- Summary: [Metacritic's 2007 PSP Game of the Year] Originally released in 1997, Final Fantasy Tactics: The War of the Lions is a portable update on the classic turn-based strategy game that gave birth to the world of Ivalice. In development exclusively for the PSP system, FINAL FANTASY TACTICS: The Lion War features PSP system exclusive content not found on the original classic including all-new CG sequences, all-new jobs, new 16:9 widescreen presentation, new head-to-head multiplayer and new storyline elements that refine the genesis of the IVALICE ALLIANCE. [Square Enix]… Expand
Mar 18, 2011I missed this game when it came out on PS1 but I'm glad i finally had the chance to experience this game. The story is incredible and engrossing as the veil is slowly lifted on the corrupt face of Ivalice. The job system works well and combat is always a challenge. The sprite animation is charming and the cut scenes are beautiful. The camera can be a bit unwieldy but this doesn't take away from the gameplay. This is an unmissable game for RPG enthusiasts.… Expand
Jun 23, 2014I'm giving it a 10 because FF Tactics deserves no less. HOWEVER, I really do not like this remake. They did a better job with the Tactics Ogre remake. I would rather play the PS One Classic than this. Some sound quality issues are present and can be noticed when compared to playing the original (e.g. on Vita).
I don't like the writing style at all. Whoever they hired to write the new translation needs to never write dialogue again. I actually prefer the Engrish of the original game to this verbose crap that they call good dialogue. I get what they were going for (medieval feel) but it's annoying, confusing and feels corny.
Still, same game with same plot, music and mechanics, so I have to give it a 10, because FFT is still amazing.… Expand
Jul 30, 2011Simply an amazing portable system game with an interesting story mixed with a fantastic class system. This game takes you to many places and presents itself with a very fine-tuned cinematic sequence. In response to GlennG.'s review, I must say I completely disagree as I have played Jeanne D'Arc and find WotL to be a much more enjoyable experience.… Expand
Feb 18, 2014I honestly don't feel like giving a huge review tonight, but let me just say that I firmly believe this is the greatest game of all time. From the masterfully crafted story (holy s**t, a Final Fantasy story that makes SENSE?) to the beautiful sprites, to the impeccable job system, to the amazing characters (some call them "boring", I say they are very realistic. I named my dog Agrias after one of the characters, for f***s sake), to the punishing but fair difficulty (that can be decimated with psychotic levels of grinding- and I love it)- everything comes together to make this my most beloved game. I'm confident enough to say that it'll never be topped, either. I've played uncountable amounts of Tactical RPGs, and I think only 3 are really worth extended playtime- and this one is on the top of the heap. Also, don't listen to the guy above me, he apparently can't play TRPGs worth a s**t if he's having THAT much trouble.… Expand
Jul 7, 2012This game has no value in the modern SRPG field. Issues include:
1) The worst thing about this game is the AI. You often have guests - friendly AI controlled characters - on your team that screw up everything. For instance, one of them ran into a doorway, behind which was almost the entire enemy army. He was a strong fighter, so I positioned my White Mage behind him to heal why he fought. I healed him, it came to his turn...and he used a potion on himself (to restore about 15 of his 78 hit points) and ran away, leaving the enemy army against my White Mage. Horrendous.
2) You place your characters on grey square tiles before you even get to see the map. Random enemy placement often results in team members being in less than ideal positions.
3) The camera is horrible. It works off the four angles of the board, so if an enemy is in between walls in the middle of the map you usually can't see them. Worse, you generally have to exit the command menu to actually control the camera.
4) There's no easy way to check the turn list or AOE on enemies attacks. You have to exit the command menu, bring up another menu, find the character you want and click on them. This really slows games down, as enemies will often charge a spell within two seconds, so you're checking every move to see where you can and can't move and wondering whether they've locked the attack to the unit or tile. The enemy always knows what you've done, but there's no way for you to know.
5) It's impossible to keep your team alive. Phoenix Downs restore a random amount of health, which is always less than a single hit from an enemy. Trying to restore an ally to health usually results in the death of your healer.
6) Enemies rank off your highest level character. The game's tutorial suggests you keep a balanced team, but it's impossible when in one mission your entire army dies. You go to town, hire new warriors, find a random battle, and then die instantly because the enemies are 8 levels higher than you.
I honestly have no idea how this was ever considered any good when it was released, but it certainly isn't any good now. All the Fire Emblem games are basically the same gameplay wise, but they are infinitely better than this. The same goes for Jeanne D'Arc, the Disgaea games and Tactics Ogre.
I would never recommend this game to anyone. My biggest regret is assuming it would be good and buying it off the PSN, since I can't return it.… Expand