively towns, and fun combat. The attention to detail is much higher than other games of the time. The interaction between the characters as well as the expressions on their portraits during dialogue is excellent. This game is absolutely gorgeous and the character sprites will stand the test of time compared to early polygonal characters in other games (look at cloud in FF7)

    My only two issues with the game were to lack of field maps and the casting of spells took much longer than necessary, but they were still awesome.

    "Come power of the Universe! HA!!!!! Dragon King Slice!!"
  4. Dec 22, 2013
    The game becomes long and drawn out towards the end which does the game no favors in terms of enjoyment and the dialogue and plot is very, very cheesy. the battle system and magic and abilities was solid and kept me playing in what was otherwise your typical but overly cheesified cheese fest of a game that wasn't great in anyway shape or form. Oh yes, and Justin seriously began to grate on me too.
    graphics 4/10
    game play 7/10
    story 3/10
  5. Dec 29, 2013
    Grandia is a game that sparked my fascination with RPG's when I was a young child, along with Final Fantasy IX (and X shortly after that). The visuals are well done, the story is great, and the audio is fantastic (aside from a few voice actors like Justin and Sue's characters). And the soundtrack, oh that soundtrack. Words cannot describe how amazingly fantastic the music is. It was one of the first games to have a fully featured soundtrack, but it sounds more like Jesus himself injecting you with his love.

    Ahem. Anyway, the gameplay is also expertly designed and insanely fun...under the right circumstances. The base game is horribly imbalanced, with many spells, skills, and items completely useless. It is an extremely easy game. I had to dock off a point for this only fault.

    This issue is easily fixed however, with the mod called "Grandia Redux." Look it up and play it. It changes the balance of gameplay to be challenging and rewarding, and easily makes the game a 10/10.

Generally favorable reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 14 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 0 out of 14
  1. Story is a great component of any RPG but it has to have a quality battle engine alongside. Thankfully Grandia utilizes one of the best we have played.
  2. With an absolutely stellar story, and characters that are more lively and fleshed out than those found in other series this game provides the integral components to make for an RPG that will rule the players life until they’ve finished the game.
  3. A role-playing masterpiece that delivers in all of the ways that really matter. While perhaps a little behind in the technology curve, Grandia's innovation, atmosphere, and story make it one of the most noteworthy RPGs in recent memory.