• Publisher: Sega
  • Release Date: Jul 24, 2007
Metascore
48

Generally unfavorable reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 0 out of 24
  2. Negative: 11 out of 24
  1. The levels are rote and tedious, offering no real surprise or sense of design. Adding to this sense of half-hearted execution are the graphics and storytelling, which are both sub-par even for the Wii.
  2. Those looking for a serious RPG effort or a robust multiplayer, however, should hold onto their $50 for now.
  3. Avoid boarding this ship altogether and aim for the horizon's next bright star instead.
  4. Still, Alien Syndrome delivers solid arcade-style action, and the inclusion of a four-player co-op mode always helps to mitigate a game's shortcomings. [Oct 2007, p.89]
  5. Alien Syndrome's best qualities are spread thin over two platforms, yielding two average offerings.
  6. 55
    For fans of classic action-RPGs or multiplayer addicts Alien Syndrome would be a solid weekend rental or bargain bin purchase, but given the lack of polish throughout, the overall “PSP-ness” of the game’s graphical presentation, and the $50 price tag we’ve got to put SEGA’s latest Wii effort in the “just skip it” category.
  7. 55
    All in all, it's a game you'll more than likely want o pass on, even if you're a die-hard fan of the original.
  8. Like an awful movie shown in the graveyard shift during a sleepless night, you'll hve fun, but only because there's nothing else going on. [Oct 2007, p.56]
  9. The purchase of a Wii does not waive our right to expect a game that looks like it was designed in this millenium. What you have here is a slightly enhanced, magnified, PSP port.
  10. The graphics look bland and the gameplay fails to perk up, as players simply clear out rooms without receiving any reason to keep pressing forward. The nearly inoperable item management system frustrates as well.
  11. A sense of murky monotony sucks most of the life out of this action RPG remake of Sega's classic arcade shooter.
  12. Boo. We were hoping for mindless and stupid, but not THIS mindless and stupid. [Nov 2007, p.67]
  13. 50
    The graphics, which look perfectly fine on the PSP, look decidedly low budget blown up on a TV. This is compounded by the fact that AS has been released as a full price title. This would be less of a problem if the game was $30, but for $50? You'd be better off saving $20 and picking up a copy of "Resident Evil 4."
  14. 45
    Never does it become particularly fun, though it's quietly engaging in its own methodical, repetitive way. It's not a full-price purchase by any means, and it's nowhere close to the high action-RPG bar set by Champions of Norrath on the PS2 three and a half years ago.
  15. Alien Syndrome has a lot of promise, but the lack of a decent story and the poorly implemented Wii controls hamper the experience. If you're a fan of the original, get this on the PSP instead.
  16. Gamers should do their best not to contract this syndrome.
  17. The two-player cooperative mode may keep a duo of youngsters quiet for a handful of weekends, but otherwise this mismatched game has very little to offer.
  18. 40
    There are moments where it feels good (which we hope can be expanded on for a decent follow-up, or be applied to another game entirely), but mainly it leaves a bitter taste.
  19. 40
    Alien Syndrome is a generic update and a game that is easily forgotten.
  20. 40
    The addition of character development is a nice touch, but was handled poorly, and the visuals are almost depressing.
  21. A thoroughly disappointing and discouraging game.
  22. Alien Syndrome is another entry in the catalogue of Wii games that fail to grasp the potential of the system. Simply tacking on a few new controls in a title that could easily have been created twenty years ago is not a winning formula.
  23. It's dull, it's repetitive and it's as much fun as being cuddled by a cactus. [Nov 2007, p.87]
  24. If you're an alien: we apologize for any offense taken by the poor representation of your kind in this game. Please don't invade us.
User Score
7.0

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 8 out of 11
  2. Negative: 2 out of 11
  1. Jul 27, 2014
    8
    Well I cant understand the low score here. This is a really fun shoot em up overhead rpg. There's a ton of weapons and items to upgrade. LotsWell I cant understand the low score here. This is a really fun shoot em up overhead rpg. There's a ton of weapons and items to upgrade. Lots of aliens. And its a seriously long game as well. I'm hooked on this one.The users obviously disagree. Full Review »
  2. AlexisR.
    Nov 3, 2007
    9
    Great game for co-op with non stop upgrades to keep it fun. Yes graphics are a bit dated but fun for the Wii to have a game like this on it;s Great game for co-op with non stop upgrades to keep it fun. Yes graphics are a bit dated but fun for the Wii to have a game like this on it;s roster. Its great to see less of the notorious minigame trend occurring in most Wii games but of the few offered here, they are easy to deny play, and continue which I recommend because they are hard and take upgrades away. Good game for non stop fun for 2-4 players. Do recommend it. Full Review »
  3. RC
    Oct 2, 2007
    9
    Liked it a lot, played for hours and hours and loved the building, and puzzle solving scenarios. For multiplayer, it provided a fun gaming Liked it a lot, played for hours and hours and loved the building, and puzzle solving scenarios. For multiplayer, it provided a fun gaming experience. Full Review »