• Publisher: Capcom
  • Release Date: Aug 29, 2006
User Score

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 11 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 3 out of 14

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  1. Nov 18, 2012
    Ultimate Ghosts 'n Goblins picks up from the last entry in one of Capcom's most popular franchise series. In an update version Author has more weapons, more armor and more ghosts 'n goblins to slay. The game is as hard as it always has been, while adding more features, such as multiple shields, new spells and an armor stacking feature that allows you to take more hits. A new "warp staff" track back feature allows you to re-play through zones to collect everything you need, without having to beat the game and then re-play everything. A fantastic entry in the series, well worth the time to play. Expand

Mixed or average reviews - based on 49 Critics

Critic score distribution:
  1. Positive: 21 out of 49
  2. Negative: 2 out of 49
  1. Game play tends to become monotonous after a while, although the game itself is relatively short. Some required maneuvers were very difficult, which frustrated me.
  2. And so it is that the series's venerable blend of cut-throat peril and exemplary platform action is not only maintained, but arguably kicked up a notch with newfound levels of visual splendour, hellish level design and structural ingenuity. Though far from universal in its appeal, Ultimate Ghouls 'N Ghosts is quite simply a masterfully executed platform game.
  3. I want to fight against bad guys, not the control scheme. If tweaking was done with the horrible jump system, then this game would have been a solid recommendation.