- Publisher: Atari
- Release Date: Mar 7, 2006
- Critic Score
- Most active
- Publication
- Most clicked
-
The game isn't half as technical as, say, Capcom's Street Fighter Alpha 3 Max, but where SFA3 was complex, DBZ is just more accessible.
-
80Though the single player experience could have been longer, it still provides many hours of enjoyment; especially of you're on a mission to get the best score in every fight.
-
Cartoon kick-punching to make your hair stand on end with pleasure. [July 2006, p.61]
-
There are lots of modes and unlockables which will razzle and dazzles newbies and less sophisticated gamers but the hardcores will be advised to look elsewhere for their combat thrills.
-
75Though it's missing some of the stylish action that helped make Budokai 3 so exceptional, Shin Budokai still stands as a fun and accessible 3D fighter.
-
75While the story mode isn't spectacular and the game can feel a bit too basic at times, the fact remains that DBZ: Shin Budokai is a solid 3D fighting game that both fans and non-fans of the series can enjoy. [Jun 2006, p.84]
-
It's not perfect, but the stylish visuals and hardcore fights are worth the cash. And thanks to the simple button layout, you'll find this satisfyingly accessible from the off. [May 2006, p.78]
-
70This is a flashy and technically sound beat-'em-up and its drawbacks are largely overshadowed by what is the strongest interpretation of the Dragon Ball Z anime in years.
-
70An extremely fast-paced, easily accessible fighting game that any Dragon Ball Z fans will get a real kick out of playing.
-
70After all, when you can fly up to an opponent and gut-blast him with a lightning bolt of sheer psychic power ... that makes up for a lot.
-
Simple and satisfying combat with a control system that's well mapped to handheld - the only drawback is that it's shallow like a garden pond in August. [June 2006, p.86]
-
70A very simplistic fighter with a "so bad it's good" storyline wrapped in an extremely portable package. It's not great by any means, but hardcore DBZ fans will find a whole lot to like here.
-
70Despite its lack of an online versus mode, Shin Budokai is a solid fighting game, even giving other PSP fighters -- namely Capcom's "Street Fighter Alpha 3 MAX" and "Darkstalkers Chronicle: The Chaos Tower" -- a run for their money.
-
70Dragon Ball Z: Shin Budokai provides good fan service, keeps the core, fun gameplay intact and manages to be one of the better fighters on the PSP.
-
70Shin Budokai is miles better than Budokai 1 and 2. It still suffers a bit from being too simplistic, but still features much more depth than DBZ B1 and B2.
-
Graphically, Shin Budokai is bright, colorful, and smooth in its cel-shaded wrappings. Fans will find the 18 characters and varied environments every bit DBZ-authentic. [Jun 2006, p.102]
-
70Shin Budokai works itself on the road to redemption, thanks to gameplay that refuses to complicate itself and a presentation that's pure DBZ all the way.
-
60If you aren't a Dragon Ball Z fanatic, then you're pretty much looking at a very average beat 'em up with some pretty graphical effects and a few aerial manoeuvres. If you are a fan, then I have a feeling that this will fill a portable gap, but certainly not for long. Badly flawed in places, but not a terrible way to pass the time.
-
PSP is blessed with quality fighting games at the mo', leaving Dragon Ball Z somewhat in a no man's land between average and great.
-
60The control system suffers somewhat from the PSP's limitations, and the less said about the awful soundtrack the better, but these failings do not detract too much from a fun addition to an ever- increasing series. Just keep the sound turned down.
-
40Dragonball Z: Shin Budokai is as soft a beat-'em-up as you're likely to find and, worse still, one that offers nothing more than the previous games, aside from the fact that it's on a portable console. [May 2006, p.130]
prev
next
Page:
- 1
User score distribution:
-
Positive: 3 out of 4
-
Mixed: 1 out of 4
-
Negative: 0 out of 4
-
Bad game!!!!!!
-
KyleT6
-
[Anonymous]8