Metascore
77

Generally favorable reviews - based on 53 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 28 Ratings

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  • Summary: Field Commander is the first military turn-based strategy game for PSP and the only title that offers engaging, challenging skill based warfare in a realistic military setting. You play as a Field Commander working for the Global Defense League, an independent organization established by the Allied Nations to defend the world against covert organizations whose goals include terrorism, genocide, and global domination. Your main enemy in these scenarios is Shadow Hold, an evil terrorist organization bent on inciting wars, illicit arms deals and global domination. Command the land, skies and sea. Orchestrate an offensive attack through 30 unique missions, each one coming alive in beautiful 3D environments with highly-detailed terrain and dynamic visual effects. With an arsenal of 15 army divisions and 11 commanding officers to choose from, the power is yours to outwit the enemy at every turn. Expand
Score distribution:
  1. Positive: 36 out of 53
  2. Negative: 1 out of 53
  1. Turn-based strategy doesn't get any better than this. [May 2006, p.97]
  2. 90
    Field Commander proves to be a nicely presented and intuitive strategy game that is simplistic enough to lure in the unsuspecting, but thorough enough to satisfy the expecting.
  3. Sure it's a knockoff of "Advance Wars DS" in almost any way, but it's still incredibly enjoyable.
  4. 80
    As a two-player game it excels, and as a single player experience it certainly seems compatible with the way most people spend time with their PSPs. It's the ideal commuting partner.
  5. However, the overall roughness in every aspect of the game and the mediocre single-player element make this a niche title in an already-niche genre. [May 2006, p.113]
  6. What it lacks in personality it makes up for in solid mechanics and slick execution, and should do any tactical fanatic proud. [July 2006, p.90]
  7. Unfortunately, in the few sad stabs it takes at being its own thing, Field Commander misses the point. [Sept. 2006, p.81]

See all 53 Critic Reviews

Score distribution:
  1. Positive: 6 out of 9
  2. Negative: 1 out of 9
  1. Dec 8, 2012
    7
    For all its flaws, "Field Commander" still manages to be fun and playable. I disagree with reviewers who claim this game cannot be compared to "Advance Wars." After all, if this can't match that game, why waste your time?

    Pros:
    -The closest you're going to get to "Advance Wars" on PSP.
    -Actually improves on some gameplay mechanics from "Advance Wars."
    -Fairly long Single Player campaign with plenty of variety in map design.
    -An over the top story with over the top characters; just what you'd expect.
    -Plenty of unit variety to keep things interesting.
    -Multiplayer is great. Play every map, and even edited ones, over the internet, either live or by an email system. Or you can play on with a friend on the same PSP.

    Cons:
    -Laughable AI makes battles difficult only when the AI severely outnumbers you.
    -Unit models are... Meh. I prefer the straightforward unit appearance in "Advance Wars." The 3D models are creative, but made me a bit confused at times.
    -For a brand that builds its name on Graphics, this game can't say the same. The models could have looked a little better.
    -Only 2 people can play at once; that's a bit disappointing. I was looking forward to 3 player free for all, but no luck there.

    So, as you can see, the pros far outweigh the cons. Singleplayer will keep you busy for a while, but I think you'll find more enjoyment in the Multiplayer options. Find a friend, play, and you've remedied the main problem with "Field Commander," the AI. If you still play your PSP, add this game to your library if you haven't already. It's great to add variety if nothing else.
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See all 9 User Reviews