Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 1 out of 10
  2. Negative: 3 out of 10
  1. King Kong for the PSP might lack the emotional impact of the console version but it does not fail to bring us all the visual beauty and brilliant blend of playing as either man or King of the savage jungle.
  2. 69
    The control is decent enough for some fun dino hunting, the kind of deep jungle danger that we haven't had much of since the original Turok (and haven't had any of on PSP), but the handling of the story is messy and confusing.
  3. It is most definitely King Kong in the palm of your hand, but the sacrifices and compromises made to get it there ultimately suck away much of its appeal.
  4. The horribly short lifespan and the bad controls of Kong degrades this title from a must-have to a must-rent.
  5. An ambitious attempt to shoehorn the epic PS2 game into the PSP, ruined by editing, unfriendly controls and gloomy graphics. [Feb 2006, p.98]
  6. 50
    It is considerably shorter than the console versions and retails for approximately the same price, there is nothing to come back to after the game is finished and unfortunately that will be far sooner than you will wish.
  7. 50
    A half-hearted attempt to make the game even more ubiquitous than it already is. Very little effort was put into making it a compelling experience in its own right, and thus, you have very little incentive to experience it.
  8. When you look at the poor quality graphics, short gameplay and relatively empty environments, it becomes rather obvious that King Kong for the PSP was rushed to coincide with the theatrical release of the movie.
  9. But while the PSP version adds a two-player Co-op mode, it also has wonkier controls than its console cousin, which weren't great to begin with.
  10. Simply put, although the content is taken from the console version (though there's much less of it), the controls kill most of the experience. [Apr 2006, p.88]

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