Graphically speaking, this is the darkest game I've ever encountered on the GBA, and I don't mean philosophically! The incredibly dark screen made it a chore to see the characters and backgrounds.
Unfortunately, Scooby Doo gets so bogged down in unfolding its linear narrative and conveying the differences of its main characters that it never really gets around to being fun.
The biggest problem with the game is its repetitiveness. Subsequent chapters revisit areas you’ve already been through, and there’s zero interactivity within the locales.