Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 0 out of 20
  2. Negative: 5 out of 20
  1. The Wii remote offers probably the most pleasing way to play the game, but there’s very little that could be considered new or different here. [June 2007, p.120]
  2. The controls work, but should have worked a lot better and offered more customization, considering they are the main selling point.
  3. If you've played one "Bust-A-Move" game, you've pretty much played them all. [July 2007, p.95]
  4. Several ideas don't work well, particularly the lame light-gun bubble shooting mode and multiplayer. Having eight players in a game can be entertaining, but it relies more on blind luck instead of skill.
  5. Just another Bust-a-Move game but with Wii controls and repetitive soundtrack and visuals. It doesn't offer improved gameplay or cool unlockables to keep you motivated.
  6. 60
    No surprises. It's the puzzle game you know and (potentially) love on the Wii, and it's $40. Seems pricey, but at least you know what you're getting.
  7. 60
    For a game with a name that screams “party”, Bust-a-Move Bash! Doesn't offer much to keep the gang occupied.
  8. Fans of the series will be saddened at the lack of challenge the new scheme offers, and the lack of value. [June 2007, p.92]
  9. If you have played previous Bust-A-Move games, you have pretty much played this one. Majesco must be applauded for attempts at diversify the gameplay with the shooter mode and revised multiplayer. Unfortunately the first is totally uninteresting and the second too hectic to enjoy.
  10. 53
    Poorly implemented, tacked-on, and lacking inspiration – like the controls, which lack ergonomic foresight – the developers put very little effort into creating a truly Wii-nique title (that's a synthesis of "Wii" and "unique" – incredible).
  11. Also frustrating throughout are the special balls that fly around above you, waiting to be shot out of the sky and used to blow things up/get extra points. But actually all they do is get in your way and distract you from the actual game. We want to be angry, but all we can muster is indifference.
  12. With a shoddy set of controls, an uninspiring multiplayer mode, and visuals that rival the SNES, you're better off scanning bargain bins and online auctions to get your Bust-A-Move fix.
  13. Bust-a-Move Bash! seems to have been carelessly thrown together with little understanding of what made the previous versions so much fun.
  14. Offering simultaneous play for eight players (four on nunchuks and four on remotes) with everyone playing on the same game screen, it's certainly a tempting idea. Unfortunately after five minutes with even just a couple of players, all the ball action becomes totally confused, empty and aimless.
  15. 50
    Unfortunately, playing it with the flighty Wii Remote controls can sometimes make it more frustrating than fun, and the much ballyhooed eight-player mode (just look at those excited folks on the back of the box) is a (wait for it) bust.
  16. Controls that fluctuate between touchy and unresponsive, a short list of gameplay modes, and a poorly realized multiplayer all conspire to bring down the already well-tread puzzle action in Bust-A-Move Bash!.
  17. 40
    While the eight-player party mode delivers plenty of short-term fun with friends and family, the lack of traditional modes and tightened controls hurt Bust-A-Move Bash! in the long run.
  18. Remember how it once was in its proud mid '90s heyday, not what it's become: a relentless, lazy cash-cow to lure in unwary souls drunk on memories.
  19. If this was a fiver we might - might - consider it worthwhile. Until then, avoid. [July 2007, p.71]
  20. Based on a thirteen-year-old puzzle game, Bash lacks depth, has very little content, and presents a seriously flawed multiplayer mode.
User Score

Generally unfavorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 2 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 7 out of 9
  1. DebL.
    Oct 15, 2007
    What a disappointment! You cannot save your high scores to beat later. The repitition of the music drives you nuts. Lastly, completion of level 500 only gives you pictures of the dragon characters and credit of the game creators - Ugh! Full Review »
  2. Anonymous
    May 25, 2007
    This is by far the worst Wii game I have ever played. The Wii Remote controls are completely too sensitive, bringing down the entire puzzle element. Thc Classic Controller scheme is much better suited to Bust-A-Move, so why you can only use it tin the party mode is anyone's guess. Bust-A-Move Bash! should sell a few copies... to Satan. It's the perfect game for the eternally damned. Full Review »
  3. ChristopherR.
    May 15, 2007
    Its so corny i expected more.