• Publisher: SCEA
  • Release Date: Nov 7, 2006
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 Image
Metascore

Generally favorable reviews - based on 31 Critics What's this?

User Score

Universal acclaim- based on 29 Ratings

  • Summary: Command a secret subset of the most elite and deadly fighting force on the planet as players defend America and her allies through broad combat experiences including new non-linear mission progression, over 40 authentic real world weapons and a huge area of operation spanning multiple terrain types and environments. As the SEAL commander, the player is supported by an AI teammate executing traditional SOCOM team-based tactical, stealth and action gameplay. Multiple players once again be able to form clans and take on their friends for team based high-action gameplay in SOCOM U.S. Navy SEALs: Fireteam Bravo 2 via a Wi-Fi connection. Up to 16 players in close proximity in Ad Hoc mode and online in Infrastructure mode can compete wirelessly through 3 new game types across all new multiplayer maps and original SOCOM U.S. Navy SEALs: Fireteam Bravo maps. Fireteam Bravo 2 is complete with a variety of new gameplay features including new non-linear mission progression, which allows players to choose which mission to tackle next and also provides players with the ability to go back to previous mission areas when enemy activity resurfaces there. Additionally, a new persistent performance rating system tracks the player's success and failure throughout the campaign. By completing mission goals, discovering bonus objectives, and rescuing civilians, the player earns "Command Equity" points that can be used to add new weapons to the armory or purchase in-game air strikes and supply drops. They also increase their "Local Influence" rating, which will give them access to black market weapons and intel from locals. [SCEA] Expand
Score distribution:
  1. Positive: 26 out of 31
  2. Negative: 0 out of 31
  1. This title raises the bar for quality and polish for games on the PSP today. [Jan. 2007, p.92]
  2. A wealth of new multiplayer options, as well as the introduction of new elements to the single player campaign makes it a worthy buy.
  3. 85
    Taken as a whole -- online included -- Fireteam Bravo 2 is a notable, laudable step above its predecessor. But for those of you with no interest in playing in infrastructure mode, don't expect too much more of a good thing. It's a step up, to be sure - just not a very big one.
  4. Tight and well put together, but lacking the spark to make it linger in the memory. [July 2007, p.80]

See all 31 Critic Reviews

Score distribution:
  1. Positive: 6 out of 8
  2. Negative: 1 out of 8
  1. Vend3tt4FTB2
    10
    This game deserves a 10 because out of EVERY psp game ive played none of them come close. I play this game for hours on end and can pick it up at any time and continue... and for most psp games this is not the case. I have to be in the right mood to play alot of the other ones. This game is a MUST have title for any psp owner. Expand
  2. Wow, where to begin? This is easily one of the best titles on the PSP. It's a little rough around some edges, but the multiplayer is near perfect, and this game was definitely built for multiplayer. Unfortunately, as is the case for all games that put their effort into multiplayer, once people stop playing, the game effectively dies, and with the server shutdown, this game will definitely have fewer people playing. For this reason, despite the high score, I can't recommend this game to anyone but the most hardcore of fans. All the same, just about everything is a step up from FTB1, with only a few nit picky things a possible step backward. More weapons and equipment, more customization, more maps and the best maps of FTB1 carried along and improved to this title, on top of this FTB2 looks more like a PS2 game than its prequil who resembled more the PS1 generation. Singleplayer is not very fun. Among other obvious problems like boring story/missions and bad AI is the most unforgivable of offenses; you die once and you have to start the entire mission again! For this reason, even though the higher difficulties were more challenging and fun to test my skills, I found myself running through everything on easy because I was tired of wasting time replaying missions unnecessarily. Overall, this is one of the best multiplayer shooters on the PSP, so if you have a group of friends willing to come together and squeeze the last bit of fun out of Socom after the server shutdown, you can't go wrong with FTB2. Expand
  3. NickM.
    6
    The guns are cool, and it is very rewarding when you beat a mission, but its just so boring. it really feels like you can only play for five minutes until you getted bored. The multiplayer is great. Expand
  4. JustinR.
    2
    This game is great! The online which i play all the time sucks. There are too many hackers. Hackers boot people out of a game if they chose too. Now i have heard from a hacker that they can turn off your p.s.p which has happend to me about 20 times only when i play socom online. i do not recommend buyin this game if you wish to play online but the real game is GREAT! Expand

See all 8 User Reviews