- Publisher: Eidos Interactive
- Release Date: Aug 9, 2007
- Also On: Mobile, PC, PlayStation 2, Wii, Xbox 360
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It's nice to relive the past, but it's a lot nicer when you discover that things are even better than you thought they were.
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It’s a timeless experience for the entire family.
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Tomb Raider: Anniversary is a wonderful birthday gift for 10-year-old Lara; just wait till she hits puberty!
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One of the best adventures you'll play on PSP. It's uniquely brilliant and classic Tomb Raider! [Aug 2007, p.82]
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A near-essential addition to PSP's library. [Aug 2007, p.79]
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In the end, though, it's a testament to the game's quality that even in the face of the imperfect camera and combat, the wonderful adventuring aspects manage to make up for whatever other shortcomings this game may possess. [July 2007, p.54]
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Once again Crystal Dynamics’ new Tomb Raider engine proves its worth, and while the PSP version lacks the graphical clout of its bigger cousins, the series is no less at home here.
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This game will leave you hoping to celebrate the next Anniversary with Miss Croft in another 10 years.
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81It's let down a bit by the dodgy camera perspective, but this won't ruin your experience. [Issue#156, p.86]
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80Whether you've played the original Tomb Raider to death or have never even seen it in action, Tomb Raider Anniversary is a worthwhile purchase for your PSP.
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80Exploring is the best it’s ever been in the series, thanks to Lara’s slick animation. Swinging, leaping and climbing from ledge to outcrop to wherever are tense but satisfying, and the frequent checkpoints mean you’re free to try to make that lethal jump without having to do the whole section again.
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Exploring is the best it’s ever been in the series, thanks to Lara’s slick animation.
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80Animals aren't the biggest danger you'll face though, with the tombs themselves being the real killers. You can rarely move through a room without needing to perform a huge leap or dodge a trap.
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A happy coda in a symphony that had lost its flow, Anniversary cannily pairs the refinements of the last decade with the peerless excellence of the original Tomb Raider.
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80The game still leans heavily on the "it's the journey, not the destination" theory. Tomb Raider: Anniversary provides a meaty enough adventure to be worth a purchase. Crystal Dynamics has done well meshing the nostalgia of the old game with an all new experience.
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The PSP version benefits from a more reliable targeting system than the superb PS2 version. [Aug 2007, p.106]
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80Lara Croft Tomb Raider: Anniversary for the PSP is an excellent compliment to the original classic and is fantastic port from the PS2.
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80For those who recall Lara’s first exploits, this new version has a few surprises but remains faithful to the original.
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80In all, Tomb Raider Anniversary scores points for not taking the lazy route. Sure, it seems like a straight-up conversion of the PS2 game with no bonus modes or multiplayer of any kind, but at least it wasn't a half-assed port with no brain power put behind it.
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78The gameplay is fun and challenging, it looks pretty on the PSP's widescreen at times, and you're getting all the costumes changes, relics and Croft Manor exploits that were seen on the PS2. If you're looking for a solid adventure game, this fits the bill.
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78You can tell sacrifices in controls and visuals are made to port this to the PSP, but if you can get past the few issues, the same excellent game we had on consoles a couple months ago can be taken on the road quite easily.
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If you haven't picked the game up on another platform and fancy visiting a video game classic, lovingly restored for a new audience, then this is certainly a game worth checking out.
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78A great retelling of the classic Tomb Raider game.
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75Frame rate and control issues aside, Tomb Raider: Anniversary remains a dynamic and exciting adventure.
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75But unless portability is a necessity for you, the console versions will prove more satisfying.
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Still, taken alone, this game is a solid addition to any PSP owner’s library.
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70A damn good remake of a damn good game.
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Anniversary is not quite the game that Legend was. Though initially I was floored by how well the series had been updated, as time went on and the frustrations piled up, it started to lose the raw appeal. It's good, but not great.
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Tomb Raider’s puzzles remain just as challenging as before, and you’ll spend plenty of time just looking around rooms trying to figure out how to move on to the next area. Thankfully they never get boring.
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70While it's a solid enough game, once the feelings of nostalgia wane, you may feel a bit restricted by the game's linearity and the sometimes difficult camera.
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60Thankfully, when you die, which will be quite frequently, the loading times are kept mercifully short and don't add to the frustration like so many other PSP games.
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As a port, it does the job. But the convulsive controls and lack of new features makes TRA for PSP only an optional extra to the PS2 experience. [Aug 2007, p.99]