Monster Hunter Freedom PSP

  • Publisher: Capcom
  • Release Date: May 23, 2006

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 14 out of 34
  2. Negative: 2 out of 34
Buy On
  1. Play Magazine
    You'll find yourself unable to stop. Monster Hunter Freedom is just that addictive, and just that dangerous. [May 2006, p.56]
  2. It’s literally an Action-RPG with Harvest Moon elements. Not to mention the atmosphere of the game is very well created with the feeling that you actually are in a world of dinosaurs and there is a chance you will die.
  3. Official U.S. Playstation Magazine
    The devil may indeed be in the details, but if you dive into Freedom with the mind-set of "knowing is half the battle," you'll be rewarded with a game that will provide you with--no lie--over 100 hours of truly compelling gameplay. [Jun 2006, p.100]
  4. 80
    It's a lot more game than you'd expect from your average handheld title, and one that transcends the usual, disposable nature of portable games.
  5. 80
    Monster Hunter is certainly an acquired taste. But if you can appreciate the appeal of crafting, if RPGs aren't just about you leveling something, and if you're willing to try something completely different, you're in for a long, open-ended treat.
  6. 80
    A great game that could have been much better had there been a real online mode (especially with that VoIP headset, damn it).
  7. The game's short-burst quests and small-scale exploration are perfectly suited to a handheld game, and while it's easy to get into, it gets more fun and involving the more you play.
  8. 80
    There are hundreds of ways to style your character at the beginning.
  9. Computer Games Magazine
    It's Capcom's welcome variation on conventional RPG's, the difference being that you don't really go anywhere. [Sept. 2006, p.81]
  10. It's obvious that the developers spent a long time adapting the single-player mode to compensate for the lack of the online mode. The four-player co-op mode is played via the ad-hock wireless system. Having players equipped with different weapons, both Blade and Gunner style, you will be able to hunt effectively as a team by ambushing the creatures, flanking them or forcing them down paths loaded with traps. [JPN Import]
  11. 77
    While it’s unfortunate that Freedom shipped without an online mode, the single-player campaign and multiplayer mode have enough content to produce more than 100 hours of gameplay. It’s one of the longest, most involved titles on the system.
  12. netjak
    There might not be any online multiplayer, but Freedom makes sure that the player never runs out of things to do. And where else can you find cats who cook for you?
  13. Its sharp visuals, lengthy quests and interesting concepts make this a delightful romp well worth taking if you like hunting and action.
  14. 75
    The learning curve is steep and takes time, but the replay value in MHF is very high as there is easily 40+ hours of fun things to do.

Awards & Rankings

#7 Most Discussed PSP Game of 2006
#33 Most Shared PSP Game of 2006
User Score

Generally favorable reviews- based on 77 Ratings

User score distribution:
  1. Positive: 27 out of 30
  2. Negative: 0 out of 30
  1. RuairiS
    Aug 27, 2009
    This game is exciting and adventurous. It keeps you guessing with some hard monsters and some simple monsters SO i would say to anyone buy This game is exciting and adventurous. It keeps you guessing with some hard monsters and some simple monsters SO i would say to anyone buy this game and buy freedom 2 and unite Full Review »
  2. MarcE
    Nov 8, 2008
    A lots of other game can lern mutch from this game its realy the best!
  3. Jan 31, 2012
    Monster Hunter is one of the rare gems in gaming that only comes out once every so often. It's a shame that the series wasn't fully realizedMonster Hunter is one of the rare gems in gaming that only comes out once every so often. It's a shame that the series wasn't fully realized here in the West. This game delivers in spades for fans of collecting, upgrading, and epic beast slaying. This game is not a hack and slash at all and is debatable whether or not it is even an RPG since there are no base attributes to the character. Success and power are accumulated through materialism and violence. Collecting items from the world and beasts around you is how you ultimately craft new weapons and armor which similarly reflect the beasts that they are composed of. Of the 3 MH titles that are available to N. America, Freedom is the one that shows its age the most. Features taken for granted in other MH games like item combining from the convenience of your own chest is not available here. This game starts off a slower pace than the games to come later. I didn't have armor for the first five hours or so until I found monster that had the required materials, however, for hardcore gamers this is hardly a complaint. Working to earn every thing you obtain is part of the thrill of the MH series and this game is no exception. The farm, were you can grow and harvest your own crops, mushrooms, honey, ect. are all available. Multilplayer mode has just as much to offer and more if you can get together 1 - 3 friends. I can't say this is the best example of MH now but it was when it first arrived and for that it deserves a ten, though comparatively I would give it an 8 or so. If your looking for the best version of MH available in the U.S. look no further than Monster Hunter Tri on the Nintedo Wii. Full Review »