Awards & Rankings
#4 Most Discussed PSP Game of 2005
#2 Most Shared PSP Game of 2005
Generally favorable reviews- based on 100 Ratings
Aug 11, 2010I'm a bit of a white-knuckler flyer, so handheld gaming is a must. I bought my PSP for this game (and bought 3 more copies for my friends soI'm a bit of a white-knuckler flyer, so handheld gaming is a must. I bought my PSP for this game (and bought 3 more copies for my friends so we could play it in ad-hoc multiplayer). Great fun - good for smack talk. Still play it. In my mind, it's far superior to its successor Pulse. I have no idea how to finish this game, it's so tough in the faster classes, but I've had a great time trying. This game and Lumines were a promising start for the system.… Full Review »
Jun 17, 2016Great mechanics. Superb track design. Superb music.
That is really all you need to know because that is the recipe for an awesome racingGreat mechanics. Superb track design. Superb music.
That is really all you need to know because that is the recipe for an awesome racing game. But there are a few other areas I'd like to touch on.
There are some issues with structure and progression. Although the tournaments are very fun, after you unlock a new speed class its basically rinse and repeat. The game doesn't tell you how to unlock new tracks so its easy to get the feeling after completing the third or forth tournament that you've seen everything the game has to offer meanwhile there are still tracks to unlock. The game also has free DLC that nearly doubles the amount of content.
Being a launch title for the PSP, Pure was stuck running on the CPU's 222 MHz clock speed. This caused some noticeable performance problems. In a firmware update that came years later, developers were allowed to use the PSP's full 333 MHz clock speed but Pure never took advantage of this. In Single Race and Tournament modes, the game held 60 FPS but when weapons fired it often caused a drop in the frame rate that lasted for a few seconds. Sometimes it would drop into the 40's and even 30's. Being a fast paced racing game, response time is paramount and my ability to play well was sometimes affected by these performance hiccups. It wasn't a constant problem but it happened enough to be annoying. Strangely the developers limited Zone, Time Trial, and Free Play modes to 30 FPS. This was an odd decision because you would think those were the modes that would be easier to maintain 60 FPS because there are no A.I. opponents or weapons to fire. So you lost a lot of fluidity in those modes that you need in a game like this.
There were also a few bugs such as inconsistent thrust from performing barrel rolls.
Regardless it still looks very good on PC with an emulator and you can run it at a perfect 60 FPS in all modes (using a cheat code for the emulator).… Full Review »
Jan 6, 2013Wipeout Pure is honestly one of the best racing games made especially for a portable, this is truly a console experience on a portable that isWipeout Pure is honestly one of the best racing games made especially for a portable, this is truly a console experience on a portable that is worth getting. You'll love the sheer difficulty, the amount of content there is available, the unique style gameplay and design and of course the music which matches quite nicely with the overall design of the Wipeout Pure experience.… Full Review »