Metal Gear Solid: Peace Walker PSP

  • Publisher:
  • Release Date:
Metal Gear Solid: Peace Walker Image
Metascore
89

Generally favorable reviews - based on 66 Critics What's this?

User Score
8.8

Generally favorable reviews- based on 432 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: METAL GEAR SOLID: PEACE WALKER takes the series in an exciting new direction with incredible visuals, as it sheds new light on well-known adversaries and allies, along with a wealth of new characters. In true METAL GEAR SOLID tradition, METAL GEAR SOLID: PEACE WALKER drops the player into aMETAL GEAR SOLID: PEACE WALKER takes the series in an exciting new direction with incredible visuals, as it sheds new light on well-known adversaries and allies, along with a wealth of new characters. In true METAL GEAR SOLID tradition, METAL GEAR SOLID: PEACE WALKER drops the player into a series of hostile scenarios, as a terrible plan for world domination is revealed. In addition to solo operations, players can team up via the game's multi-player CO-OPS (CO-operative OPerationS) mode. This extends to key gameplay advances, with players administering medical help to colleagues, sharing munitions, or providing cover for each other using the Snake formation to cover each other's blind spots. [Konami] Expand
Buy On

Trailer

Please enter your birth date to continue:
You are not allowed to view this material at this time.
Autoplay: On | Off
Score distribution:
  1. Positive: 65 out of 66
  2. Negative: 0 out of 66
  1. There is so much here to play; it's very much two games in one. Not only do you have the single player campaign to play through, which can also be done via adhoc Co-Op, but there's also a 6 player competitive mode like Metal Gear Online.
  2. Fans of the series will like this installment and newcomers to Metal Gear Solid like me will enjoy it as well.
  3. Play UK
    92
    A masterclass in how to make a game truly suited to the PSP. [Issue#193, p.82]
  4. Playstation: The Official Magazine (US)
    90
    Kojima's team did the best they could and it's more than good enough to call Peace Walker a genuine Metal Gear Solid 5. [Aug 2010, p.76]
  5. Metal Gear Solid: Peace Walker is as ambitious PSP game, and a worthy follow-up to previous entries. Snake is back, and with Hideo Kojima exploiting our political apprehension and love for espionage thrillers, Peace Walker easily offers one of the best experiences on Sony's handheld.
  6. Metal Gear Solid: Peace Walker has something for everyone. From its dynamically rich presentation and narrative, to its slowed down creeping gameplay, Peace Walker is a full Metal Gear Solid game in every sense.
  7. Horrendous difficulty spikes aside, Peace Walker is great. It has all the blisteringly beautiful visuals, impressive production values and rewarding stealth gameplay you expect from a Metal Gear game.

See all 66 Critic Reviews

Score distribution:
  1. Positive: 60 out of 68
  2. Negative: 5 out of 68
  1. Jan 11, 2011
    10
    oh my god... this game has sooo much content... like 80 hr of content.... its all great, more of a console game than a handheld game. the mostoh my god... this game has sooo much content... like 80 hr of content.... its all great, more of a console game than a handheld game. the most bang for your buck. the only problem is initially overcoming the controls, once u get used to them tho its all amazing. teh best psp game avaliable Expand
  2. Jan 7, 2016
    10
    Metal Gear is known as one of the many critical acclaimed franchises in the game industry all thanks to Hideo Kojima and the "support" ofMetal Gear is known as one of the many critical acclaimed franchises in the game industry all thanks to Hideo Kojima and the "support" of Konami. Though my first game was Metal Gear Solid 2: Sons of Liberty back on the PlayStation 2 during its release, I only decided to return to the franchise with Metal Gear Solid: Peace Walker back in 2010.

    I'll be giving this game a score based on my opinion and not what others think of it; I know there are many people who gave this game a certain review such as the following: love it with no explanation why, hate it with no explanation why, love it and judge gamers who never understood the plot of the franchise and finally hate it and judge gamers who have understood the plot. My review will be honest as it can be.

    The plot takes place ten years in 1974 after the events of Metal Gear Solid 3: Snake Eater, Naked Snake, or Big Boss, now runs his own small private army named MSF 'Militaires Sans Frontières' (Soldiers Without Borders) alongside Kazuhira Miller. They are given a small off-shore plant Mother Base which players can expand the more they play, more on that later; the base is given to them by a professor/CIA chief Ramón Gálvez Mena who plea for Big Boss to force an army out of Costa Rica as they are suspicious to carry weapons and nukes in what was once a peaceful country. I won't spoil the further of the story here but it gets better as you go along; flashbacks to MGS3 are shown constantly throughout the story so newcomers aren't left out of the plot.

    The game play is pretty basic and easy to use on the PSP; the analog stick to move, X to crouch and crawl, the left D-pad to bring up the items window while right is used to bring up the weapons window with Square and Circle to navigate, Triangle or D-pad up to attach against a wall or to reload. The left trigger is used to aim down the sights with the X, Square, Circle and Triangle buttons being used to control the camera and right trigger to fire. when not aiming, right trigger is used to hold up enemies or to use CQC (Close Quarters Combat).

    The graphics are gorgeous on PSP, many consider the graphics as a weak point with PSP games but sometimes forget that the PSP isn't capable of enhanced graphics. The game is mainly stealth but the option for run and gun is there if the player is that kind; the main feature of the game is Mother Base itself, you manage the departments by placing soldiers into the departments they have a special skill towards ( S rank R&D soldier, B rank Intel team soldier, etc.) and through this you can expand Mother Base's size and capacity. Mother Base allows you to put your soldiers at work and have them produce weapons, food, intel, GMP (the game's currency) as well as deploying the soldiers into battle. You need to keep the GMP count high and own a lot of food by putting skilled members into the Mess Hall department otherwise soldiers will leave due to low morale and food or will fall ill and will be transported to the Sick Bay, sometimes they will die and you will lose some good soldiers due to this.

    You can play all missions alone but it is better when you play with another player; story missions and extra missions are up to two players while all boss battles are four players. The game will keep record of your results on all missions, single and multi, you can achieve four different ranks depending on how well you play: S, A, B and C.

    On the Mother Base screen, you can play multiplayer which is up to six players total; this version of multiplayer is similar to Metal Gear Online from MGS3 with all the game modes such as Team Deathmatch, Capture the Base, etc. with the maps being from the main campaign as well as some exclusives. Peace Walker's multiplayer is time consuming fun and is better than that of a Call of Duty game where skill actually counts and not everything is run and gun.

    I highly recommend this game to anyone, Metal Gear fan or not, you always get some enjoyment out of it whether it's sneaking past enemies in a cardboard box or using heavy weapons like a minigun or a sniper rifle to make potshots out of enemies from a distance. The ten in the score is really my given opinion, even if many users gave it the same and not explain much more why they give it the usual 10/10; some that give it a 0/10 would've never played a Metal Gear game before or don't know how to do a game review while some give it something like a 2/10 and explain deeply why and I accept that.
    Expand
  3. May 19, 2012
    10
    a fantastic game, not only for portable devices. adding the gameplay mechanics of the previous metal gears, mixing it with portable opsa fantastic game, not only for portable devices. adding the gameplay mechanics of the previous metal gears, mixing it with portable ops mission mechanic for easy pick up and put down on the move gameplay. fantasti characters, story, music and gameplay, a must have for ant psp owner. a great insight into the legend of big boss Expand
  4. Nov 27, 2014
    9
    This game is one that everyone who buys it will either keep or rage to. The controls are pretty easy ( X to fire, analog stick to move,This game is one that everyone who buys it will either keep or rage to. The controls are pretty easy ( X to fire, analog stick to move, etc...) and killing enemies are pretty easy.... unless they are alerted of your presence and every bad guy comes to kill you. The story is easy to follow, and the graphics are awesome! The cut scenes are done in a graphic novel, which is awesome, but are sometimes boring to watch. A lot of times, you have to fight huge bosses (mostly machines) and losing to them will make you restart the level. This game also lets you knock out bad guys and recruit them by using a Fulton system. Overall, This game is one of my favorite PSP games. If you like stealth games that you can play for a long time, give this game a try and see if it fits your criteria. Expand
  5. Aug 18, 2014
    9
    One of the best titles on PSP. Looks good, gameplay is good. Every boss is hard, but not impossible to defeat. makes game challenging, butOne of the best titles on PSP. Looks good, gameplay is good. Every boss is hard, but not impossible to defeat. makes game challenging, but not frustrating. The enviorment falls apart in places ,so you cant hide from a tank eventually the wall your behind is destroyed. Enemy AI are pretty good espeacially for PSP. This title could be good on any system. Expand
  6. Mar 14, 2012
    9
    Falls short of a perfect score due to one, blatant, flaw; the choice of platform. Contorting the control system to make up for the limitedFalls short of a perfect score due to one, blatant, flaw; the choice of platform. Contorting the control system to make up for the limited functions of the PSP could have ruined this game, but thankfully Peace Walker more than makes up for it in all other departments. Makes you rue the idea of how amazing this game could have been if it had been developed on and for the PS3, like it's direct ancestor Guns of the Patriots, instead. Expand
  7. Feb 25, 2012
    1
    This game should be called SNAKE'S REVENGE 2: Big Boss Revenge, because this is game as bad as 1st version of Metal Gear 2, known as Snake'sThis game should be called SNAKE'S REVENGE 2: Big Boss Revenge, because this is game as bad as 1st version of Metal Gear 2, known as Snake's revenge was.
    Before blind fanboys started to drop bricks out of their body and yelling that im not a fan of MGS and should GTFO let me introduce myself: I played Metal Gear since 1990 year, when most of you, kids, not even existed in this word, i started from both Metal Gear and Metal Gear 2: Solid Snake on MSX, and i played every freaking game of series on every platform during 22 years, i know every detail about story better than Kojima knows his story, in Russian fan community im a well known as "alive walking bipedal MGS encyclopedia" and i could tell you whole story better than MGS database or wikia, in addition to this im admin and co-owner of most popular russian MGS community site and biggest social network group dedicated to Metal Gear series and Hideo Kojima... but im not a fan, I am a true connoisseur of Metal Gear series (some people call us hardcore orthodox fans), and i hate been called a fan. Because there is a difference - fan is usually a blind brainless zombie who will buy and love automatically everything with favorite title on the box, and true connoisseur have brains, not blind, can see whats good and whats bad in fav ttitle, and isnt tied to title, but tied to the core of awesomeness of this title and do not accept everything with title, especially if this everything have nothing else but title, and the core of awesomeness of original is lost.
    This is what happened to Snake Revenge and BigBoss Revenge aka PeaceWalker - despite this game have Metal Gear Solid title and shares some character and tries to glue MGS3 and MG1, its lost core of awesomeness of original MG and MGS, and its totally not acceptable as MGS game!
    Why? 1st the story (MINOR SPOILERS AHEAD) - its adds nothing but a nonsense far-fetched slapstick in best tradition of the cheapest and most stupid commercial anime, whole Outer-Heaven and Patriots idea was already explained in Portable ops, and back then it was more like a traditional MGS game story-wise, not its explains unnecessary things so stupid way so it adds nothing but frustration and ocean of plot-holes. Metal Gears in 1974 have AI that sings a songs, and they looks tech-more advance than any metal gear from 1995-2015 era (MG1-MGS4 - why the heck the pilot needed for it they had AI in 1974?), add to this stupidity of Boss ghost in this machine, loli-teen-super-double-agent-girl Paz, gay looking Miller with wrong age and face of Liquid (while in MG2 he was asian brunet), and more stupid RETCONs, metacritic dont have enough of space to explain this full... but trust me this game story should be totally retconed out of MGS timeline and forgotten just like Snake's Revenge.
    Not gameplay: THIS IS ISNT STEALTH GAME! AI is dumber than in original MGS1 on PSone, they are blind, deaf, stupid and rushing like tanks, u cant crawl anymore, cant move when pushed yourself to wall, cant move bodies, instead you can shoot stupid baloons into their asses so they can fly high through the ceiling like some ghost (how come Kojima could not prevent usage of fulton indoors?), stupid love, tank, ambulance and other weird boxes, stupid motherbase managment, tinny boring levels, awful controls (which was much better in portable ops btw), terrible frustrating akwardk, clunky and fuzzy action oriented gameplay, totally unrealistic and too conditional gameplay (oh lets pretend that this heavy-armored Snake is silent and invisible like a ninja ghost! lets pretend nobody hear they heli when we use fultons, lets pretend nobody hear sound of explosion, lets pretend you cant crawl and do most of things you was able to do since Metal Gear 2) - after Splinter Cell, Hitman, Riddick and Thief - this utter crap doesnt even smell like stealth and makes me want to puke and burn PW UMD (btw google for it, we actually going to burn PeaceWalker disk in fire for all the frustration it gave us)... this game lost everything good most of us love MG1-2 and MGS1-2 for! This is poorly designed, poorly written awkward unnecessary sequel to a finished Metal Gear story (which also screws up storyline pretty bad by many plot holes and stupidity that should not be in MGS time line) by a tired Kojima, who already jumped the shark and really needs to stop making unwanted MGS sequels after MGS 4 and should move on to something else. Konami gone Activision and turned MGS into their Call of Duty and milking that dead cow every year now, and this milk smells and tastes more and more like a rotten dead body, which should have been buried few years ago and rest in peace now, instead of peace walking . And Peace walker is that poisonous milk that makes me sick and forces me to puke!
    MGS & MGS 2 was real masterpieces, while PeaceWalker exploits their success just like Snake's Revenge and casts the shadow of shame on entire series, it should not exist at all as well as MGS 5!
    Expand

See all 68 User Reviews

Awards & Rankings

#1 Most Discussed PSP Game of 2010
#3 Most Shared PSP Game of 2010