User Score
7.3

Mixed or average reviews- based on 37 Ratings

User score distribution:
  1. Positive: 27 out of 37
  2. Negative: 6 out of 37

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  1. May 10, 2014
    4
    As I played this game I was constantly saying "hey!", "no fair!", "what!" or "come on!"--no other game in recent memory has been quite as annoying. The main problem I have with this game is its control scheme. There are three problems with it, one of which makes sense and two which do not. The first problem is that if you land 75% onto a block that is moving away from you and 25% on emptyAs I played this game I was constantly saying "hey!", "no fair!", "what!" or "come on!"--no other game in recent memory has been quite as annoying. The main problem I have with this game is its control scheme. There are three problems with it, one of which makes sense and two which do not. The first problem is that if you land 75% onto a block that is moving away from you and 25% on empty space, the block will slide out from under you and you will die. This was a frustrating lesson to learn. Secondly, when you are moving and attempt to change direction, the game ignores your input for an unpredictable length of time, as the your cube must *passively* settle onto the ground before it will change direction. This delay got me killed constantly. Simple code changes would fix both of these problems (e.g. for the second problem the cube should actively settle, like a living creature, not wait for gravity). The third problem is that your cube has momentum and therefore may travel farther than you intended; this makes some physical sense so I'll give it a pass. Compensating for the frustration, 'checkpoints' are very frequent. The graphics are extremely simple and the soundtrack is fairly good. The game mainly focuses mainly on timing challenges rather than cerebral challenges. I never quite figured out how the map coloring works (well, it's grayscale, but..) I never saw a list of levels and never knew how many levels existed until I ran out of them. Expand
Metascore
79

Generally favorable reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. Jan 14, 2014
    60
    Creative levels, an involving soundtrack and a long-lasting experience make Edge a title not to miss. Any flaws Edge might have are quickly overlooked for its sheer quality. A perfect choice for any gamers looking for a puzzle game combining platformer's elements.
  2. Fall for it and you'll fall hard, but its challenges left our fun glands untickled. [Jan 2014, p.82]
  3. Dec 12, 2013
    70
    EDGE is a great experience and in this version for Nintendo's home console it keeps its values.