New Super Mario Bros. U Image
Metascore
84

Generally favorable reviews - based on 70 Critics

User Score
8.0

Generally favorable reviews- based on 505 Ratings

Summary: It was just another dinner at the castle with Mario, Luigi, Toad, and Princess Peach... Until suddenly the vicious Koopa fleet invades Mushroom kingdom airspace and launches a full-scale assault! With Bowser at the helm and his Koopalings each in their own custom airships, the castle is under attack with the Princess trapped inside—and the heroes have been cast out to the four corners of the Mushroom Kingdom. Will they make it back in time to save the day?
Rating: E
Official Site: http://www.nintendo.com/games/detail/hf_6AALqLd22OOdNFfAmJVGEfQ7pTpke
Developer: Nintendo
Genre(s): 2D
Number of Players:1-5 Players
ESRB Descriptors:Comic Mischief
Cast Credit
Yoshikazu Sumioka Cinematic Design
Shigeru Miyamoto General Producer
Takashi Tezuka Producer
Satoru Iwata Executive Producer
Koji Kondo Sound Adviser
Takayuki Ikkaku Level Design
Mahito Yokota Music
Ryutaro Kanno Game Design
Haruyasu Ito Visual Effect Design
Takeshi Koike World Map Design
Shinichi Ikematsu General Coordination
Yasuyo Iwawaki Field Design
Toshihiko Nakago Level Design Adviser
Keigo Nakanishi Player Programming
Tsuyoshi Watanabe Character Supervisor
Yo Ohnishi Character Supervisor
Masaru Nii UI Programming
Hiroyuki Kimura Coproducer
Shigeyuki Asuke Game Design
Masataka Takemoto Director
Yasuhisa Yamamura Level Design
Kiyoshi Koda UI Programming
Hisashi Okada Field System Programming
Yasunari Soejima World Map Programming
Keiji Takahashi Enemy & Object Programming
Masanobu Sato Lead Design
Takahiro Nishigaki Cinematic Design
Masaya Akiyama Cinematic Design
Kenta Usui Level Design
Makoto Sasaki Cinematic Programming
Yasutomo Nishibe Field Design
Atsushi Miyagi Design Adviser
Yohei Miyagawa Sound Engineering
Daiki Iwamoto Game Design
Shiro Mouri Programming Director
Hirohito Shinoda Character Design
Tatsuo Nishiyama Enemy & Object Programming
Shiho Fujii Music
Keisuke Umeda Character Design
Shunichi Shirai Field Design
Satoko Okada UI Design
Kenichi Nishiyama Enemy & Object Programming
Tomoe Aratani Cinematic Director
Akiko Kato Character Supervisor
Tadashi Tanaka Field Design
Mayako Sugimoto Field Design
Yasuhiro Akama Level Design
Yuka Kawasumi Level Design
Yuki Hamada Character Design
Masano Arimoto Field Design
Yuka Sawano Field Design
Saki Kaneko World Map Design
Mariko Tachibana UI Design
Shintaro Sato System Programming
Takuma Oiso System Programming
Arisa Kitani Enemy & Object Programming
Etsuko Sakai Enemy & Object Programming
Fumiya Nakano Enemy & Object Programming
Takuma Deguchi Enemy & Object Programming
Toshiyuki Doi Enemy & Object Programming
Koji Sakai World Map Programming
Akira Mizukami UI Programming
Natsuko Yokoyama Sound Engineering
Tsutomo Kaneshige General Coordination
Asako Shibata Cinematic Design
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.