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  • Also On: PC

Mixed or average reviews - based on 6 Critics What's this?

User Score

Generally favorable reviews- based on 9 Ratings

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  • Summary: Cubemen 2 is a fast paced, action packed, original 3D Strategy game where you use your little Cubemen units to defend and attack enemies in a range of awesome game modes including CTF, Skirmish, Territory and more.
Score distribution:
  1. Positive: 1 out of 6
  2. Negative: 0 out of 6
  1. 75
    Still, these are fairly minor quibbles. Cubemen 2 is a competent real-time strategy tower defense game. It’s not terribly exciting, but it is probably the best in the genre on Nintendo platforms.
  2. 70
    It's priced just right as an impulse purchase, and offers so much content that anyone who's ever enjoyed a tower defence game should get a kick out of it.
  3. Sep 29, 2014
    For fans of the genre that are happy to master the controls and live with compromises this still represents an attractive option, nevertheless.
  4. Sep 21, 2014
    Cubemen 2 improves on the original by adding new multiplayer modes and customization. Unfortunately the online community seems less than impressive, and so the game cannot show its greatest qualities, the alternative multiplayer modes, at full power.
  5. Sep 25, 2014
    Tower defense games require certain control systems in order to be pleasant on the player’s hands. Unfortunately, Cubemen 2 for the Wii U lacks an adequate control scheme and the near-complete absence of online opponents turns this into a repetitive experience.
  6. Oct 4, 2014
    Cubemen 2 is fun, but it's short-lived. The gameplay is relatively shallow (by necessity of the genre more than anything else) and there's little to do once the single-player campaigns are finished, which doesn't take very long.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Oct 13, 2014
    Had heard nothing about the game until seeing the trailer on Nintendo's YouTube channel. Seemed interesting enough, so I bought it despite /okay/ reviews.

    Frustrating and confusing honestly. The concept seems interesting enough, and the game feels like it could be fun, but it's just very clunky. Looking back and forth between the GamePad and the screen is frustrating, and the touch screen isn't nearly as comfortable or easy to use as it should be.

    I'd reccomend the PC version, as I feel there will probably be more people playing it for multiplayer, and it'll be easier to control with a mouse/cursor.