Feb 10, 2014Corpse Party - I saw a reference to this game on STEAM and decided to give it a go. After looking online I managed to find the website for the game and was able to investigate a little bit more into the game. More importantly the original Corpse Party was actually designed in RPG Maker in the 90's and it's glaring problems are a direct result of that, namely poor writing, bad design andCorpse Party - I saw a reference to this game on STEAM and decided to give it a go. After looking online I managed to find the website for the game and was able to investigate a little bit more into the game. More importantly the original Corpse Party was actually designed in RPG Maker in the 90's and it's glaring problems are a direct result of that, namely poor writing, bad design and complete lack of game-play.
I want to be perfectly clear, the website that advertises Corpse Party is incredibly misleading. In it, the game gives you the feeling that it is more of a gruesome, survival horror, adventure, RPG game. Further is misleads people by advertising features such as constantly changing paths, maps or branches of the school.
The entire game is incredibly static. Do not expect the maps to shift or change on you at any given time. The only time the maps are even remotely altered is when a plot device requires it and even then, the most the maps do is simply redirect your routes, nothing more.
Beyond that, don't let the idea of having an inventory, save system or even "HP" fool you, this game is the furthest thing from a RPG you'll ever get. It is more of an interactive novel, much like a 'Choose Your Own Adventure' book.
The problem is, the game is far too much like those books, in the fact you can expect and most likely will experience completely unfair and unannounced deaths that are in no way the fault of player in any sense. Stupid, thoughtless death traps that give no indicators at all are scattered throughout the game, forcing you to start over.
Speaking of starting over, the save system is fairly limited, few and far between. Expect to be back tracking a lot to save once you understand how annoying and long winded this game is. It wouldn't be so bad if you could just pick up from where you last left off, but when a death sequence takes several minutes to get through and you repeat it several times, it gets frustrating beyond belief.
There are no in game animations, almost everything is completely static besides character animations and even then, they are stiff and lifeless. The game suffers from an incredible lack of details, which can be especially bad when considering you are dealing with a survival horror adventure game. The game advertises itself as being incredibly gory and gruesome, but that is simply not true.
Even when considering this as a visual novel, it barely even passes. A lot of the time, writing is dry, long winded and annoying. More often then not, you'll find yourself simply mashing on the 'X' button of your PSP simply so you can get through their bull crap.
What really sucks is, I've been given the impression that the original 90's version of Corpse Party actually has more game-play and RPG elements then the PSP version. How the hell did that happen?… Expand
Awards & Rankings
#3 Most Discussed PSP Game of 2011
#5 Most Shared PSP Game of 2011
Feb 27, 2012If you're going to spend the $20 on Corpse Party, it is very important to know what you're getting into. This is not a "game," but an interactive novel with video game elements that, for the most part, aren't very good. You will get frustrated and lost a few times, but if you stick with it and keep a cool head, Corpse Party will reward you with an unsettling story that will keep you on the edge of your seat. The game doesn't shy away from violence so be prepared to sit through some really disturbing and uncomfortable moments.
games(TM)Jan 29, 2012It's extremely rare that a game would be better with less gameplay. [Issue#118, p.113]