- Publisher: SCEA
- Release Date: Jun 17, 2002
- Critic Score
- Most active
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90Combine excellent gameplay and some of the most in-depth gaming modes with the vocal talents of the legendary Vin Scully and what do you get? You get one hell of a baseball title.
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85Aside from some fielding glitches and a few graphical annoyances, this is a great, replay worthy sports title.
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81Being the only 32-bit baseball title with up-to-date rosters, however, doesnt mean a heck of a lot when everything else looks like the rehashed and barely-improved years-old product that this title actually is.
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Truly the game is fun. It's good, solid baseball. [Sept 2002, p.119]
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The presence of Scully and Campbell calling the game add a sense of realism to the gameif you could only hear the game, youd think that the game might actually be on television.
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75Less arcadey than EA's Triple Play series, while not as much of a sim as 3DO's High Heat Baseball, MLB 2003 fits comfortably in its own niche as a solid effort all its own.
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73It's not an ideal game--the gameplay can seem a little plodding at times thanks to the abundance of stats and options, and the AI is sometimes a little too skilled to be realistic--but overall, it's a perfectly good game of baseball.
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User score distribution:
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Positive: 8 out of 9
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Mixed: 0 out of 9
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Negative: 1 out of 9
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JimP.0This game is just dumb. its just messed up. . .this is 2003 get a grip people, make the game right and make it more of a challenge. its to easy.
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A.J.L.8
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AllenC.8