• Publisher: Atlus
  • Release Date: Apr 7, 2009
Metascore
73

Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 10 out of 19
  2. Negative: 0 out of 19
  1. It wields simplicity and charm as convincing hooks to keep players interested in a genre that hit its stride nearly two decades ago, and its as fun now as it was then. Platformers may be a dime a dozen these days, but there isn’t one game on the PSP that matches Hammerin’ Hero in pure style and refreshing playability.
  2. Go buy Hammerin' Hero, especially if you've been whining about the lack of good PSP games. This is one of them. You need it.
  3. 88
    With updated graphics that look fantastic on the PSP's screen and more depth than almost any of those old 8- and 16-bit classics, though, Hammerin' Hero manages to not feel old, just... retro.
  4. 84
    Everything about Hammerin' Hero screams old-school good times. Enemies are highlighted in red, one hit can knock you out of the game, and there are a plethora of things to unlock. If you are a fan of this classic 16-bit style of action/platformers and own a PSP there is no reason to pass up this addictive little gem.
  5. Still, it's a fun game, and not nearly as punishing on the difficult side as something like Prinny is, so I'd say most people could jump in and enjoy it. The levels are well thought out, the controls work extremely well, and it's a really nice looking title on the PSP.
  6. While combat isn’t very exciting, the levels will keep fans of the genre very entertained in a game that is the perfect pick for gamers of all ages.
  7. Hammerin' Hero is fun, funny, and refreshing. I can't think of another locally available PSP game that has this much wierdness and Japanese quirk.
  8. 80
    We fully recommend Hammerin' Hero because it doesn't hold back on the fun.
  9. The PSP shelves at your local retailer may not be brimming with new releases, but if you’re looking for something new to play, and enjoy a good side-scrolling platformer, Hammerin’ Hero should be right up your alley.
  10. While it’s more likely to frustrate casual players than entertain them, serious platform fiends have a reason to dust off their PSPs.
  11. Hammerin' Hero is notably short, and the action rarely diverges from the established platform template, but it's hard not to be won over by the humorous scenarios and vibrant personalities of the characters (accentuated by excellent voice acting).
  12. It perfectly suits the "portable philosophy" and entertains thanks to its variety. Unfortunately, the main adventure is too short.
  13. 70
    Overall, the strongest aspect of this game has to be its charismatic personality. [Apr 2009, p.83]
  14. Although Hammerin' Hero doesn't run as smooth or as long as I would've liked it to, it remains one of the most enjoyable PSP titles I've come across in quite some time.
  15. Hammerin Hero is almost guaranteed to disappoint any gamer that purchases it due to the short length, repetitive gameplay, and lack of replay value. But, it does make the perfect rental, and is highly recommended for a brief rendezvous.
  16. Hammerin’ Hero is simplistic to a fault: short gameplay time, straight forward combat, and jobs that don’t really carry any type of variety.
  17. Silly costumes are not enough to cover for repetitive gameplay in this formulaic platformer.
  18. 58
    Presentation isn't everything, so Hammerin' Hero's flaws and frustration take away from Irem's admirable effort in putting a fresh coat of paint on an old form of action game. Though even that can be detrimental, as those who expect something fairly easy to get into -- on the level of a classic Mario game -- should take note that underneath, this is some devious arcade-borne action.
  19. The game is short and the controls are unresponsive(just let me jump already!), but the quirky humor redeems those shortcomings--almost. [June 2009, p.81]

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