Neon Chrome is a ruthless top-down cyberpunk shooter with rogue-like elements. The game takes place inside an arcology a massive sci-fi mega structure.
Blast your way through walls with guns and cybernetic abilities and try alternate approaches with different roles like the Assassin,Neon Chrome is a ruthless top-down cyberpunk shooter with rogue-like elements. The game takes place inside an arcology a massive sci-fi mega structure.
Blast your way through walls with guns and cybernetic abilities and try alternate approaches with different roles like the Assassin, Corporate Soldier or the Cyber Psycho. Upgrade your character stats, discover new cybernetic enhancements and build up strength to finally face the Overseer. Every death is a new beginning the path to defeating the Overseer is never the same.… Expand
Nov 6, 2017Neon Chrome is a brilliant title that has plenty of content packed into it with well-designed gameplay mechanics at work to give players a solid title. Though playing in docked mode has a number of minor issues that can be overlooked, the game is a blast to play in handheld mode. If you are looking for an engaging and challenging title you and pick up and play on the go then look no further than Neon Chrome.
Oct 12, 2017Of the different kinds of Nindie titles that have come to Switch this is definitely my favorite genre. I’ve started to become picky about what I play though as there’s been a lot of roguelike titles released, almost to the point of saturation. Initially it didn’t feel much different from some existing games I played until I started to realize how much freedom the levels allowed. After discovering new power ups and developing new strategies I became addicted to dethroning the Overseer. If you’ve been initially turned off of the genre because of the permadeath nature and potentially low replayability than Neon Chrome is a great title to get your toes wet with as it’s probably the least roguelike Shooter/RPG released so far on the Switch.
Oct 19, 2017Neon Chrome’s environmental destruction and bright, cyberpunk colors do a lot to help it stand out from a crowd of dark and dreary rogue-likes. Giving players a sense of progression helps motivate you to play through multiple rounds, and the procedurally generated levels mean you are always doing your best to scout ahead and make a plan for the next room, whether that be taking out a few walls or running in guns blazing.
Nov 24, 2017Neon Chrome has qualities going for it, such as its procedurally generated levels, a wide variety of weapons and upgrades and a welcome difficulty level that forces the players to constantly change their tactics. It also feels like a game that could have gone much further, as its plot doesn't really take off and its audiovisual component feels worn out and adds nothing remarkable to this production.
Oct 12, 2017When all is said and done, when the glow of the stylish aesthetic and the intrigue of the Cyberpunk Orwellian narrative have fizzled out, Neon Chrome emerges as an average, sometimes fun but more often than not generic twin-stick rogue-like with a Sci-Fi coat of paint; it rarely lives up to its explosive promise or explores its thematic potential in any meaningful way. It could be argued that the genre is solely about the mechanics, but with a neglected back story failing to compliment the reasonable if hardly revolutionary gameplay, it's difficult not to feel a little flat about the experience on offer.
Oct 27, 2017At first, this appeared to be a below average twin-stick shooter. My initial reaction wasn't positive. But, it quickly started to grow on me.At first, this appeared to be a below average twin-stick shooter. My initial reaction wasn't positive. But, it quickly started to grow on me. Now, many hours in, I prefer it over NeuroVoider and Butcher.
The customization / RPG elements are well incorporated. I'm not usually a big fan of customisable games. Often modern games over do it and the games end up being more complicated than necessary. Neon Chrome finds a good balance. There are many ways to upgrade your characters, but it's also quick and painless.
Something that annoyed me about NeuroVoider was how long you have to spend cycling through items that you've salvaged, in between levels. I've since worked out a system to streamline the process, but it still takes up too much time.
In Neon Chrome there aren't so many weapons that they become meaningless on an individual basis. And, you don't have to keep replacing weapons all the time. You can find something that you like, and stick with it from beginning to end.
It's not a perfect game, but I find it really addictive and fun. It's one of those games I devote a couple of hours to and promise myself that I'll turn it off when I die, only to find myself starting another run immediately.
The enemy AI is very limited. You can blow a hole in a wall directly beside a soldier and he won't react until you either fire a bullet through the hole or jump through it and shoot him in the side of the head. At first, I found this frustrating. But, there are so many enemies to fight your way through that it balances itself out.
The difficulty level is in the "Goldilocks zone", for me. It's not so easy that I don't have to concentrate, and it's not so difficult that it gets more frustrating than fun.
The bosses are well designed, but they could have been a bit harder (with the exception of the robot centipede thing). Although, again, this is balanced out somewhat... When you proceed to the next level, you don't regain all the health you lost in the previous level. There are ways to raise your health scattered throughout the game, but sometimes you won't encounter them for a few levels. So, it's important to lose as little health as possible.
Beating a boss isn't good enough. You need to beat the boss with enough health left over to survive until the next one... Having said that, once you defeat any particular boss, you can start the next run on the next level. But, you don't get to upgrade your abilities and weapons throughout all the levels you skip. So, it's much harder to get to the Overseer.
The plot is god-awful. Thankfully, there isn't much of it. Some random corporation run by some random evil overlord character who has gone mad with power... versus some random hero character who - apparently, for no reason whatsoever - is determined to defeat him.
Unfortunately, you can't skip the speeches the Overseer delivers, throughout the game. There's only half a dozen or so and they're pretty short. But, it still detracts a bit from the game... If game designers aren't going to bother constructing a decent plot - or decent characters - then why bother at all?
Some other reviews I read described this game as "cyberpunk". But, there's no punk element except for a single picture of the supposedly cool-looking alternative protagonist during the title screen. Since it's a top-down game, you can't see her during gameplay. Besides which, she controls avatars throughout the game anyway. So you only see the top of her head - which doesn't look even remotely punk - during the short period of time you spend in your base.
The plot is basically the same as Mr. Shifty. Evil corporation run by crazy man. Hero devoid of personality intent on taking it down. But, at least Mr. Shifty's plot was tolerable.
The only thing I like about the plot is the avatar thing. I like it when there's an in-game justification for being able to die and come back to life again... In Neon Chrome, you control various avatars that you awaken from a seemingly endless warehouse full of cryogenic pods. They each have names (like in Cannon Fodder) and classes with different strengths / weaknesses. There are Assassins, Techies Hackers, and Corporate Soldiers. When they die, you keep the blueprints and the credits they obtained throughout the game so you can upgrade basic skills. Then, you wake another one up.
It's creepy looking back at all the empty used pods, beside the unused ones, knowing that - as time goes on - there will be more and more of these corpseless coffins... They really shouldn't have included the generic plot elements. It'd be much creepier and more immersive without the monologues from the Overseer.
I'm almost up to the first Overseer battle, as I write this, and I got the game last night. But, for me, there's a lot of replay value. The procedurally generated levels keep it fresh. And, once you beat the game, it gets much harder.… Expand
Oct 12, 2017The Nintendo Switch has great games so far and every month more indies and exclusive games are released. The Nintendo Switch still lacks someThe Nintendo Switch has great games so far and every month more indies and exclusive games are released. The Nintendo Switch still lacks some top down shooters and that's where Neon Chrome comes in.
Neon Chrome is one of 10Tons best games released on all systems. This is the first time I play Neon Chrome and thankfully i can now play this game on the go with the Switch. Neon Chrome is a cyberpunk top-down shooter. Your mission is to stop the Overseer oppressing the people living in the gigantic Arcology.
The story is simple yet interesting but what kept me coming back for more was the gameplay. The levels are procedurally generated and even if you die, all the characters stats, upgrades, unlocks, and credits are kept safe for your next character. Stats such as attack, luck and health can be upgraded with money you collect during missions. Every time you start a mission, you can choose between 3 characters with different abilities and weapons such as the Assassin who is invisible in dark places and the Hacker who can pirate some chests and computers. You will also face tough boss battles at the end of each floor, these bosses are well designed and each requires a different approach. Completing missions feels rewarding due to the many secrets you can find and new perks to unlock.
The music blends well with the action packed game and it never is boring. I also enjoyed the sounds of the explosions and gun fights.
The graphics however, are outdated which is a big shame and the level of depth in each level isn't what i expected. More attention to detail could have added to the overall experience. The Replay value is high because the game is made in a way that motivates you to come back and unlock more weapons and upgrades. Playing the game on the Nintendo Switch is a big plus and i found my self playing it table top mode most of the time.
Over all, Neon Chrome certainly has its moments, and it can be a lot of fun, especially if you bring some friends along. At the same time, I feel like there could have been so much more. Playing JYDGE before Neon Chrome, I could tell that JYDGE surpasses it in every way. Neon Chrome offers a nice spin to the top-down shooter but the overall experience does lack some essential elements. The increase in difficulty is intriguing but Neon Chrome doesn't have variety to the levels and obvious grinding can put off many. For gamers who enjoy top-down shooters and want to try something new then Neon Chrome is a perfect fit for the Nintendo Switch and since we don’t have many Top down shooters on the System, this is the best place to start. Let’s hope JYDGE will also be released on the Nintendo Switch since it is the better game of the two… Expand
Jan 6, 2018A pitiful little indie game. So boring that within 5 minutes I had uninstalled and forgotten about it. The game is so forgettable that I hadA pitiful little indie game. So boring that within 5 minutes I had uninstalled and forgotten about it. The game is so forgettable that I had to search the back catalog of free ps+ games just to remember the name to write this review. Avoid at all costs if you have any self respect and enjoy actual video games.… Expand