Metascore
71

Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 13 out of 30
  2. Negative: 0 out of 30
  1. Feb 20, 2011
    88
    Has the looks, the controls and the missions to keep you coming back. Good alone, better with friends and a real tough nut. [Issue#202, p.88]
  2. Mar 8, 2011
    85
    Gods Eater Burst represents a truly good debut for Namco Bandai. An entertaining combat system, a deep customization of various aspects such equipment, clothes, bullets and much more makes the game a paradise for action RPG fans. Despite the atrocious analog stick and some bad camera movements, we believe that a sequel on the PSP 2 would be something to wait for.
  3. Apr 11, 2011
    83
    Gods Eater Burst provides a compelling adventure game with a mountain of content, great graphics and online multiplayer support. Namco goes toe-to-toe with the Monster Hunter franchise and, at least from my perspective, wins.
  4. Mar 28, 2011
    83
    The alternative to Monster Hunter. In this game you're a God Eater and your mission is to fight the many, many monsters in this game with a few others. The gameplay is good and the variety is great - only the camera can be sometimes pretty annoying.
  5. Mar 24, 2011
    82
    The first Monster Hunter ripoff, Lord of Arcana, wasn't a complete disaster, but it wasn't a good game, either. Gods Eater Burst is a much more competent game, one that takes some of what made Monster Hunter so engaging and even adds some new stuff to up the ante.
  6. Has enough meat on its bones to feed the most voracious action fans. [Apr 2011, p.109]
  7. Mar 22, 2011
    80
    If you're a Monster Hunter fan, Gods Eater offers more of the same, but with enough trimmings to still be fresh beyond the futuristic setting. If those appeal to you, it's definitely worth playing. Alternately, if Monster Hunter attracted you in the past but maybe let you down, I'd still say to give Gods Eater a try.
  8. Sep 26, 2011
    78
    Monster Hunter is a good concept to copy, and Namco has topped it off with a great projectile editor. Buy, don't just try, to experience the full depth of the play experience.
  9. May 10, 2011
    78
    Namco Bandai's response to the overwhelming power of Monster Hunter is certainly worth of attention, as Gods Eater Burst delivers a compelling story, plenty of items and weapons and one hundred missions in which you'll fight against some enormous creatures using your shape-shifting weapon. The game is fun and engaging, but suffers from cumbersome controls due to the lack of a second analog stick, that forces you to move the camera using the d-pad.
  10. Aug 1, 2011
    75
    Gods Eater Burst makes for a nice alternative if you've either gotten tired of the Monster Hunter aesthetic or were interested in this subgenre without a medieval setting.
  11. Mar 28, 2011
    75
    This is an interesting game, especially in the single-player mode, but it has some problems which should be solved in future revisions.
  12. Mar 18, 2011
    75
    For all those Monster Hunter friendly fans out there, God Eater represents one of the best choises to make nowadays if willing to play some hunt-and-roll style. Its pretty difficil not to fall under 'Burst' enchants, although the control mechanics fails from time to time. If you aren't looking for an intriguing story, this is the best choice to make. Pure fun.
  13. Feb 28, 2011
    75
    It comes with a few annoyances, but Gods Eater Burst's monster hunting is enjoyable enough to differentiate itself from the crowd.
  14. Mar 25, 2011
    71
    Gods Eater is a good game if you're a Monster Hunter fan. It offers more of the same, but with enough content to still be fresh.
  15. May 25, 2011
    70
    In the end, Gods Eater Burst certainly does enough to differentiate itself as not just a Monster Hunter-clone, and easily provides good amount of portable enjoyment. Whether or not it works as a story will be completely dependent on how much players can stomach overused anime tropes, especially the execution, but does at least arrive with interesting setting and premise. RPGamers who enjoy experimenting should find the battle system an excellent laboratory, especially with the superb bullet creator.
  16. Apr 6, 2011
    70
    God Eater Burst adds its own twist to a genre that spawned lots of clones after the success of Monster Hunter and can be seen as a good alternative if you long for a different setting. It does have some limitations though, that effectively keep it from reaching for the stars.
  17. Mar 31, 2011
    70
    A game designed for people who like the idea of Monster Hunter, but for whatever reason – whether it's sharpening your weapon, eating steaks for stamina, laying traps for captures, being stampeded by an enraged Barroth or failing to bag a Deviljho Gem for the tenth consecutive time – find the game too demanding.
  18. Mar 23, 2011
    70
    Clever inventory management. [Issue#107, p.102]
  19. Though Gods Eater Burst is an enjoyable romp, be prepared to go on this hunt alone. [April 2011, p.83]
  20. Mar 3, 2011
    70
    God Eater Burst is a Monster Hunter clone game that delivers a nice experience to the player. Capcom's series has a much more epic scale, but the frantic and more dynamic pace of Namco's game will make you feel satisfied.
  21. Mar 3, 2011
    70
    Isn't quite as refined as Monster Hunter but it offers faster paced gameplay that some might even enjoy more. [Mar 2011, p.98]
  22. Mar 13, 2011
    66
    There's plenty here to excite action-orien[]ted RPG fans. [Apr 2011, p.90]
  23. Apr 10, 2011
    65
    Information gaps, repetition, and camera issues aside, Gods Eater Burst remains a faster-paced and more welcoming version of Monster Hunter.
  24. Feb 28, 2011
    65
    A fun game about killin' critters and collecting loot. It has some great ideas in place, including a transforming weapon model and complex bullet creation. But Gods Eater lacks variety. Furthermore, the pacing of combat can be painfully interrupted by a cowardly Aragami running from the fight.
  25. Apr 20, 2011
    60
    Cannot compete with Monster Hunter, still can appeal to fans of the genre.
  26. Apr 11, 2011
    60
    It's in the long run that this Namco title reveals it appeal, with its own world and gameplay, especially the use of its God Arc. Both deep and fun to play, it has enough to charm some of the genre's aficionados, even though the Monster Hunter games remain the undisputed champions of this category.
  27. Apr 4, 2011
    60
    Fans that want something like Monster Hunter but not in the same setting shouldn't hold their breath for Gods Eater Burst to be anything more than a quick diversion.
  28. Apr 1, 2011
    60
    Quotation forthcoming.
  29. Mar 15, 2011
    60
    Despite deep customisation (right down to the trajectories of your bullets) and some truly striking monster designs, it's impossible to shake the feeling that you're playing an inferior imitation of a better game. [Apr 2011, p.103]
  30. 50
    The only Monster Hunter clone to try and break the mould, but it still suffers from all the old problems of repetition and poor controls.
User Score
8.2

Generally favorable reviews- based on 27 Ratings

User score distribution:
  1. Positive: 8 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 0 out of 8
  1. Apr 24, 2011
    10
    I must say this game it's actually a lot of fun, even if they consider this a "clone" of Monster Hunter, and the best thing that I loved ofI must say this game it's actually a lot of fun, even if they consider this a "clone" of Monster Hunter, and the best thing that I loved of this game is that even though it gives a "good" challenge at the higher levels of the game (I'm at difficult 5 so far) the game itself never feel "impossible", and it really helps that you can bring 3 allies with you and offers you the possibility to revive your allies AND to be revived by them...or else you'll just respawn. However it has its flaws. First of all the weapons are kinda few and lacking since you just have ONE weapon but that can be modified in 3 slots (Gun, blade and shield) and 3 subcategories: not necessary a bad thing but the parts are basically different versions of the same weapons you have (not all of them of course) and you can either buy them at the merchant or make them yourself...but you'll just end up making them. The swords actually give you a different approach of gameplay (the fast, the normal and the slow one), the gun is just different on how you shoot (the "sniper" rifle, the rapid fire and the mortar), while the shields are just different on the speed of "opening", but usually you'll go for the best in stats: these aren't bad details but in general you'll just go for one "style" in each slot and probably never change. Second: the game is challenging but in a sort of "wrong way": the new monsters are gonna be tough to beat fast and that's ok...but later you'll basicly fight the same monsters again, but with 1) different elemental attribute 2) together with X number of monsters. It surely is challenging but I would have prefered harder monsters to beat instead of beating 4 of them all at once. And third...no online?! What the hell did you make a multiplayer-based game for if there's no online feature! Unless you find friends with a psp and a copy of this game you'll just play alone doing those missions on your own, which leads to the fourth and last "rant" from me: the game gets very repetitive very fast and I got tired very quickly of doing the same areas (which are few, I gotta say...) for the same kind of mission (kill the monsters and you're done). I'm gonna give it a 7 because I enjoyed this game but I REALLY wanted different missions (we're in a post-apocalyptic world and none asks me to find stuff for them?) and more weapon choices (big swords are cool but they can get tiring after a while). Full Review »
  2. Jan 28, 2012
    10
    A very good game, with only the flaws any other would have.

    Gods Eater Burst is a metric ton of fun. The graphics are good, and the
    A very good game, with only the flaws any other would have.

    Gods Eater Burst is a metric ton of fun. The graphics are good, and the difficulty curve is not too bad for those who expect it. There is a lto of talk about Gods Eater being a clone of MH, and they're right. But as clones go, this one has made its mark and has differentiated itself well. It shares the same mechanics and premise as MH- person goes around, kills monsters, makes clothes from their body parts, rinse repeat, profit- but it has a faster pace. No longer do you have to plan as much, or move around sluggishly. On GE, you can dash, sprint, doublejump; and the best part is, there is nothing detracted! There's the same feeling there- the same immersion as you smash a dinosaur into oblivion, as you come within a flea's pube of death only to be saved by a quick dash, etc etc. It's also very well suited to an individual's playstyle. Want to attack fast? Grab a Short Blade and a small shield and get slashing. Want to flatten an Aragami with raw power? Buster Blade and huge-ass cannon. Fancy sniping from a distance? Pick a Sniper Gun and pop some heads. This and the bullet customisation menu makes for an immersive (if initially confusing) set of options that will satisfy any player.
    Plus, the difficulty curve is excellent in this game. The game allows you to start off easy, and work your way up slowly. Many of the missions are entirely optional- it gives you a set mission to advance the story, and nothing more. If you wanted to, you could go through the game without beating any of the extra missions- though it is advised you don't. This game is still capable of chewing up the foolhardy player and spitting him out in pieces, and it is all down to what equipment you have, what you use it on, and whether you're proficient with it.
    Another major thing Gods Eater has over MH is the story. GE actually gives the player a reason to go about killing things, and it is very welcome indeed. The story is well thought out and it meshes with the gameplay well in order to create a plot that you will actually want to fill out and complete. In addition, the Burst version adds a huge chunk of plot onto the end that ties up a ton of loose ends, which the original GE left around. The only real problem with it is that the plot follows a lot of cliches and tropes seen in your average anime, and once in a while you may find yourself trolling your eyes and thinking 'did she REALLY say that...?'

    In short, Gods Eater is an immensely satisfying game. It's great to pick up and play, and has a huge array of options and playstyles. As long as you don't mind similarity and the occasional niggle, this will become a quick classic.
    Full Review »
  3. Dec 24, 2011
    10
    If this is just a Monster Hunter clone, (I would give that award to the horrible, Lord Of Arcana), which it is not I would play this gameIf this is just a Monster Hunter clone, (I would give that award to the horrible, Lord Of Arcana), which it is not I would play this game forever this post-apocalyptic tale is a game, with an anime flavor. I enjoyed this game soo much, I wasn't able to put it down clocking over 60 hours into this game, and I have only finished the main story arc and haven't even scratched the Burst arc. It has a very anime-style to it, which makes it rather pleasing to the eye, and a story that kept me invested all the way through. A sequel is going to be coming out, and I will definitely buy. I have both the Japanese release (known as God Eater) and the English release. I can't recommend the Japanese unless you know fluent Japanese, without that experience you will be completely lost on what to do and how to defeat your enemies.

    I would definitely classify this as a buy, for being a unique and enjoyable game.
    Full Review »