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Metal Gear Solid: Digital Graphic Novel Image

Generally favorable reviews - based on 22 Critics What's this?

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Mixed or average reviews- based on 16 Ratings

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  • Summary: Metal Gear Solid Digital Graphic Novel brings the renowned Metal Gear Solid comic book series to life on the PSP, complete with stylized animation, thrilling music and explosive sound effects. Experience Metal Gear Solid in a whole new way through animated digital comics with a dynamic score and exhilarating sound effects. Story based on comics from IDW Publishing - written by Kris Oprisko and artwork by acclaimed artist Ashley Wood. Memory Building Simulation Mode - Highlight different items, characters, and plot points during comic viewing to unlock a history and library of all things Metal Gear Solid. [Konami] Expand
Score distribution:
  1. Positive: 16 out of 22
  2. Negative: 0 out of 22
  1. The end result feels more groundbreaking than it sounds: It's a delicate dance of images and sounds that should woo anyone interested in digital art, comic books or the game series.
  2. It was a fresh and inventive way to experience a stunning graphic novel.
  3. The way Konami has transformed Ashley Wood's artwork into a highly-navigable, multimedia presentation is is nothing short of awesome.
  4. 80
    Keep in mind, unless you're really a devout fan of the series, much of what's contained in MGS: Digital Graphic Novel will probably confuse the heck out of you.
  5. 80
    Ultimately, Digital Graphic Novel might be the truest MGS experience -- no gameplay to get in the way of pure plot. While it may be geared only at franchise fans, it's hard to fault Konami or Kojima Productions for bringing out something that we haven't seen much of on the PSP lately: interesting software.
  6. In the end buying the Metal Gear Solid Digital Graphic Novel is like buying the $70 dollar collector's edition of game when you could get it for 49.95. Sure the extras don't really matter but they are cool guilty pleasures that you just have to own.
  7. 60
    Seeing as how it's $20, MGS:DGN is one of those "what the hell" purchases. Even if you're not a Metal Gear fan it's worth checking out, if for nothing else than to admire the slick art work and check out a confusing story that you might have missed.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Aug 30, 2011
    More than a comic, less than a game.

    First off: if you're thinking of getting this to fill a narrative gap in the MGS series, don't. The
    PSone classic itself is only $10.00 on the PSN, so for two dollars more, you can actually replay the best PS1 game ever, in lieu of reading the comic.

    If you're here because you adore Metal Gear, here's what you need to know:

    The beautiful Ashley Wood artwork has been fully animated. This means character's limbs move, weapons fire, snow falls, etc. You can hop to any page at any time, and the "Memory Building" mode allows you to zoom in and reveal new and hidden images. It's more than just a comic.

    Beyond animation, the neat difference between this and the printed version is all the new and hidden images. Pressing [] lets you move around a comic panel, zooming in and out of layers to uncover and identify new images and elements. A simple example: zooming into Vulcan Raven's tank reveals the interior: Snake's grenade bearing down on two enemy soldiers. Even cooler: when "Deepthroat" first calls, zooming past Snake reveals a stealth-camo'd Gray Fox hiding behind him.

    The MGS sound effects are here, but inexplicably most of the music is not. It might have to do with recent plagiarism accusations, but either way it's a disappointment. No voice acting either.

    There's a surprising amount of "game" in here, if you're interested. There are ~400 hidden "memory elements" to acquire through the aforementioned pan-and-scan method. Because much of this exposes hidden comic panels and new perspectives, it's definitely a fun mode to explore. The additional memory-cube is overwhelming at first, but as a connect-the-dots puzzle can be quite compelling. The cube is unlocked piece by piece, and - thankfully - if you've hit a roadblock, the game tells you what element to look for next. It's usually not too difficult to then guess where it might be found. (i.e. look for "Katana" during the Gray Fox battle, or "Save the Hostages" during the opening briefing.)

    Lasting Appeal:
    All told, watching the comic takes a couple hours, then searching out all elements and building memory cube sans guide probably 6 or so more. [Minor spoilers] It IS worth it to seek out all elements, because as you get closer to the end, you'll uncover some pretty interesting revelations.

    Closing Comments:
    For fans only, a great adaptation of the comic, with plenty of new and hidden material to be found.
  2. KristmundurS.
    Jan 2, 2007
    It's all right. The artwork is great and the cutting is cool. I had only one complaint: They based too many parts of it on Twins Snakes and added some rediculous stuff such as Psycho Mantis talking to Gray Fox, Sniper Wolf making Meryl watch Snake being tortured. All in all if the choice is between this or Metal Gear Ac!d, go with this. Expand