• Publisher: SCEA
  • Release Date: Oct 31, 2006
  • Summary: In Killzone: Liberation, two months after the events of "Killzone," (PS2) most of southern Vekta is still under Helghast control. The rules of war have been cast aside with the Helghast General, Metrac, employing brutal measures in order to seize the initiative and strengthen his position further. Returning as Templar, players will be sent on a mission to undertake a covert operation to save hostages captured by Metrac, while ISA troops continue the fight for liberty. Featuring an intelligent third person camera system, Killzone: Liberation allows players a more tactical surveillance viewpoint to view their action and read the enemy’s behavior during gameplay. Set in an intense postmodern war reminiscent of the previous PS2 title, Killzone: Liberation features the unique graphical style to showcase pure grit and realism. During gameplay, players will have access to variety of weapons that are unique and innovative, inspired by modern military equipment. [SCEA] Expand
Score distribution:
  1. Positive: 39 out of 56
  2. Negative: 1 out of 56
  1. 95
    Without a shadow of a doubt, one of the most highly-polished and brag-worthy games that the PSP has.
  2. The action in Liberation is good, and at times intense, but it still seems to lack that visceral experience I like to have with my action games, first person or otherwise.
  3. 40
    Gameplay as a whole is woefully unbalanced, leading to death after death for no good reason. Each time, you will question your desire to persevere; it's a losing battle.

See all 56 Critic Reviews

Score distribution:
  1. Positive: 17 out of 18
  2. Negative: 0 out of 18
  1. KassraR.
    10
    This is by far THE BEST psp-game I've eva played. When my friend bought it for me on my b-day, i was ratha thinkin it wud be anotha average shoota 4 the psp where although the superb graphics and gameplay really were stunning, the incredibly short campaign and no online play let me down. Then when i heard dat there was a multiplaya patch out 4 this game and that there also was a new chapta added increasing the campaign length and finally letting us know where R****(Spoiler) was taken i gave the game a second look and also tried the online play. I wud have neva been thinkin dat it cud replace mgs po or socom ftb2 which i was regularly playin at dat time, but well it did. The most important reason y it did was dat this game was mainly relyin on communication between team mates in order for a team to win. I can remememba where it seemed like our team was winnin in a team death match and we were moving in a group of 4. We all saw an opponent running ova a bridge in front of us and just when we were abt 2 go onto the bridge i shouted stop into the microphone and every1 waited cus i was assuming dat the opponent was running away from us because he laid a mine on the bridge so i told my team mates 2 wait and slowly approached the bridge, then i saw the mine, and I quikly rolled away when the opponent detonated it. I saved my otha 3 team mates’ lives where if we wud have just brainlessly run towards the opponent without communictaion we all wud have died and given quite a few points to the enemy. In Socom u often found urself throwin as many grenades as u cud in the hopes dat maybe u wud kill a person and, because of lock on your skills in controlling ur player were not that important. The only thing that matters is if u know the controls properly and react fast but dat’s really it and communication was also not so essential because u and ur teammates wud neva reeally stay close enough 4 u 2 know were every1 is, cus it might be dat a single grenade wud kill all of u. However In killzone it is essential to stay 2getha in a group and cus of the camera angle u cn advice ur team mates even if u r not so close 2gether. It is also important 2 use the right kind of attack strategy with every weapon u have. If u have a rocket launcher for example u wait until u c an enemy hu is not seeing u, so he can’t dodge and then you shoot 2 consecutive rockets 2 kill him. If u have a shotgun u try 2 use cover effectively 2 get to ur opponent as close as possible then shoot the enemy so he drops 2 the ground then throw a grenade then shoot him again in order to make sure he can't dive roll 2 safety. And there is a great arsenal of weapons to choose from. 4 example u can tell ur team mate to get a sniper rifle from the supply depot and get on top of the roof in the middle of the map 'airfield' so he can give you cover. You can then take a shotgun 2 finish enemies off u get too close 2. If u wudn't use communication and tactics like this, ur chances of winnin the game r pretty small, which is 1 of the many other reasons y i find this game so great. Overall this game is a MUST-BUY if u have wireless internet at home or intend 2 get it or if you can play this game ova ad-hoc with ur friends. If not I wud still buy this game even though u r missing the great multiplayer Killzone Liberation experience u cud be having. Expand
    • 1 of 1 users said yes
  2. Killzone: Liberation for the Playstion Portable was a great game and the Bosses were a witty challenge to the game's original story line.It was a 10/10 for : graphics,music,voice acting and overall storyline. 10/10 Expand
    • 0 of 0 users said yes
  3. NickB.
    5
    Average game, with a top-down perspective; one might equate it to a glorified Contra. I went in to this game with high expectations based on all the flowery reviews and was disappointed with the aiming issues and difficulty in control; could just be me, but I found the game a let down, would have preferred a FPS format for this series. Great cut scenes though. Expand
    • 0 of 0 users said yes

See all 18 User Reviews

Killzone: Liberation
Starting at
Loading…
Buy or sell Killzone: Liberation on GameMarket.
Please enable JavaScript to view prices.

Recommended Products

    • Release Date: Mar 14, 2006
    • Platform: PSP
    Syphon Filter: Dark Mirror Image
  1. Metal Gear Solid: Peace Walker Image