Generally favorable reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 12 out of 13
  2. Negative: 0 out of 13
  1. In Exoddus, you have an incredibly welcomed quick-save option that allows you to quickly save your progress, anywhere in the game as many times as you want.
  2. Abe's Exoddus isn't different in too many ways from the original but it harkens back to that old saying. "If it ain't broke then why fix it?" fans of the original will be totally pleased here.
  3. It's Mudokons. SoulStorm brew is made out of Mudokons! You gotta tell them! [Jan 2004, p.188]
  4. A magical adventure in every sense, Abe's Exoddus stands oversized head and boney green shoulders above any competing title. Yes, it's a lot like "Oddysee," but it's ingeniously more complicated and so long they had to put it on two discs!
  5. I found the overall balance of the game to be much improved from its predecessor and the gameplay controls tweaked just right. I also liked the save anywhere at anytime feature.
  6. Gamers everywhere can enjoy this polished, stylized, highly addictive, unforgettable adventure and look forward to a bright future for the dark, hilarious world of Odd.
  7. It's very clever; the political overtones are great for that last-minute term paper. [Feb 2003, p.97]
  8. The GameSpeak feature alone is reason enough to play this one. [Nov 2001, p.50]
  9. Roberto Benigni may have gotten a lot of press for finding humor in the Holocaust, but Oddworld does it too, only the humor is dripping black. Yes, I just said Holocaust.
  10. Along with great platforming action and pretty graphics, Abe’s Exoddus is riddled with some of the highest quality and most hilarious video sequences I’ve ever experienced.
  11. You can effectively race through the levels without being forced to solve all of the game's puzzles, which strikes me as something of a waste, and a concession to those less impatient souls that want to see all they can from a game in the shortest space of times.
  12. 78
    I was awfully frustrated with Abe's at first. But as I got to grips with the many audible commands, I really started falling in love.
  13. Empathy is the game's strongest suit, with tension coming a close second... As a whole the game's a classy, polished package.
User Score

Universal acclaim- based on 56 Ratings

User score distribution:
  1. Positive: 9 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 0 out of 9
  1. Oct 1, 2011
    One of the most loved games of my past is Oddworld.
    heavily puzzle based for a platform game yet they did it well!
    giving the option to
    possess and control your enemies is what made this game shine the most in my eyes. With the strange yet wonderful creatures of Oddworld, this bizzar world really stands out from other platform games. At times you will need to think fast on your feet or meet your demise while others take timing and patience.
    you have a choice to either save your brethren or leave them stranded or even dead.
    Although a direct sequel to the first, the second does not disappoint. new features adds a greater experience from the first. wonderful game and story over all.
    Full Review »
  2. MarkD.
    Nov 5, 2006
    Just about the only 2D platformer on the Playstation worth owning (apart from the original). This is comparable to classic 16 Bit platform adventures such as Flashback and Another World yet Abe's Exoddus has it's own unique personality; Abes world and characters are like no other - cute yet dark and eerie at the same time. The gameplay is also on the weird side and involves possessing and taking controll of other characters to acieve your goals! You can't fail to be charmed by Abe! Full Review »
  3. Dec 26, 2011
    I'm glad of rating this game, because it's one of the first games I played. Graphics are nice, specially in the intros... spectacular (obviously for 1998). Gameplay is very addictive, and it's easy to learn the controls of the games, but sometimes the game gets very hard, but fortunately, we got Quicksaves. Everybody knows that, although quicksaves let you save the game in every moment, the game doesn't get bored because of the difficulty of the game. Rescuing mudokons (or killing them xD), is an original idea, and Oddworld knew how to create a great and original world. It's really sad that they actually don't make games (seriously, the last game they made was in 2005 I think). Sorry the bad english. Full Review »