Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 20 out of 23
  2. Negative: 0 out of 23
  1. The PSP version of the game very accurately keeps up with the console versions of the game. While some sacrifices were made to make the game work on PSP, overall the developers did an admirable job.
  2. Despire the lack of an online mode, this brand new style works out extremely well for the series and should bring the game a lot more fans.
  3. Despite the lack of multiplayer options, there are plenty of things to do in the single-player tour mode, and its steady progression in difficulty is wholly satisfying.
  4. Stunning graphics (especially for a handheld version) really impart a sense of speed and frantic gameplay as you shred your way down the mountain.
  5. Tricks are easy to do, and the runs are really well designed. Especially in the challenge mode, which is exactly what it should be doing; presenting a challenge. Rails and jumps everywhere!
  6. 84
    Skiing is a blast even though it's not significantly different from boarding, and the rock infused presentation is a perfect fit. There's no question that this game is worth your money.
  7. Despite being a mishmash of the two most recent console entries in the series, SSX On Tour manages to be a fun, fast-paced game all on its own.
  8. Even with the limited multiplayer, the Tour mode will provide you with over 30 hours of slope conquering action.
  9. It's fast, it's fun and it looks amazing. [Christmas 2005, p.105]
  10. The grinding is good, the tricks are easy enough for a shlub to pull off, and Electronic Arts does a fine job of fleshing everything out with a series of animated pencil line drawings that jackhammer home the game's exceedingly cool style. [Nov p.93]
  11. Like most multi-platform releases, this one doesn't quite match up with the encompassing experience of its console brethren, but it's fast, fun, deep and pretty. What more can you ask for?
  12. Ultimately, this is just as stylish as the PS2 version, sporting the same cool sketchbook-style animation, weird selection of menus and hip soundtrack. You won't be missing much at all if you choose to participate in this portable tour instead of its bigger brother. [PSW]
  13. 80
    Fans of the series will find that SSX on the PSP is very faithful to the series, there are a few control issues, but it's still a decent game.
  14. 80
    A superb snowboarding game, but if you've already given it a thorough going-over on the PS2 it probably isn't worth sparing it a second thought. [Apr 2006, p.116]
  15. Although the game suffers from a few shortcomings with clipping issues and a slightly confusing monster trick system, "SSX On Tour" lives up to the high quality expectations set by previous SSX games.
  16. 80
    It's not as phenomenal as "SSX 3" on consoles, but for a handheld, it certainly beats the crap out of "SSX 3" on Game Boy Advance.
  17. 80
    SSX On Tour could've looked a little better, and probably would have benefited from some slight gameplay tweaks, but it's very playable and thoroughly enjoyable.
  18. It’s a technically impressive game that manages to capture most everything the series is known for.
  19. It's a step behind the console versions, but it's damn impressive and even better for how fast it moves. [Dec 2005, p.190]
  20. It's unbelievable how a game that's so addictive and enjoyable on the big consoles can lose so much in its transition to portability. [Dec 2005, p.174]
  21. One clear advantage of the PSP version is the multiplayer support. This is the only version of SSX that allows for multiplayer games aside from split screen.
  22. The game slows down when songs change during the race. [Holiday 2005, p.98]
  23. The game is technically sound, but inferior track design keeps this one from the greatness of its predecessors.

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