• Publisher: Konami
  • Release Date: Feb 28, 2006
Street Supremacy Image
Metascore

Generally unfavorable reviews - based on 31 Critics What's this?

User Score
tbd

No user score yet- Awaiting 1 more rating

  • Summary: Stepping away from the norm, Street Supremacy features innovative game modes that set it apart from other titles in the racing genre. This includes the unique 'Team Battle' mode, which doesn't utilize the traditional first, second and third place finishes. Players win the race by depleting their rival's Spirit Points, which are decreased by contact with walls, cars and by falling behind other racers. Divided into 15 areas, two teams compete to dominate the game map through individual races between the different players. By earning points for each victory, players can judge how they stack up against their rivals and cherry-pick their competition from the player roster as they look to seize territories. Win and increase team loyalty, recruit defeated riders and increase your supremacy on the streets while being upgraded in the rankings. But lose, and learn quickly that there are no points for second place in street racing. In addition to Street Supremacy’s stunning racing action, the cars in the game can also be modified to add an edge to the duels. The game's authentically modeled Nissans, Mitsubishis and Subarus can all be enhanced with new exhausts, paint jobs and spoilers. These all prove vital in shaving seconds off the lap times, while stickers and fancy lights can also be used to enhance the car's aesthetics, adding a layer of gloss to an already entertaining racer video game. Additionally, Street Supremacy also takes advantage of the PSP system's wireless functionality by letting gamers compete against a second player in the Vs. mode for a gripping head-to-head racing experience. [Konami] Expand
Score distribution:
  1. Positive: 0 out of 31
  2. Negative: 22 out of 31
  1. It’s a shame that such a well thought out RPG story mode got destroyed by long loading times and lack luster driving mechanics.
  2. Street Supremacy would've done fairly well on consoles six years ago, but for a modern racer, it's barely passable. The lack of any style, substance or polish makes this one you should skip, no matter how much you loved Tokyo Xtreme Racer.
  3. Not to mention that Street Supremacy includes quite possibly the most perplexing and seemingly broken ad-hoc multiplayer mode we've ever seen on the PSP.
  4. What promises to be a “race through Tokyo’s traffic-filled streets” is actually a race down a featureless gray highway that can barely manage to put two cars on your screen at once, one of them being your opponent.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. EddieH.
    9
    a born classic because compared to nfsu or other fantasy racing games you have to stratasize your acts.