Baroque Image
  • Summary: Baroque is a dungeon-crawling action RPG in which you awaken to find the world in ruin, your heart beset with unexplained guilt. A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity. In this nightmare, it falls to you to descend a mysterious tower in search of absolution. Battle merciless foes through treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land. You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning. With its many ever-changing levels, each teeming with perverse monsters and tormented souls, the world of Baroque is a frightening and unforgiving realm. Take part in a unique story progression system in which the end of your life only serves to drive the adventure forward. Each time your character dies, more secrets about the forsaken world are revealed! The player has full control over how he shapes his character and how he plays the game. Find and equip a vast assortment of weapons and items, some with a variety of uses. Acquire powerful stat-boosting parasites and combine them to multiply their potency. Only the resourceful will survive! [Atlus USA] Expand
Score distribution:
  1. Positive: 1 out of 22
  2. Negative: 11 out of 22
  1. 78
    The gameplay can be cheap, but it does have a good degree of challenge. Technical aspects are weak, but there is some style going for it.
  2. It takes a certain type of person to plunge into a deep and randomly generated dungeon, but if you're that type, Baroque is a very satisfying plunge.
  3. We love original ideas, but there's no point in crazy innovation if you don't nail the basics. [Sept 2008, p.80]

See all 22 Critic Reviews

Score distribution:
  1. Positive: 11 out of 14
  2. Negative: 1 out of 14
  1. NachiK.
    10
    Best game ever. Any critics that didn't like it either played it for like 30 minutes or are stupid. Or both. "You can only fire the gun five times!!11" lol. "It's too haaaard." Double lol. I didn't know what a Roguelike was until I started this thing, and I have to say that those sound a bit dull. The awesome plot development more than makes up for whatever else this game lacks, which in my opinion is very little. The battle system is not "flawed;" it's difficult. Get over yourselves and go watch a movie if you can't handle pushing buttons more than once every hour. Surviving the dungeon requires more skill than luck, and is a constant and exciting challenge. The music is awesome. The story is awesome. The setting is awesome. This game is awesome. And sadly, totally unique. If you want a fun, mentally and physically challenging game that can be played for hours on end, Baroque is for you. Ignore the critics, who probably shouldn't be reviewing video games seeing as they find them so "difficult" and "pointless," (both features of every great video game ever) and get it before it's impossible to find. Expand
    • 2 of 2 users said yes
  2. I really do love this game. Don't see my 6 and instantly assume that I am trying to bash this game. I have spent hours wondering around and honestly do find this fun. It is just what I want to get from a modern dungeon crawler. Rogue-like is honestly a genre I have never heard of, and after this It didn't really turn me into a fan. I feel like the makers accomplished exactly what they wanted but it left me out in the air with no idea what was going on, with random cut scenes that I found entertaining but not really of substance. (I will get endless hours of entertainment out of "Do you remember our scar?"). The art design is beautiful and the controls are simple enough to pick up and play, I don't really understand why complex controls is something to mention in a positive review. If this game is going to blow your mind it will do so by being eerie, confusing, and gothically beautiful but not with its control scheme. It could have done a better job in explaining different aspects and some I still don't understand. If I didn't love this game for theatricality and ease of play I would have given it a much lower score (around 2 or 3) simply because I spent around 5 hours playing and getting nowhere. I was trying to hold on to the mystical gun for the cleansing of the fremen but I found myself losing it in at least 3 ways: accidentally throwing it at the light bringer who disappeared, having it stolen by the Noid, and having it turn into a leg of meat by stepping on a land mine. by all means I should hate this game that I feel is punishing me with severely limited item pack that fills up quick with bones, and for making me maddeningly angry by allowing the game to give me everything I don't need and nothing I do, and for lying to me about the dungeons not repeating, they do if you die enough. The real reason this gets a 6 is the same reason I rate Arthouse films on the lower end, they can look gorgeous and be amazingly well put together but if I get little entertainment then there isn't much for me to watch again. I would classify this game in the Arthouse-Anime genre if anything because that is how it felt, a Japanese industrial Bergman experiment. Wholly confusing but really does have alot to say if it is analyzed. I am going to continue to play this game for a while. And for the whopping 7 dollars I payed for it, it was a good choice on my part. Expand
    • 0 of 0 users said yes
  3. HueyF.
    0
    This game is horrid. The gameplay is repetitive and the controls are basic and uninspiring. You can punch/slash/throw. that's it. You have to die repeatedly just to progress with the story, of which makes no sense until you get to the end. Bland at best. Makes for a great Coaster though~ Expand
    • 0 of 0 users said yes

See all 14 User Reviews

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