- Publisher: LucasArts
- Release Date: Oct 31, 2005
- Also On: PC, PlayStation 2
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Not only is it the best handheld adaptation of a major console title, it adds extensive PSP-exclusive features making this a must-own game, even if you already have the game for another system.
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Battlefront II marches onto PSP without losing its keep strategic edge or its blaster-happy action. [Christmas 2005, p.110]
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Would have benefitted from an Infrastructure mode but the force is still strong in this one. [Jan 2007, p.67]
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Fiddly control issues aside, Star Wars Battlefront II on PSP is a miniature miracle. [PSW]
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80While the console ports are more recommended for their details and expansion, the PSP version is certainly no slouch.
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79It’s controls might not be the best but with a nice number of maps, space battles, Jedis and PSP-only game modes, this is the game to own when you’re far from your console or PC.
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78Mirrors its console brethren in terms of complexity and scope but can’t keep up in performance. So while every vehicle, unit and weapon is at your disposal, you’ll need to contend with an unstable framerate and lackluster visuals while you take over the galaxy.
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76If you are looking for a great portable Star Wars experience that blends console gameplay with portable style and flare, and you can bare with some technical setbacks, you are in for a real treat with Star Wars Battlefront 2.
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It can be fun in its own right to those who are both Star Wars fans and who can be a little patient with the controls.
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70There's just some unrealized potential here that keeps good from becoming great. [Holiday 2005, p.96]
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There is a certain charm to this game, but it's basically a big Jedi mind trick. [Jan 2006, p.157]
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70As a more portable take on the Star Wars experience, it won't disappoint most gamers. However, the unappealing space battles and paltry multiplayer options keep it from being a feather in the PlayStation Portable's cap.
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70Multiplayer has its attributes, but stumbles hard when it comes to framerate and resembles a Monet painting at some points. Overall, I'd recommend it for single-player, but for Wi-Fi, well, I've offered my caveat emptors.
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68It's got some of the console and PC versions' concepts and mechanics, but the lack of both a story-based campaign and online multiplayer sucks a lot of the fun out of this PSP shooter.
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Savage and Pandemic should be applauded for cramming as much of the Battlefront experience into the PSP, but we can always play what-if, and the omission of even online play is a pretty serious shortcoming. It's good, but not must-have good.
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65I would have given Battlefront II a strong recommendation if it had infrastructure mode (Internet) online multiplayer but unfortunately it doesn’t which is a show-stopper, especially when you consider the retail price of the game.
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65If you are looking for a console shooter on the handheld, then this is your best bet. It's unfair to expect more from the PSP when the demands are so huge, but the PSP is easily online ready, and Star Wars Battlefront II just doesn't feel the same without going online.
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Sure, it's not challenging in the least, but hey, killing Ewoks was never about the challenge. [Jan 2006, p.127]
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You have this great game, which is so fun to play at home and online (especially over Xbox Live), and when you’re prepped to take it on the road with you all you are left with are white knuckles of frustration.
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The PSP version is a definite second stringer. Again, it seems aimed at players so obsessed with the game that they also need a portable fix, because it is not nearly the complete product its bigger brothers are.
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Terrible framerate during multiplayer. [Jan 2006, p.104]
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There's simply no way to get your fingers around it all. [Feb 2006, p.93]