Z.H.P. Unlosing Ranger vs Darkdeath Evilman Image

Generally favorable reviews - based on 19 Critics What's this?

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Mixed or average reviews- based on 25 Ratings

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  • Summary: Known as ZettaiHero Keikakuin Japan, Z.H.P. is the only turn based strategy RPG that allows you to create your own, one and only super hero to fight vicious(?) villains. Players can create a super hero literally from head to toe. If you wish to use drills instead of hands or wheels instead of legs you can do so by simply swapping out your body parts. Battle maps are all randomly generated for mad replay value and there are tons of character and secret base customization. Z.H.P. gives you the chance to relive your childhood fantasy of making your own superhero and superhero base. Expand
Score distribution:
  1. Positive: 18 out of 19
  2. Negative: 0 out of 19
  1. Jan 11, 2011
    When it comes right down to it, if you're a fan of any of the NIS titles or a fan of roguelikes, you owe it to yourself to buy this title. At $30 it's an absolute steal given the amount of gameplay you can get out of it. It's not flawless, but then again, no game really is.
  2. Aug 1, 2011
    The mature storyline featuring well-written character arcs, the deep and engaging gameplay, and the overall high quality in every aspect are all reasons that I can easily recommend this game to any gamer interested in turn-based PSP fun.
  3. Nov 15, 2010
    Z.H.P. Unlosing Ranger vs. Darkdeath Evilman is a terrific, turn-based strategy RPG, another solid offering by NIS for the PSP.
  4. Oct 25, 2010
    There's no doubt you'll get plenty of bang for your buck with this one, but again, it has to be your cup of tea.
  5. Nov 12, 2010
    Z.H.P. is a great introduction to the roguelike genre for those unfamiliar with it, as well as a solid title overall. It still won't appeal to those with a severe dearth of patience -- or those who hate the idea of any sort of permanent penalty for failure -- but if you're looking for a fun (and funny) trip into one of gaming's more underappreciated genres, Z.H.P. is a great time.
  6. 80
    A timesink well worth your $30. If you love strategy/turn-based RPGs, deep customization for weapons and body mods, level grinding and a hilarious story, then do not hesitate to pick this game up.
  7. Mar 11, 2011
    Winning even as one loses is nothing new in gaming-at least, not in how I play-and the way Zettai Hero Project: Unlosing Ranger vs. Darkdeath Evilman implements it means that nothing the player does, no matter how foolish, is a waste. That implemention isn't exactly groundbreaking (while the game makes grinding for levels easier, it doesn't make it more palatable) but it does force players to think about failure in a slightly new way.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 6 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 1 out of 7
  1. Nov 1, 2010
    This game's name. 'Nuff said. 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
  2. Oct 27, 2010
    Truly a unique experience, Zettai Hero Project bring great humor, loads of customization, and unique gameplay that no PSP owner should overlook, especially those who are fans of NIS's other works such as Disgaea and Soul Nomad. Expand
  3. Apr 19, 2011
    NIS has always written excellent dialogue, and NIS America has always localized beautifully. Great humor, smooth gameplay, lots of things to customize, and doesn't take itself too seriously. If you think "Prinny dood!!" is an awesome thing to shout, then this game is for you. Collapse
  4. Nov 3, 2010
    It is really amazing to me that a game like this is getting as good of reviews as it is. Typically, the roguelike genre tends to be fairly polarized, and has a hard time getting higher than a 70%. I think the scores really reflect the quality of the game. Having played several mystery dungeon roguelikes, I find this game a real pleasant surprise as far as gameplay. The formula is shaken up by the line of sight of the enemies, and the "total level" you earn as you proceed. Even if you don't generally like roguelike gameplay, this game may change your mind.
    The story is entertaining, in line with Disgaea in satire, but for me doesn't provide the main draw. The solid, consistently entertaining gameplay really makes this a must buy in my book.
  5. Nov 4, 2010
    If you aren't familiar with roguelikes, there is something you need to know from the beginning: roguelike games, like this one, remove all of your items and revert you to level 1 every time you die. Before you click back on your browser though, know that this isn't a bad thing. Items in the game are easy to come by and really aren't that great anyways. Dying though increased your max level and helps you gain skills and powers. So in a way, dying = surviving...in some odd way. When you die, or complete a level, all the levels you accumulated on your current romp through the dungeon level will increase your overall level and your strength and other stats increase. The basic gameplay is dungeon crawling with similarities to Shiren the Wandered and the Pokemon Mystery Dungeon series. Just know that every move moves everyone else in the dungeon. It's turn based, but pretty fast turned based.

    If challenge scares you, you might shy away from the title, but you'd be missing a pretty good romp through a very good game.
  6. Mar 28, 2011
    Probably the best roguelikes on console this gen, even more addicting than the already awesome Shiren titles. NiS obviously put a lot of effort into this title, and it definitely shows thanks to the plentiful options for customization. Expand
  7. Dec 27, 2011
    It's one thing to make a game where dying means you have to start a piece of the game over. It's another thing to make a game that actively punishes the player by effectively erasing their file. This game takes away your equipment, your experience points, your level progress, and your money should you be unfortunate enough to die, and dying is very easy thanks to the broken enemy strength curve. There's no point in playing this game, because at some point you're going to die, and when you do, it will be as if you had never started playing, since you'll lose all the things you earned up to that point. Expand