Daxter PSP

  • Publisher: SCEA
  • Release Date: Mar 14, 2006
Daxter Image

Generally favorable reviews - based on 59 Critics

User Score

Generally favorable reviews- based on 94 Ratings

Summary: Daxter is centered around the world of the lovable orange ottsel made popular in the Jak and Daxter franchise. The story unfolds as Daxter searches for Jak, who was imprisoned during the events that led to the start of "Jak II." Daxter, now on his own in an unfamiliar place, quickly realizes that being small and furry won't help his chances of survival. To help stamp out a mysterious metalbug infestation, Daxter takes on a job as a pest exterminator, enabling him to explore parts of Haven City in an effort to collect the clues that will lead him to Jak. Daxter allows gamers to play from his perspective offering a distinctive set of moves with agile abilities that allows players to climb walls, creep up on enemies, fit in small places and maneuver vehicles. Taking a job as a pest exterminator, to fight an ongoing invasion of metal-bugs, Daxter comes equip with gadgets to rid the city of these metal nuisances. Get close up and personal by using your flimsy bug swatter to squash an army of attacking insects or your spray gun to hover around a variety of environments while picking up various upgrades. [SCEA]
Rating: E10+
Official Site: http://www.us.playstation.com/Content/OGS/UCUS-98618/Site/
Developer: Ready at Dawn
Genre(s): 3D
Number of Players:1-2 Players
ESRB Descriptors:Animated Blood, Cartoon Violence, Crude Humor, Mild Language
Number of Online Players:24 Players Online
Cast Credit
Andrea Pessino Technical Director
Matt Oursbourn Cut-Scene Animator
Matt Oursbourn Lead Technical Artist
Ru Weerasuriya Art Director
Ru Weerasuriya Lighting Artist
Joe Labbe II Testing / Voice Cutting
Garret Foster Lead Gameplay Programmer
Rachid El Guerrab Lead Programmer
Philip Nowell Gameplay Programmer
Alan Blumenfeld Brutter
Dana Kelly Lumberjack
Dana Kelly Osmo
Michael John / Method Games Lead Designer
Daniel Choe / Gerald Vera Designers
Andrea Pessino / Jay Patel Engine Programmers
Didier Malenfant / Andrew Innes Tools Programmers
Christ Lichtner Lead Texture Artist
Matt Mocarski Texure Artist
Marc Turdoff Producer
Jamey Scott / Dramatic Music Music / Sound Effects
Will Anderson Additional Design
Matt Norton Additional Production
Jerome De Menou In-Game Animator
Jeremy Nikolai Gameplay Programmer
David Neubelt Gameplay Programmer
Nicolas Riviera Cut-Scene Animator
Brian Fletcher Background Modeler
James Tran Background Modeler
Jon Jones Foreground Modeler
Jarred Everson Foreground Modeler
Warren Burton Samos The Sage
Max Casella Daxter
Max Casella Hotelier
David Herman Ximon
David Herman Ximon
David Herman Ximon
David Herman Ximon
David Herman Ximon
Phil LaMarr Count Vegar
Phil LaMarr Kaeden
Sherman Howard Kor
Susan Eisenberg Taryl
Susan Eisenberg Taryl
Nicolas Riviere Cut-Scene Animator
Designer/Producer/Programmer credits provided by GameFAQs.
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