- Summary: When the Deadly Six threaten to annihilate his world, Sonic's new moves and power-ups are the only way to defeat them before it is too late. In his latest plan to defeat Sonic and rule the world, Dr. Eggman has harnessed the power of 6 menacing creatures known as the Deadly Six. However, when the Deadly Six rise up against their new master, Sonic must unite with his arch nemesis Eggman and explore the mystical Lost Hex in order to take them on head-to-head. Use Sonic's unique new moves and incredible Color Powers to speed across a variety of unique terrains, racing inside, outside and upside down in every level. [Sega]… Expand
Oct 18, 2013Sonic Lost World is a great platform game. SEGA did a great job creating a brilliant level design and mashing up the best elements from Colors and Generations. This is a solid Wii U exclusive which, along with Rayman Legends, can easily sell the Nintendo console to platformers lovers.
Oct 18, 2013Even though the hedgehog’s deceleration is a resounding success, that precision in gameplay is hindered by a temperamental homing attack and subsequent cheap deaths. That aside, though, Sonic Lost World is unquestionably a return to form and a reason to care again – thankfully without the rose-tinted specs.
Oct 28, 2013It's more clear than ever that Sega doesn't know where to go with Sonic. The game tries to do a lot of things and end up failing at most of them. Those of you who want a great platformer for the Wii U should just pick up Rayman Legends or wait for Super Mario 3D World.
Dec 23, 2013This is how sonic is supposed to be, this game is great. Sonic is treated so unfairly I feel.
You can't make him go super fast and be able to control him in 3D it just doesn't work. The logic of him going that fast doesn't work.
So if the devs try to help us control him it isn't interactive enough.
If they slow him down so he is able to be controlled he is too slow.
I think this game is great and 9/10 easy. The story is cheesy and full of lame one liners but I find it charming. Is doesn't need to be some masterpiece of a story. That's not what sonic was supposed to be. This game is pick up and have a good time.
This game is in the colorful fun and imaginative world sonic belongs in. Instead of the modern day world.
He is fast, you can hold a button to run faster and even spin dash.
There is some small bits that are stupid yeah, but that doesn't make the game bad at all. Its just the difficulties of a fast paced 3D game.
This game likes to switch from 3D to 2D and it's a lot of fun. Honestly the tunnel like gameplay is pretty great and is exactly how the games should have turned 3D to begin with. They let you dodge run and go fast, but I especially like the 3D Sidescrolling sections those are a lot of fun.
Also this game is pretty challenging at times and I usually feel like it's MY fault not the games.
Sonic is a bit of a jerk though, I feel like Eggman was nicer in this game than Sonic was.… Expand
Feb 4, 2014The only reason this game suffers is because of the level access. You have to have freed a certain amount of animals to unlock the latter levels which becomes an issue around World 4. It takes away from what Sonic games embody which is speed. On the positive side, it does allow you to go back to favored levels, but it's unnecessary to say the least. Other than that, I have no idea why this game received such bad reviews. It's not only a good game, but it's a lot of fun. I think if it wasn't a Sonic game it would've done better. If Sonic 2 on Genesis wouldn't have been one of the greatest games ever made, we wouldn't expect so much from him.… Expand
Nov 1, 2013Sonic the Hedgehog has been quite the icon as of recent years. Hanging around for 22 years, the blue blur has drifted from Genesis Killer-App to Pop-Culture Icon. In 2013 comes Sonic's latest foray, Sonic: Lost World, a game that seeks to transform the character even further to help balance adrenaline and curiosity. Can Sonic go 3 for 3 on the Next-Gen Wii U, or will the blue streak break his streak?
Most people realize that the hedgehog's written plots aren't exactly works of Shakespeare, but this time they decided to have a little fun with the story to Lost World. Seeing Eggman, Sonic, and Tails interact with one another reveals a little bit about themselves, and they always have a one-liner afterwards. However, there are a couple holes in the plot. The wisps, making a return from Sonic Colors, are never explained why they're there, Knuckles and Amy play little to no role in the overall plot, and there can be a lot of cheesy lines. Fortunately, the plot does have its moments, with genuine character interaction, superb voice-work, and some points that can get a little dark. It's not exactly emmy-worthy, but for the blue blur himself, it's one of his better plots.
The layout for Lost World takes a lot after Sonic Colors, with a hexagon based map filled with the different levels you'll come across. Animals in this game act as collectables, and you'll need to collect them to unlock the later levels in the game. Fortunately, the amount you'll need won't have you running around for too long, and the carnival mini-games let you grab more than a handful of them. Red Medals also make a return, collectables that are hidden throughout each level. Some of them you'll have to think outside the box to find, but most of them are relatively harder to get than to find. Getting all the Red Medals will also provide for a very good bonus. There's certainly a lot to do in Lost World, but most of it will depend on how committed the player is to the game. While having a low time on a level is nice for bragging rights, there isn't a whole lot of incentive to do all the activities that the game wants you to do. But for the outgoing players who play everything the game has to offer, don't worry, this game certainly has a lot.
While the last few games expanded on a single style, Sonic: Lost World brings a whole new style to the table. Ditching the boost and re-learning the classic Spin Dash, Lost World takes a new idea into the speedy platformer. The Lost Hex not only contains an interesting landscape, but the levels are sporadically organized, and the first level has you traversing across cylindrical tubes suspended in mid-air. You can move completely around the tube without the fear of falling off. While these levels remind others of the exploits of Mario, the similarities begin and stop there, as the two couldn't be more different. These however aren't the only types of levels in the game, as the game sports several different types, enough to have you doing something different every level. Sonic now has three different speeds that one can activate by the press of a button. Sonic walks around at a smooth jog at all times, but holding down the ZR button will make him break into a run, with the ZL button being responsible for the Spin Dash. One last mechanic is Sonic's new acrobatic set of parkour abilities. Holding ZR on any landscape will have sonic wall-run, run straight up, jump between, or climb on any surface in the game.
Being able to grab onto any surface saves the player from a lot of unfair fall deaths, letting them continue their run. However, the game isn't exactly the best teacher, leaving most of the mechanics to figure out to the player, and while the game embraces experimentation in the beginning, later levels can get a little unforgiving. Compounding the problems is the overabundance of automated sections, which take control away from the player. Some assortments of springs and speed boosters can last for as long as 30 seconds. The boss battles against the Deadly Six don't fare much better, where some battles are ridiculously easy, and others can drag on for a while until you figure out yourself how to beat them.
Sonic: Lost World takes on a new face with its graphical fidelity, ditching detailed textures and complex shadows for a more simplistic art style that's easy on the eyes. Every level in the game is bright and colorful, and each one has its own flavor. However, the crowning achievement of the game is a 1080p resolution at a perfect 60 fps. The music is some of the best in the field. You can trust the next sonic game to have a fantastic soundtrack most of the time, and this game certainly holds true to that philosophy. You'll find just about every genre in this game. Every level track is fantastic, and sometimes you'll be tempted just to stop and listen.
It does a lot of things right and can keep the player extremely happy through and through, but things can make the player quit outright.… Expand
Nov 2, 2013This review contains spoilers, click expand to view. So after playing Sonic Lost World, I can say that this game is very solid, but needs several improvements to the formula and some polish in all areas. To start off, Sonic feels very slow. I know this was to make sonic platform better, but even then, it fells like a snails pace. And running is good for speeding in straight lines, but try to turn and Sonic's speed will plummet. Then there is the new parkour system, which is a good concept, but can get complicated at times, and cause deaths when you need to navigate over bottomless pits. Despite these complications, Sonic manages to control well enough to make platforming manageable. Most frustrations arise from some levels with poor design. And when stages bite, they REALLY bite.
The story is alright for a kids game, but contains two problems I felt hurt the story overall. The first problem is the zeti who, despite containing charm and humorous lines, are only really there as a Big Bad for Sonic to pulverize (and it doesn't help that there boss fights are pathetically easy). The second is that it Eggman was put in as a Big Bad at the last second after "dying", but the way they did it seems like it was a last second decision just to have Eggman as the final boss.While an ok story, with much character building between our heroes, it kinda felt flat at certain points.
The music and art is as good as usual for Sonic. Not only is the music a great listen, but it is also used at the right points during the levels. The visuals are also bright and cheery or dark and ominous to fit the situation.
Overall, the game has some problems, but it didn't stop it from being a good experience. The music and visual are nice, the gameplay is very good (when it isn't very bad), and story is generally ok. I can definitely recommend this to anyone who has a Wii U and looking to add something to their much needed library of Wii U games, they just need to do it better next time.… Expand
Nov 6, 2013I felt compelled to vent my frustration about this game.
Poor visuals, broken controls and the multi player mode is a joke.
There is a never a feeling of speed which I would have expected from a Sonic game.
Like most games nowadays I feel as the end user I am the expected to be the beta tester.
Paid £40 and lost £20 on the trade in as there is no comeback for shoddy games.… Expand
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