Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 10 out of 31
  2. Negative: 1 out of 31
Buy On
  1. Play UK
    Incredibly rewarding, and annoyingly addictive. [Issue#186, p.83]
  2. The title is funny, but I can't honestly say if it's particularly fun, as the brand of fun it offers is restricted to an extremely narrow audience. To all those who enjoy their punishment with a side of laughs, by all means check this one out.
  3. 70
    I liked the deep strategy but I was as frustrated as I was entertained. [Aug 2009, p.83]
  4. The game has certain elements that give it surprising depth and replayability.
  5. Though Badman is insidiously difficult, there’s something about its quirky humor, cutesy retro aesthetic, cool monster ecosystem, and addictive tunnel building gameplay that drew us back repeatedly for round after round of punishment.
  6. If you’re thinking of picking up the game, go into it knowing about the steep difficulty of the story mode, and try out the demo first. I recommend the game with the caveat that you may never obtain the skills needed to see the end of the story, just like arcade games of old.
  7. The biggest thing to take away from this review is that Holy Invasion of Privacy, Badman! is definitely an acquired taste, which you probably could’ve gathered from the title, screenshots, or everything that is written above this conclusion.
  8. A great gameplay that keeps us playing for hours. Holy Invasion of Privacy, Badman! may lack great visuals, game modes, or a deep story, but its really fun and interesting. A good handheld game, with an old-school style, and many hours of gameplay.
  9. Playstation: The Official Magazine (US)
    Badman's core mechanic is frustrating in that you can't directly control your troops, so it feels like luck plays as much a role as skill. [Nov 2009, p.84]
  10. PSM3 Magazine UK
    It's simple yet rewarding stuff. [Christmas 2009, p.90]
  11. Playstation Official Magazine Australia
    It’s very punishing due to the random roaming nature of your monsters and the lack of a timer between levels. It takes a lot of effort to get right. When you do it is very rewarding, a real lightbulb moment, but getting there might prove too frustrating for many. [Christmas 2009, p.79]
  12. Playstation Official Magazine UK
    Well made and deeply strategic. [Christmas 2009, p.116]
  13. Badman is ultimately a game that will only appeal to those gamers who will be able to fully appreciate its wonderful sense of humor and intense difficulty.
  14. Badman is one of those smaller titles that can be rewarding for dedicated players, but the ingredients for success are not so easy to divine.
  15. 67
    It's notable for not being just another dungeon- or trap-making game like other villain-centric games that would probably be better anyway. It's a collection of arcade sensibilities mixed with imaginative design you don't see too often anymore, outside of indie developer circles.
  16. This tower-defense-style game brings some unique ideas and bizarre humor to the table, but is hampered by frustratingly unpredictable units.
  17. 60
    No, Holy Invasion of Privacy, Badman! What Did I Do To Deserve This? won't change the way you look at tower defense games. There are better ones out there with minions that actually act the way they're supposed to. Despite that, there's a decent game hidden within the issues.
  18. Badman isn't bad, it's just unnecessarily difficult, too complex and seemingly has a mind of its own.
  19. Unusually complex for a Tower Defence game, but also needlessly obscure and difficult to play.
  20. The game's peppered through with the sort of idiosyncratic humour that marks so many of Nippon Ichi's games, but here the jokes often come at the expense of clarity, with Badman more eager to poke fun at some crusty JRPG convention than to properly explain his game's own subversions.

Awards & Rankings

#51 Most Shared PSP Game of 2009

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