Ratchet & Clank: Size Matters PSP

Metascore
85

Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 46 out of 50
  2. Negative: 0 out of 50
Buy On
  1. games(TM)
    70
    Size Matters never reaches the highs of the home console versions, but as an example of what can be achieved on the PSP with some time, diligence and money, it’s hard to fault. [June 2007, p.115]
  2. 70
    If you're looking for a game that matches the quality of the previous games in the Ratchet franchise...well, keep looking.
  3. Hardcore Gamer
    70
    If you're willing to put up with an obnoxious camera and an awkward control scheme, you'll find a portable title that sometimes brushes against greatness and regularly proves that size sometimes doesn't matter after all. [Apr 2007, p.55]
  4. Edge Magazine
    70
    Stages are smaller and battles are often less intense but Size Matters makes up for the shortfall in calibre with a visual imagination that, for the first time, makes a Ratchet & Clank games feel like an actual adventure instead of a sequence of shootout-corridors threaded along a necklace of planets. [Apr 2007, p.88]

Awards & Rankings

#3 Most Discussed PSP Game of 2007
#12 Most Shared PSP Game of 2007
User Score
8.2

Generally favorable reviews- based on 116 Ratings

User score distribution:
  1. Positive: 16 out of 27
  2. Negative: 1 out of 27
  1. Ninjacat
    Feb 19, 2007
    10
    This game is the greatest PSP game yet. Even though this one isn't developed by Insomniac themselves, High Impact manages to make this This game is the greatest PSP game yet. Even though this one isn't developed by Insomniac themselves, High Impact manages to make this game indistinguishable from Insomniac's offerings. The graphics are nothing short of amazing on the console, besting even it's PS2 counterparts in some respects. The controls may take some getting used to (after all, this is a whole new system they're developing for, but after 10 minutes, the controls become second nature. The weapons are as insanely genius as ever. If you have a PSP, this game is a must-own title. Full Review »
  2. Jul 31, 2014
    7
    Ratchet & Clank on a handheld didn't seem possible back in 2007, but it was.

    Ratchet & Clank: Size Matters uses the same formula as Ratchet
    Ratchet & Clank on a handheld didn't seem possible back in 2007, but it was.

    Ratchet & Clank: Size Matters uses the same formula as Ratchet & Clank Going Commando and Up Your Arsenal, but with fewer planets and less content than those games.

    Of course, this is to be expected with a handheld game. However, the lack of an arena and a second joystick really hurt this game in the longrun. You get used to using L and R for the camera after a while, but the lack of an arena gives you little reason besides Challenge Mode to come back to this 5-8 hour experience.

    Of course, Ad Hoc multiplayer is available, and there are lots of nifty Clank mini games, along with a lot of cool RPG elements that aren't in the console games.

    After 4 playthroughs, I'm comfortable giving Size Matters a score of 7.6
    Full Review »
  3. Jan 7, 2013
    8
    This game has so much good things and has put the Ratchet and Clank universe a beautiful place looking like something from a Saturday morningThis game has so much good things and has put the Ratchet and Clank universe a beautiful place looking like something from a Saturday morning cartoon and the cut-scene when Otto meets Ratchet is absolutely great and graphics are excellent by the standard. The only con is the camera because of the centering. Full Review »