• Publisher: Capcom
  • Release Date: Aug 29, 2006
Metascore
72

Mixed or average reviews - based on 49 Critics

Critic score distribution:
  1. Positive: 21 out of 49
  2. Negative: 2 out of 49
  1. Ultimate Ghosts 'n Goblins is "2D" but it's also a highly-produced, meticulously planned, big-budget release. This is no throwback to side-scrollers gone by, this is 2D handheld gaming. [Aug 2006, p.16]
  2. This is far, far more than a nostalgic return to form - instead, it's a game so adept at exploiting its own heritage that it can integrate thorough modernity into its design without denting its retro appeal in the slightest. [Sept 2006, p.78]
  3. This really should be the retro release to please everyone - Capcom have taken a classic original, slightly enhanced the concept with modern features like the double jumping and magic, yet retained the core gameplay and style that made the original such a hit.
  4. Ultimate mode would test even the best players to their limits. I say this because the entry price is $39.99, which is deserved, but not appropriate for those who’ll get frustrated just trying to make it through the first level. But if you’ve ever had late-night liaisons with a lady dressed in black leather and cracking a whip, then you’ve probably already bought it.
  5. The difficulty might turn a lot of gamers off (it almost did for me) but if you give it a real chance you’ll be pleasantly surprised.
  6. Addictive fun for action platform gamers with the desire for a real challenge. Good graphics and engaging, tough gameplay.
  7. 88
    One of the best updates of a classic franchise we've had the chance to play. [Issue 144, p.90]
User Score
7.4

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 8 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 0 out of 8
  1. May 26, 2013
    8
    Hard, simple, good! It has more weapons, armour and enemies so you don't feel like fresh meat. The difficulty doesn't change, but deaths feel like it was your fault and not the games. Graphics improved, which doesn't bother me but may bother some, better music and the same storyline. Rewarding and pushes you on to win. My fave PSP game! Full Review »
  2. Nov 18, 2012
    10
    Ultimate Ghosts 'n Goblins picks up from the last entry in one of Capcom's most popular franchise series. In an update version Author has more weapons, more armor and more ghosts 'n goblins to slay. The game is as hard as it always has been, while adding more features, such as multiple shields, new spells and an armor stacking feature that allows you to take more hits. A new "warp staff" track back feature allows you to re-play through zones to collect everything you need, without having to beat the game and then re-play everything. A fantastic entry in the series, well worth the time to play. Full Review »
  3. Feb 21, 2011
    8
    Prepare to have your fragile gamer ego mercilessly bludgeoned by wave after wave of enemies who attack from angles too awkward to counter.

    Looks good, sounds good, and unlike previous installments in the series you get to save and continue your game, reducing the degree to which your sanity (and possibly your PSP) will be broken during gameplay. This is a great game, but skip it if you're not interested in struggling tooth-and-nail for every inch of progress.
    Full Review »