Ratchet & Clank: Size Matters PSP

Ratchet & Clank: Size Matters Image
Metascore
85

Generally favorable reviews - based on 50 Critics What's this?

User Score
8.2

Generally favorable reviews- based on 114 Ratings

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  • Summary: While on a much needed vacation, Ratchet and Clank's rest and relaxation time is suddenly cut short as they soon find themselves lured into a mysterious quest. Following the trail of a kidnapped girl, Ratchet and Clank rediscover a forgotten race of genius inventors known as the Technomites.While on a much needed vacation, Ratchet and Clank's rest and relaxation time is suddenly cut short as they soon find themselves lured into a mysterious quest. Following the trail of a kidnapped girl, Ratchet and Clank rediscover a forgotten race of genius inventors known as the Technomites. They soon uncover a plot more dangerous than they could have imagined. Featuring new and returning weapons and gadgets, including the Shocker, Agents of Doom and Shrink Ray, Ratchet & Clank: Size Matters packs all of the combat and destruction fans have come to expect from the series. Players can utilize the all-new customizable armor system themed for various gameplay to gain upgrades and advance through challenging action-packed areas. Gain access to different vehicles to compete in races and combat enemies in intense battlefield missions. With wireless multiplayer gaming, up to four players can connect for intense combat and head-to-head action. [SCEA] Collapse
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Score distribution:
  1. Positive: 46 out of 50
  2. Negative: 0 out of 50
  1. 100
    For the last two titles, the developers of Ratchet & Clank have done a wonderful job building full-featured multiplayer support into their games. Size Matters is arguably the best attempt to date. Although it only supports four players at a time, the maps and modes are meticulously built to wring the most out of multiplayer matches.
  2. The trademark humor, outrageous weapon designs, and unforgettable cast of characters appear to be stripped straight from Insomniac’s portfolio. Which is not to say, however, that High Impact is simply connecting the dots that Insomniac has laid out.
  3. Aside from the teeth-grinding frustration of the races, this is a rewarding and varied pleasure. It's also wondrous to look at with crisp, vivid landscapes and lively enemies bursting with character. The final clincher is the excellent multiplayer options.
  4. PSM3 Magazine UK
    86
    Not small and not perfectly formed, but packs a wicked punch. Accomplished, but stops short of brilliance. [May 2007, p.60]
  5. Yet again, the lack of dual analog sticks is a huge problem for a PSP game, mainly because Size Matters attempts to emulate its big brother instead of forging out on its own. Even so, you’ll be hard pressed to find a better platformer, or any platformer, released this year.
  6. AceGamez
    80
    The imagination present in the levels is striking and the game is crammed with charming details, from the likeable characters and the exceptionally pretty cut scenes that bookend the gameplay to the satisfying swing of Ratchet's ratchet and the atmospheric music.
  7. Edge Magazine
    70
    Stages are smaller and battles are often less intense but Size Matters makes up for the shortfall in calibre with a visual imagination that, for the first time, makes a Ratchet & Clank games feel like an actual adventure instead of a sequence of shootout-corridors threaded along a necklace of planets. [Apr 2007, p.88]

See all 50 Critic Reviews

Score distribution:
  1. Positive: 16 out of 26
  2. Negative: 1 out of 26
  1. Ninjacat
    Feb 19, 2007
    10
    This game is the greatest PSP game yet. Even though this one isn't developed by Insomniac themselves, High Impact manages to make this This game is the greatest PSP game yet. Even though this one isn't developed by Insomniac themselves, High Impact manages to make this game indistinguishable from Insomniac's offerings. The graphics are nothing short of amazing on the console, besting even it's PS2 counterparts in some respects. The controls may take some getting used to (after all, this is a whole new system they're developing for, but after 10 minutes, the controls become second nature. The weapons are as insanely genius as ever. If you have a PSP, this game is a must-own title. Expand
  2. JohnK.
    Feb 15, 2007
    10
    This game is awesome! If you loved Ratchet and Clank on the PS2, then you will love this game! It is a return to the earlier brighter and This game is awesome! If you loved Ratchet and Clank on the PS2, then you will love this game! It is a return to the earlier brighter and funnier style of Ratchet and Clank (in contrast to the darker Ratchet Deadlocked), and it is a welcome return to form. The controls have been perfectly adapted to the smaller, portable format, without losing a beat. This is the best game to date on the PSP. I can only hope that High Impact Games will get to work on a sequel or follow up on the PS3. Buy this game-- you will not be disappointed! Expand
  3. Thoams
    Mar 22, 2007
    9
    I've played the previous Ratchet and Clank games, and this is a solid entry into the series. The game may not have the most ideal I've played the previous Ratchet and Clank games, and this is a solid entry into the series. The game may not have the most ideal control scheme, but it gets the job done. I personally had more fun playing Ratchet and Clank on the PSP just for the sheer fact that I could take the game with me anywhere I want. With the previous PS2 game you strapped to a chair by a controller with a cord, but not with Size Matters. The game may be much shorter than the others, that is expected on a portable, and it doesn't matter because the game will pack a punch with fans and newcomers alike. Ratchet and Clank: Size matters is a must have for any PSP owner. Expand
  4. JorgeL.
    Dec 26, 2007
    8
    I'll give this game a 8.5. This game is pretty good, and the controls are solid. People complaint about the strafe control, but this can I'll give this game a 8.5. This game is pretty good, and the controls are solid. People complaint about the strafe control, but this can be changed in the Controls Menu. Players can control strafe with the analog stick. Expand
  5. Jul 31, 2014
    7
    Ratchet & Clank on a handheld didn't seem possible back in 2007, but it was.

    Ratchet & Clank: Size Matters uses the same formula as Ratchet
    Ratchet & Clank on a handheld didn't seem possible back in 2007, but it was.

    Ratchet & Clank: Size Matters uses the same formula as Ratchet & Clank Going Commando and Up Your Arsenal, but with fewer planets and less content than those games.

    Of course, this is to be expected with a handheld game. However, the lack of an arena and a second joystick really hurt this game in the longrun. You get used to using L and R for the camera after a while, but the lack of an arena gives you little reason besides Challenge Mode to come back to this 5-8 hour experience.

    Of course, Ad Hoc multiplayer is available, and there are lots of nifty Clank mini games, along with a lot of cool RPG elements that aren't in the console games.

    After 4 playthroughs, I'm comfortable giving Size Matters a score of 7.6
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  6. [Anonymous]
    Aug 1, 2008
    7
    It's a good game, but way too short.
  7. Mar 14, 2015
    3
    What a god damn awful game! The controls are clunky, the camera is awkward most of the time, the enemies are bullet sponges, and all bossWhat a god damn awful game! The controls are clunky, the camera is awkward most of the time, the enemies are bullet sponges, and all boss fights are based on that as well -- it takes a stupid amount of ammo and time to drain their health -- so little to no actual challenge.

    I really enjoyed the other games in the series, but Size Matters is so bad I hate it.
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Awards & Rankings

#3 Most Discussed PSP Game of 2007
#15 Most Shared PSP Game of 2007