Metascore
66

Mixed or average reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 7 out of 28
  2. Negative: 3 out of 28
  1. 65
    The game's strengths are still in building unique Armored Cores, but there's still quite a long learning curve there. The battlefield action still feels forced and tedious, which is unfortunate.
  2. Simulation fans will enjoy Formula Front's extremely in-depth mech-customization system, but the steep learning curve and lack of any real action will probably turn off everyone else.
  3. A beautiful spectacle, a colossal challenge, and a lack of action and excitement. The visuals captivate; the gameplay frustrates.
  4. The weapons are crisp and the explosions are deep enough to rattle the little speakers - or your headbones if you're wearing headphones. The techno music is more fitting than the generic wrestling rock tunes of Mech Assault.
  5. It's so stiff and sluggish that you'll often find yourself wondering if the buttons on your PSP are shorting out. [Nov 2005, p.180]
  6. 70
    These diminutive mechs pack a strong punch.
  7. What you end up with is thirty battles masquerading as a fairly rigid sports league, in which you can try each fight as many times as you like, using whatever weaponry you want.
  8. 80
    The level of depth and complexity in the gaming is substantial for a handheld title, and in some ways is a bit more forgiving than its console brethren, but casual gamers should be warned.
  9. If you love the series on the console then you will certainly want to check out Armored Core: Formula Front - Extreme Battle on the PSP. It sacrifices nothing and gives you all that great robot action in the palm of your hand.
  10. With apologies to Quiet Riot, this metal health may well drive you mad. [Nov p.102]
  11. 65
    The wireless multi-player modes are appreciated, but we would have loved to been able to get online with this bad boy, Armored Core has yet to see an true online mode and it seriously would benefit from one.
  12. The action's not enough of a payoff for all the time spent in robot design.
  13. If you like Armored Core in general, and love the ability in games such as "Gran Turismo 4" to tune a car from the wheels up, then this may just be the mech-combat game for you.
  14. 60
    Likely to satisfy Armored Core fans, but those who are looking for an action game are likely to be disappointed.
  15. The mech sim retains much of its gameplay mechanics and addictiveness for its jump to the PSP, but still only for those hardcore fans.
  16. The best thing to happen to the series in years. The AI programming system and shift to hands-off combat give Armored Core an incredible sense of freshness and renewed vigor.
  17. Formula Front turned out surprisingly well for a late-stage retrofitting. [Mar 2006, p.96]
  18. The mechs are a tad sluggish, targetting is tough with these controls, there's no story mode, and this is just too dense for all but serious mech-heads. [Dec 2005, p.116]
  19. The most appealing aspect of this game is also its most hindering. Unlike previous AC titles, this time you can leave your hands in your pocket, and let an AI control your mech for the duration of all of your battles.
  20. Fans will absolutely love it, while newcomers will wonder what all the fuss is about.
  21. A quality mech title that’s suitable for AC fans and anyone who loves tinkering with menus and options.
  22. Fans of mech titles, and specifically the building simulation aspect of mech titles, should rejoice, as this is an amazing and full-featured game.
  23. I won’t lie and say there aren’t some playability and accessibility problems to be found here, however with everything this game does so remarkably right there’s no doubt in my mind that Armored Core: Formula Front Extreme Battle is one of the best reasons to own a PSP right now.
  24. With highly customisable mechs, smooth controls, and lots of really big explosions, this is great mech action on the move. [May 2006, p.93]
  25. 60
    This title falls into the trap of merely satisfying fans, and refusing to even attempt to encourage the less hardcore to play. [JPN Import]
  26. Even if the emphasis is less on the battles than what goes before them, they look terrific. The robots animate and move well.
  27. Extreme Battle? Extreme tedium, more like.
  28. A game that will appeal to no one, but if you're the exception to the rule, please send a photo as we're curious to know what you look like. Cheers. [June 2006, p.69]

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