• Publisher: Ubisoft
  • Release Date: Jun 6, 2006

Generally unfavorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 0 out of 35
  2. Negative: 16 out of 35
  1. It’s fun to play through, and easy to pick up and put down again pretty quickly, both a must for a handheld port and a rarity in the SRPG subgenre.
  2. The game's controls and user-interface are clean and intuitive: the analog stick and four face buttons are all that's needed to play, and the unobtrusive onscreen icons give you necessary information when you need it.
  3. 68
    The battles are over-long and while the game is pretty short, you'd be hard-pushed to see it through to the end. [Issue 142, p.88]
  4. If you're looking for a PSone/early PS2-quality turn-based RPG on PSP... keep on looking.
  5. Lackluster story, flat characters, and a mere fifteen or so hours of gameplay really make this hard to recommend even to the most hardcore RPG players.
  6. The graphics are poor, the game play is old fashioned, the music is just plain annoying, but it has character. This attribute alone elevates it above the rest of the samey RPGs out there, but it still manages to be just that – samey.
  7. The rudimentary design of Astonishia Story isn't surprising, given that it's a no-frills remake of a 1994 PC game. However, that doesn't excuse the very apparent lack of story, character, and depth in Astonishia Story.
  8. If you’re looking for a generic role-playing game that isn’t half-bad despite its dated gameplay then Astonishia Story might just be the PSP game you’ll want to buy.
  9. Broken down to choosing an RPG for PSP, Astonishia Story is the best available next to the import-only "Tales of Eternia," which you should get instead if you have access to it.
  10. Sweet sprites and backdrops really aren't enough to hide a pretty bog standard RPG. [Aug 2006, p.72]
  11. The only thing astonishing about this game is how bland and generic it manages to be.
  12. 55
    Astonishia Story abandons depth and interesting characters for the barest bones of plot and combat, which will easily leave RPG fans wanting more.
  13. Predictable, weary, soulless, money-for-old-rope fodder. [Sept 2006, p.85]
  14. It looks charming in an early-90s 2D sort of way and is well put together, but the benchmark this generic title has set will easily be smashed by the likes of "Crisis Core: Final Fantasy VII."
  15. The English translation is awful, the skill system is poorly designed, and the load times are nearly unbearable. [Sep 2006, p.87]
  16. 50
    From the moment you turn on the system, you won't be able to ignore the fact that this game sucks you into a sub-SNES warp: and not in a good way.
  17. 50
    It's competent, and weird, and will be infamous in a couple years. That's gotta count for something, right? Even Young Lady With Full of Troubles could appreciate that.
  18. Astonishia Story is far from a dreadful game, it’s just one that’s oddly devoid of even the remotest hint of charisma.
  19. If only to reinforce that this is not the way to treat a 2D game, don't buy this game. If that means Sony kills off 2D entirely here in the States, it will be a horrible thing, but if this is the kind of game that's going to get through... we'd be better off just remembering the good ol' days with the rose colored glasses of nostalgia.
  20. I wouldn't pawn off this boring dreck to even the most annoying neighbor kid. [Aug 2006, p.90]
  21. Astonishia ultimately proves to be little more than a charming catalogue of decade-old foibles and cliché. [Aug 2006, p.93]
  22. The simplified controls, which work with a very minimal interface, won't stymie anyone without RPG experience. But the absence of story and strategy will. This is a game best played on autopilot, if you have to play it at all.
  23. Though RPG fans will happily devour another game from their favourite genre, especially on a platform starved of top class role playing titles, all outside the hardcore will tire of its charm long before the closing credits begin to role.
  24. It's painfully obvious that Astonishia does nothing to ebb the flow of downright disappointing roleplayers on the portable Playstation. [Aug 2006, p.92]
  25. There's nothing juicy about a boring hero on a boring quest walking around aimlessly searching for the next area to continue a story that I had a hard time caring about.
  26. 40
    Ubisoft's work here leaves Astonishia as little more than another could-have-been, doomed to mere mediocrity. PSP fans have been waiting a year for a great RPG...sorry, guys, this ain't it.
  27. So there you have it, Astonishia Story, a feeble attempt by Ubisoft to bring a hackneyed tactical RPG to American shores.
  28. 40
    Astonishia Story offers no compelling gameplay, nothing like a gripping narrative, nothing much to listen to (the MIDI-riffic music hasn't aged well over 12 years), and a great deal of waiting.
User Score

Generally unfavorable reviews- based on 16 Ratings

User score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3
  1. EricK.
    Aug 2, 2006
    I am deeply troubled by the fact that I paid 40 bucks for this game. The only thing good I can say about it is that purchasing Astonishia, and being completely disgusted with its quality, has caused me to research my future PSP game purchases a bit more. Full Review »
  2. ZacheryG.
    Jul 8, 2006
    I wish i could go in to the negative on this one. Horrible game. No quest book. Character not at all customizable. Most of the time you look like a chicken with your head cut off because you have no idea what you are supposed to be doing. I would pay them to take this game back. Full Review »
  3. Jan 11, 2012
    Well,For the game of "Astonishia Story" for the Playstaion Portable,It truly proves that with hard work,graphic don't matter.As long as the storyline is good. Full Review »