- Publisher: D3Publisher
- Release Date: Mar 15, 2011
User Score
8.5
out of 10
Generally favorable reviews- based on 17 Ratings
User score distribution:
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Positive: 14 out of 17
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Mixed: 2 out of 17
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Negative: 1 out of 17
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Mar 28, 20139
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Mar 2, 20139
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Jan 28, 201210
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Dec 24, 201110
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Dec 5, 20119
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Nov 18, 20119Yes, you fight monsters like Monster Hunter, but then isn't BF, COD, Killzone,Black etc etc not just a copy of Wolfenstein or the first Doom? The game is fun and when you spend a few hours the story is also very good. Only two things which have to be changed (hopefully will come for the VITA) is the lack of a second anolog stick and there are only a few area's where you have to beat up the gods.
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Apr 24, 201110
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Sep 26, 201178Monster Hunter is a good concept to copy, and Namco has topped it off with a great projectile editor. Buy, don't just try, to experience the full depth of the play experience.
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Aug 1, 201175Gods Eater Burst makes for a nice alternative if you've either gotten tired of the Monster Hunter aesthetic or were interested in this subgenre without a medieval setting.
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May 25, 201170In the end, Gods Eater Burst certainly does enough to differentiate itself as not just a Monster Hunter-clone, and easily provides good amount of portable enjoyment. Whether or not it works as a story will be completely dependent on how much players can stomach overused anime tropes, especially the execution, but does at least arrive with interesting setting and premise. RPGamers who enjoy experimenting should find the battle system an excellent laboratory, especially with the superb bullet creator.