Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress is a really good game. If this is your first time with the series, I would definitely recommend picking it up. If you own the first one you might be slightly disappointed with the improvements but there’s enough here to keep anyone busy for quite a while.
Although Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress is a really fun title to play, those who played the first Ultimate Ninja Heroes might feel the gameplay is starting to get a little stale, as this title doesn't really expand upon the gameplay in the same way as its console cousins have, and veteran players will probably be a little let down by how similar this title feels to its predecessor.
It's fun to play from both your phone and PC. every element from minigames to fighting games is very sexy.
Perfection, but not stronger than 3 parts per PSP.
Are you kidding me? This is is one of the best PSP games I ever owned. It is one of my favorite fighting games of all time too. The 2d graphics aren't the best, but they still hold up, and the animations are great. There is so much content here, this could've been a console release. I love the fact that it's 2d not 3d.. Even after playing Shippuden 4, I had to play this.
This game got average reviews because it did a lot of things similar to the first one, but as someone who never played the first one, I enjoyed every second of this game.
There's not a ton of difference between this and the first Naruto: Ultimate Ninja Heroes, but the enhancements that are here make this a notably better game than the first. We recommend it, but it's a real shame that so much of this will be a bit too familiar to most players.
The simple fighting engine allows for some easy to get into action that will satisfy Naruto fans' desire to see their favorite characters pulling off their signature moves. If you want anything deeper than that, however, you're out of luck.
This must be my favourite Naruto game for the PSP. I don't know if I like it this much because I am a fan of the anime, but I can't resist. I bet half of the critics who reviewed this game simply compared it to Final Fantasy or something when they shouldn't have. Out of all the Naruto PSP games I've played, this one has all of the moves used by characters in the original Naruto and they are truly usable. One more thing: this is not an action RPG game. What if this is one of those adventure games where you actually don't fight all the time? Well it is. Its best feature is Heroes Mode which has a special system and also takes some strategy. The game is simple and good.
I see ultimate ninja heroes 2 as dlc to ultimate ninja heroes 1. Once again, the visuals still look clean. The Third Hokage and **** were added as playable characters which is great. Adding **** specifically is awesome because she never fights in the show (we get to see what it might look like here), and she is not playable in most naruto games. They added more stages based on the story, which is again very nice, but I still wish we could have gotten the final valley. They added story mode in the form of "the mugenjo" which is essentially a filler arc. I like this mode a lot, as it gives the player an interesting, albeit forgettable, storyline. The few cutscenes in this mode are however stylish and polished. The gameplay here is a mix of around 6 different types of minigames, one of those just being ordinary battles. This allows for a consistent variety of gameplay that is strengthened by some of the characters' abilities to shuffle/swap/duplicate certain minigames to hopefully receive more desirable ones that are closer to the player's liking. But even with all these options and variety, the story mode is relatively long, and I wish there were closer to something like 12 minigames to choose from, as the included ones eventually became very stale. This is exacerbated by the other mode regarding the mugenjo's basement that is unlocked after the main story. The gameplay is basically the same as the main's in this mode, but there are even less minigames. This is more manageable though because it is more than three times shorter than the main story. After beating both stories, you will most likely have unlocked most of the ninja road which gives you collectables. This makes the collectables super simple to unlock, which is fine, but I wish we got a balance between the system in the first game and the last game. In this game, just playing it will give you the collectables, but in the last game you would have to go through a whole heroes mode run through at the higher difficulties. I wish we got something like a challenge mode instead where the game would give us certain tasks to do to unlock the collectables. An unlocking system that is not as difficult as the first game, but more difficult than this one. Heroes mode returns again, and it is essentially the same as last time. It's fun, and I like how it does not serve as the main mode here like in the first game. What I really dislike about this game is the exclusion of the promotion test mode. This was the closest thing we had to a challenge or mission mode and I was sad to see that it wasn't here. Although I didn't care much about the exclusion of parameter powerup, I can see why people would say the loss was a downgrade. Overall, you get a lot more content in this game with the story, but you lose out on the promotion test and parameter powerup modes. Though this is an improvement over the first game in my mind, combining and expanding upon the elements of both of these games would make for an unquestionably better experience that would provide the most value to anyone looking to upgrade from the first game. As it stands, buying this sequel is not as necessary as it should be for a fan of the first game and/or the series.
No sé por qué las reseñas de este juego no son muy positivas que digamos.
Es decir, este juego lo tiene todo para ser un clásico muy buenamente recordado en la actualidad (que quizás lo sea, no tengo muy claro si el consenso general de este juego es bueno o no), tiene un sistema de combate sencillo y fácil de entender, mas no tan fácil de dominar, basado en su mayoría en unos pocos botones clave con los que ejecutar comandos y otros que tienen usos mas secundarios y/o situacionales, un plantel de personajes bastante respetable, buenos minijuegos a parte de la jugabilidad principal y una historia muy... Ah sí, el modo historia. El modo historia consiste en un montón de texto que pierde su factor interesante en algunas partes y la historia es propia de este juego y no de la serie original (De ahí que en algunas partes deje de ser interesante).
Se supone que tu vas avanzando por una especie de tablero en el que te ponen diferentes casillas, en las cuales te saltan escenas con algo de texto seguidas de (en su mayoría) un combate.
Por otro lado, también nos podemos fijar en el tema de los minijuegos, que se repiten muchísimo a lo largo del modo historia, lo cual lo hace algo tedioso.
Si bien es cierto que el modo historia no es el punto mas fuerte de este título, no es algo que le baje demasiado la nota, ni tampoco ninguno de los otros puntos negativos que pueda tener este juego.
7.0/10
SummaryThe storyline of Nartuo: Ultimate Ninja Heroes 2 - The Phantom Fortress revolves around a mysterious phantom castle that has suddenly appeared over the Hidden Leaf Village, draining the townspeople’s life energy. When Naruto infiltrates the castle to find out who is behind this terrible scheme, he finds himself confronted with threatenin...