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77

Generally favorable reviews - based on 8 Critics What's this?

User Score
6.9

Mixed or average reviews- based on 7 Ratings

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  • Summary: BlazBlue: Continuum Shift II contains the complete set of single player features from the console version, such as Arcade, Story Attack, Training, and Story mode, and also has an ad-hoc Network mode for multiplayer play. This impressive list of features is topped off with new content created solely for the handheld version, including extra story material and brand new modes such as Legion 1.5 and Abyss Mode. Collapse
Score distribution:
  1. Positive: 4 out of 8
  2. Negative: 0 out of 8
  1. You've never player BlazBlue before? Then you are in for a shock. The action is fast and furious and the screen seems to contain more meters and gauges than a physics laboratory. Luckily, the game contains one of the best tutorials we've ever seen in a fighting game. [January 2012, p.83]
  2. It may not be a "real" sequel, but it is hard to imagine portable fighters getting much better than this. [Aug 2011, p.84]
  3. Nov 25, 2011
    80
    Stylish battles and profoundly smart single-player content make BlazBlue a solid fighting experience, though people wanting to show off their skills may be served better elsewhere.
  4. Jun 20, 2011
    73
    BlazBlue Continuum Shift 2 is only an upgrade of the first game for PSP. Unfortunately there is no online mode, and the graphics seem to be worse.
  5. Nov 9, 2011
    70
    Quotation forthcoming.
  6. Nov 30, 2011
    70
    As it stands though, this is a very accomplished fighter that offers well executed gameplay and some enjoyable modes.
  7. This solid scrapper is let down by jagged edges around each character, vexing loading times and poor sound quality. [Christmas 2011, p.115]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Jun 4, 2011
    10
    Great game, Alot of personality in the characters, they are funny, silly, sad, and angry, which then makes you relate, understand, and love the characters more which gives you a reason to want to fight with them, unlike other fighting games, this game you get to know these characters which gives the game itself alot more likability. Its also very funny and packed with alot of internet memes like "these are relevant to my interests or over 9000" definatly the american translator's doing. Now you can take it with you on the go, which makes this superior to the ps3 except for the fact that you cannot fight people online, and the computers arent really powerful on "hell" which then devoids all challenge. But overall its a great game that teaches begginers and has a great variety. Expand
  2. Jan 8, 2012
    8
    Well this fighting game is the game that i should recommended for it,the gameplay is even improved from the first game,new characters,new stages,and new stories doubles the fun,but i did know that some of the stories are kinda weak,graphic are poor and sound voice are downsampled so bad...But to tell of it,i like this game because of character and their personality really perfectly well.And i still remember them how great they were. Expand
  3. Sep 18, 2011
    5
    Sweet Christ, ouch. Okay, let's get the most important thing out of the way: This game is Continuum Shift for the PSP. The "II" at the end is extremely misleading, as there is a negligible amount of new content, and certainly not enough to warrant that "II" at the end. Unlike Continuum Shift, this does *not* continue the BlazBlue story in any way, and is in actuality a clone of Continuum Shift, virtually word-for-word. Here's what's different: This is essentially CS with most of the DLC built into it. In other words, you get the three CS DLC characters--Platinum, Valkenhayn, and Makoto--which would normally be $7.99 each on the PSN Store. However, you do *NOT* get a story mode for any of these characters. This was extremely disappointing for me, as I was very much looking forward to exactly that, not knowing that all they did was add the characters in with an Arcade mode, but no Story mode to speak of. There's some other stuff to think about, too: There's a rather odd "leveling up" system present in the game, wherein you "level up" based on how much of the game you complete. Along with levels come points, much like the original BlazBlue Portable, which are used in the shop (at least, I think that's what they're used for). There are a few slight changes in Score Attack and Legion, and a new mode called Abyss, which is okay, but not something you'll come back to all that often. Perhaps most important out of all the exclusive new content are the two extra story sequences you can unlock in Story mode. These are all you're going to get in terms of additions to the BB story. They're extremely brief, not particularly informative, and not particularly interesting. They are, however, fully voiced like all the other cutscenes, and there is original art in each. That's pretty much it in terms of additions and changes. Here's something you probably wouldn't expect: Somehow, the audio and visual quality has taken a very significant hit since BBP. The quality difference is immediately noticeable. Character models are horribly blocky, poorly rendered and colored, and honestly, downright ugly. They definitely do not look like the ones in CS, or even BBP. The audio quality has also made a steep drop in quality. This will also be noticeable right off the bat. Every character sounds like they're talking into a pillow. Everything sounds too quiet, muffled, and much lower quality than BBP. Why this is puzzles me, as one would naturally expect an *improvement* on such things, except in cases when there's so much content that it doesn't fit on the disc, requiring compression. I have to use this as a theory, as there is indeed much more dialogue and variety in CSII than in BBP. The video is less explainable. There is no reason the models should look this poor. We've already seen that the PSP can handle itself with 2D fighters with games other than BlazBlue, so having models that look this ugly is inexcusable. Take one look at Noel while she's wearing her cloak, and you'll see exactly what I mean. The cloak is all one color, with no shading, her mouth never moves, and the animation is far less than what we got in CS. So, let's answer the obvious questions now: "If I have CS already, should I get CSII?" The answer is definitely no, unless you must have it in portable form, or you can't live without seeing the two extremely brief and largely meaningless extra story sequences. And, of course, you obviously lose online multiplayer, so if that's your thing, it's not here. Next: "Are there story sequences for Platinum, Valkenhayn, and Makoto?" I've already answered this, of course, but it's worth repeating because the answer is no. You do get an Arcade mode for them, which is better than nothing and allows for snippets of their respective stories, but certainly isn't a story mode of their own. "Okay, so if I don't have CS, should I get CS and buy the DLC characters by themselves, or get CSII?" Well, obviously, the console version is vastly graphically and auditorily superior. CS of course does not have quite as much content as CSII, but the difference isn't that significant. And, of course, you're not obligated to get the overpriced DLC. There is that slight extra story in CSII, but you can probably find it on YouTube or something by now. This one's sort of up to you. If you're like me and you just like playing on the PSP, and you can stand the hit in audio and visual quality, then sure, go for it. Everything's there and more. Basically, this game is for people who either must have CS in portable form, who can't possibly live without even the slightest amount of extra content offered, who are attracted to having all three DLC characters included, or who think the extra changes are worth it. Expand