Metascore
69

Mixed or average reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 16 out of 42
  2. Negative: 2 out of 42
  1. 40
    Both the 360 and PS3 versions aren’t the greatest first-person shooters ever made, but they’re decent enough to satiate your apparently endless need to keep fighting the same war over and over and over again. Don’t bother with this game on the Wii, though.
  2. 30
    This game is torture to play with the Wiimote, looks pathetic and lacks even stripped down versions of features that other platforms have.
User Score
6.7

Mixed or average reviews- based on 55 Ratings

User score distribution:
  1. Positive: 21 out of 31
  2. Negative: 5 out of 31
  1. Aug 26, 2013
    10
    This review contains spoilers, click full review link to view. An excellent game, made even more excellent through the combined use of the Wiimote and nunchuk. The gaming experience is realistic, so players who are partial to button-mashing and Rambo-ing their way through waves of hapless enemies will most likely not enjoy it. No leaping headshots and similar nonsense here.

    The scenarios pit the player directly into the chaos of battle, from a mad scramble across open space exposed to enemy fire to gritty clashes in tight quarters where one often has to resort to hand-to-hand combat and a single hand grenade can decide the outcome of the fight. You will experience the terror of firing a single-shot rocket at an approaching enemy tank, use a mortar to destroy a barricade as enemies try to swarm your positions, engage in a tank battle in the ruins of a village and do many more cool things.

    One of the best aspects of the game is the fact that different weapons... get ready for this... work differently. Each submachinegun aims and fires differently and has a different range, and same goes for the rifles. The aim and move controls are well designed and will react to your movements with the remote and 'chuk. If it feels weird, a) spend some time learning how to use them, and/or b) adjust the sensitivity settings until they are satisfactory. A lot of effort was put into the controls you can even grab a live grenade and toss it back at the enemy if you're quick and coordinated enough. Use the arrow pad to switch your weapon and throw the grenades, as the nunchuk control is iffy at best. Use minus to reload, and if using a submachine, reload often.

    Using the arrow pad to throw grenades does not interfere with your aim, since you can't shoot and throw grenades at the same time and the field of vision moves with the direction in which the grenade is being thrown. Again, this will irk fans of the "run and gun" style of play, I for one felt like it contributes to the experience.

    Also when your character is standing around and listening to others, you still need to point the Wiimote in the direction of the speaker (like you would when talking to somebody). Some reviewers seem to have missed this. The head does not bob around for no reason it bobs around because that's how you're moving the remote (and can be very frustrating until you learn to control it).

    Slight minuses the car (jeep) controls are a bit touchy. It was literally harder learning to drive the jeep that I remember it being to drive a real car. Also instructions have a maddening tendency to pop up on the screen as you're trying to do things a better solution would be to have a Help option inside the game that you could resort to as needed (maybe there is one, but I didn't find it). Graphics sometimes you get stuck in corners and rooms without seeing a clear way out, but this is rare and you can orient yourself in a minute at most when it does happen. So my score would really be 9.75, but whatever.

    Oh, and expect to die. A lot, and often. Certain parts will stump you longer than others (for me it was the third episode, after that the rest was a breeze), but that will only make overcoming them so much more rewarding.
    Full Review »
  2. Spikey
    Jan 13, 2009
    8
    I put off getting this game for the longest time, because most reviews had slammed the controls, and I'll amit, when I first turned itI put off getting this game for the longest time, because most reviews had slammed the controls, and I'll amit, when I first turned it one, I was more than a little worried, but give it a chance. within an hour, pretty much every initial problem, had ceased to be one. Yeah, Sometime it's hard to tell exactly what the indicators are telling you to do with the remotes, but once you've figured it out, it's a damn good game. I loved the previous versions on the PS2, and I'm really glad I didn't let the magazines opinions continute to keep me from playing it. Is it perfect? nope. is it worth the $20?...absolutely.
    Just be willing to give yourself an hour or so to get to grips with the controls.
    Full Review »
  3. JonathanB.
    Mar 29, 2008
    6
    Not as good as the ps1 games theres less 2 do you can't sneek around 2 surprise them. On the Frycry game theres paths but you don't Not as good as the ps1 games theres less 2 do you can't sneek around 2 surprise them. On the Frycry game theres paths but you don't have 2 use them. Full Review »