Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 16 out of 32
  2. Negative: 0 out of 32
Buy On
  1. 85
    The overall presentation was top notch, the planetary soundtrack and loot were kick ass and the selection of quests was inspiring. Also, the diversity of creatures was very impressive.
  2. It’s a purely hack-and-slash affair with all the right elements that make this game an enjoyable experience for fans of the genre. While some fetch quests are a little dull side, it’s hard to ignore the game’s originality and fun hack-and-slash action.
  3. Play UK
    With a lengthy quest and an in-depth experience point system it manages to sit on its very own, special throne. [Issue 148, p.89]
  4. Skepticism would normally be justified regarding an RPG on the PSP, but Throne of Agony is amazing.
  5. 83
    Throne of Agony offers the Dungeon Siege experience, albeit tweaked for a mobile audience. Combat is more dynamic and visceral thanks to these changes, though old-school fans may long for the point-and-click interface of the original.
  6. Developers SuperVillain has taken the educated decision to make the series more accessible to the PSP, and while they may make a few enemies along the way, the real winners are the ones that give the title the chance it deserves.
  7. The cream of the action RPG crop on the PSP. There's just enough of a plot to keep you interested enough to venture into more caverns and battle more beasts. An RPG by nature, it's an action game by trade, and most of all it's a satisfying romp.
  8. 80
    Rarely do you ever find a dungeon-crawling action game as well thought-out as this one; a game that is feature-rich, playable, beautiful, is downright addictive, and does the Dungeon Siege lineage justice.
  9. Throne of Agony doesn't do anything that hasn't been seen in the genre before. Luckily, it does what it does very, very well -- well enough that there isn't a better hack 'n slash on the PSP right now.
  10. PSM Magazine
    Charming and well executed, Throne has managed to usurp Untold Legends as the PSP's action-RPG king. [Feb. 2007, p.80]
  11. A decent dungeon crawler. If you’re a fan of these kinds of games, this is a good one, and if you’re not, this will not be the one that changes your mind. It’s a well-done take on a relatively standard formula.
  12. Throne of Agony is arguably the best Action-RPG available on the PSP at the moment, and if you're a fan of the genre it'd be a criminal to skip this in favour of some of the more derivative fair that clutters the Sony release schedule from time to time.
  13. Dungeon Siege: Throne of Agony may not be the greatest RPG to appear on PSP ever, but it deserves to be on most gamers’ Top 5 list.
  14. Recommended for beginners and intermediate gamers that will take their time savoring the flavors of the gameplay one bite at a time instead of trying to gulp it down all at once.
  15. Its streamlined and action oriented gameplay fit the PSP well and it has been given an exceptionally nice graphical polish.
  16. Epic in places, bland in others, Dungeon Siege: Throne of Agony is certainly a premier dungeon crawler on the PSP, but doesn’t quite live up to the PC games on which it is based – not that they were ever true classics to begin with.
  17. 70
    A pretty fun game. And with a 15- to 20-hour main quest that you can play through with three different characters (and again in co-op play), you'll definitely get your money's worth.
  18. 70
    No, it doesn't have the depth of its PC granddaddy, but barring a handful of unfortunate issues, it's perfectly good at what it does: pass the time.
  19. Official Playstation 2 Magazine UK
    Less complicated than "Untold Legends," but equally stuffed with things to kill...and you can talk to a chicken. Sold! [Jan 2007, p.86]
  20. Pure Magazine UK
    A decent dungeon crawler RPG that should keep starved fans happy. [Feb 2007, p.81]
  21. Despite being an impressive enough handheld title, the experience in the Northern Wastelands does become quite repetitive, thanks mostly to samey gameplay and storylines that are difficult to care about.
  22. Great action RPG – one of the best on PSP – cleverly balanced in such a way as to appeal to both veterans and newcomers, but significantly marred by frustrating loading issues.
  23. Games Master UK
    One of the better action RPGs on PSP. Still, slow loading times and repetition annoy. [Mar 2007, p.80]
  24. AceGamez
    The thing about Dungeon Siege: Throne of Agony is that it's the same as every other hack and slash RPG.
  25. Dungeon Siege starts out exceptionally well but really does fail to build in its promising foundations as the game progresses, and this lack of development means that as you approach the eight hour mark (the whole game works out at somewhere between 12 and 15 hours), you'll really feel like you've seen everything on offer.
  26. Throne of Agony gets the basics of a good dungeon crawler right, but an oversimplification of the gameplay and some annoying bugs drag it down.
  27. 65
    A decent hack-and-slash RPG. Even though it’s much simpler and lacks the depth of its PC predecessor, it actually suits the handheld format. However, it’s some of the thoughtless design choices, the lack of good direction and tech issues that hold it back from standing out against, say "Untold Legends."
  28. 65
    While streamlining the Dungeon Siege experience for the handheld market undoubtedly made sense when it was discussed at design time, the sense of depth and involvement that's been lost in the process leaves a frustratingly shallow game.
  29. What does let the whole thing down are the loading times (they're everywhere, even on the inventory screen, which you want to be able to flick through at speed) and the fact the combat does get repetitive.
  30. 60
    Dungeon Siege lovers, however, might appreciate the accurate look and feel of Throne of Agony, but won’t appreciate how the core RPG elements like in depth character creation and party-based exploration have been discarded.
  31. It's not massively inspiring, nor is it innovative, but it is a solid and at times addictive little number.
  32. There are elements of this game that no one other than testers should have to sit through, and the fact that it has been released in this state is a great shame.

Awards & Rankings

#21 Most Discussed PSP Game of 2006
#29 Most Shared PSP Game of 2006
User Score

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 19 out of 25
  2. Negative: 2 out of 25
  1. MattC.
    Jul 20, 2008
    This is the best hack and slash game for PSP, in many ways far superior of Untold Legends, mainly in the camera perspective and combatThis is the best hack and slash game for PSP, in many ways far superior of Untold Legends, mainly in the camera perspective and combat dinamics, characters and a huge weapoonary. The climax is the identical to Dungeon Siege II PC version. Ballanced difficulty and immersive stages, Throne of Agony is the final must for hack slash lovers PSP owners. Full Review »
  2. JeffS.
    Nov 4, 2006
    Load times for entering the world map and areas are averaging 20-35 seconds. This includes entering towns, which you are going to do quite a Load times for entering the world map and areas are averaging 20-35 seconds. This includes entering towns, which you are going to do quite a bit to sell off all that loot. Worse, we're getting on average 10-20 second load times for MENU screens. Nothing says fun like waiting, and waiting some more, for your overhead map to appear so you can figure out where to go. Full Review »
  3. May 14, 2018
    Good game, good graphics and nice, enjoyable game play. It has some issues but nothing major. This is hack and slash game, the story is so-soGood game, good graphics and nice, enjoyable game play. It has some issues but nothing major. This is hack and slash game, the story is so-so not the best. Sometimes hard to figure out what to do next but google is your friend and there are couple of walkthroughs and can find some questionable part on youtube so you can bit it for sure. I started a mage but 1/4 way figured better of to be archer and put many point on agi, str (for armor wear). Meantime boosted the enchant spell to max (LVL21) and it worked. I wasn't sure if I will run into a trouble because of the mixed setup but game handled very well and it was fun. At LVL50 was 935 dps... with crossbow ;). Anyway I can recommend this game to anyone who likes the genre.

    I did not give 10 points because:
    - story is not to well designed, got bored on reading wall texts
    - map is well let put it this way not the best. You can only see a small portion of the map and can't zoom out etc. which makes couple of quest annoying (catapult search for example)
    - at 3/4 of the game I had a feeling they run out of money/time and skipped a lot. Got the ship but wasn't in a big use at all, could be far more done
    - mage spells not finished. Game has various fire mage spells but nothing else (did not check other classes)
    - follower / minions ai is not good. Both stuck in objects, and instead of attacking the enemy most of times just hangs around. They are most of the time behind you and not front to protect (mage). That's why I decided to change priorities on skill points.
    Full Review »