Beastly Wii

Metascore
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No score yet - based on 1 Critic

Critic score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
Buy On
  1. Mar 8, 2011
    40
    Beastly certainly lives up to its name. It looks bad, sounds mediocre, and has controls that are better suited to another system.
User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Jun 7, 2012
    4
    Beastly, ok we meet the movie, is bad (but I like) and now appears a game, and what happen? A bid disaster, yeah the game is bad, haveBeastly, ok we meet the movie, is bad (but I like) and now appears a game, and what happen? A bid disaster, yeah the game is bad, have terrible graphics, the gameplay is boring. I don't know who think that this can be a great idea. Full Review »
  2. Mar 30, 2017
    10
    Forget The Witcher 3. Forget Half-Life 2. Who cares about Zelda? The only game you will ever need is this magnum opus for the Wii, based onForget The Witcher 3. Forget Half-Life 2. Who cares about Zelda? The only game you will ever need is this magnum opus for the Wii, based on the all-time best rendition of Beauty and the Beast.

    The story takes place from the perspective of an onlooker: you. In this role you are capable of living out all the fantasies a high school student wishes they could fulfill, from rigging a student election, to casting hexes on questionable pretty boys, to safely speeding on motorcycle through the longest and emptiest zone of construction known to man, all while influencing the story of a cursed pretty boy who happens to be the son of god himself (the weatherman).

    This game doesn't just have style in its presentation, it is style incarnate. All the characters' models have the same face, ingeniously conveying the story's message of mutual beauty. Character portraits are lovingly rendered and look just as good as the models. However, they pale in comparison to the cutscenes, which are some of the best visuals ever seen in a video game, although it is unfortunate that the framerate drops to 24 during them.

    Gameplay is where the game shines brightest. Your character moves through the environment by following your pointer, perfectly recapturing the awkward strides a high school student would take trying to maneuver crowded hallways. These periods of exploration are split up by minigames where your character interacts with major events in the story, from riding a motorcycle to nowhere, to getting ten candies from a crane game, and so on, and the way the game justifies these actions in the context of the narrative is nothing short of genius, emphasizing an alternative metanarrative where you do all of Kyle's actions while he stays home. Additionally, there is an incredibly deep social media simulation where you read posts, as well as look at character's updates, and also read posts. It's genius.

    The soundtrack is top-notch, consisting of the three greatest compositions known to mankind. Revered composer Fruity Loops has outdone himself with this effort, perfectly complementing every event in the game. Voice work is impeccable as well, even outdoing greats such as Mega Man 8.

    Overall the game is an hour and a half long, just as long as the movie, meaning if you haven't watched the movie this will be a great alternative option. It's a masterpiece from top to bottom and one of gaming's finest achievements. Cory in the House, eat your heart out.

    I hope I got the message across because dear god that was painful to write.
    Full Review »