• Publisher: Capcom
  • Release Date: May 23, 2006
  • Summary: Non-stop adventures await you in the land of ferocious bloodthirsty beasts. Experience breathtaking graphics, immersive gameplay and action packed battles. Master a dynamic, ruthless world and carve out a name for yourself. Multiplayer action allows players to join hunting parties to bring down the beasts. Choose from tons of different and exciting quests to complete. Hunt alone or with up to four players in Ad Hoc mode. Customizable characters give each player unique experiences. Become a "treasure hunter" in a two player co-op game – Collect and deliver treasures in this fast paced timed game. New Felyne Kitchen – hire feisty chefs to produce unique meals to help enhance your abilities. [Capcom] Expand
Score distribution:
  1. Positive: 14 out of 34
  2. Negative: 2 out of 34
  1. You'll find yourself unable to stop. Monster Hunter Freedom is just that addictive, and just that dangerous. [May 2006, p.56]
  2. An epic RPG quest that rewards patience. It's slow-paced, but once you're strong enough to tackle the bigger monsters it really shines. Just don't expect anything ground-breaking. [June 2006, p.81]
  3. Combined with clunky controls and a bad camera, Monster Hunter Freedom winds up about as appealing as a pile of the Wolfman's droppings. [Jun 2006, p.119]

See all 34 Critic Reviews

Score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. RuairiS
    10
    This game is exciting and adventurous. It keeps you guessing with some hard monsters and some simple monsters SO i would say to anyone buy this game and buy freedom 2 and unite Expand
    • 1 of 1 users said yes
  2. MarcE
    10
    A lots of other game can lern mutch from this game its realy the best!
    • 1 of 1 users said yes
  3. JL
    5
    Stunning graphics, scary, well-animated monsters, good AI and addictive character creation- all of which marred by incredibly sluggish gameplay and horiffic camera controls. The inclusion of a lock-on feature would have boosted this score to at least 7. The ever-prevalent loading screens between the tiny map areas are the final nails in MHF's coffin- they serve to break up the action and ruin the tense atmosphere that the game strives to create. MHF is a prime example of a worthy game ruined by easily-correctable cosmetic mistakes. Expand
    • 0 of 0 users said yes

See all 30 User Reviews