Castlevania II: Simon's Quest Wii

  • Publisher: Konami
  • Release Date: Oct 29, 2007
Metascore
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User Score
5.0

Mixed or average reviews- based on 5 Ratings

User score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Oct 30, 2015
    7
    Castlevania II is a cool little game, I've always had a hard time understanding why so many people are against it. It is a bit of a departureCastlevania II is a cool little game, I've always had a hard time understanding why so many people are against it. It is a bit of a departure from the first game, while it retains a lot of the platforming from the original, it deviates into an early attempt at an RPG, and you do get the feeling that Konami didn't quite pull off what they were attempting to do. People need to remember this was made for an 8-bit console back in 1987, so are you really surprised?

    You will run around killing monsters and things to get hearts (which is used as currency in this game) to buy or upgrade weapons and items you need to progress in the game. I have read online that this game was dubbed "Metrovania" due to it's nonlinear gameplay, but I disagree. While you can go of in what ever direction you want to go, you'll find yourself backtracking a fair bit and eventually doing everything in order. If you can skip over parts, more power to you, I haven't worked out how.

    The game employs some interesting ideas like interacting with nameless townspeople, but unfortunately a lot of what they say is pointless and weird. There is a unique day/night feature in the game that I am ambivalent towards, every five minutes or so, no matter what you're doing (as long as you're not inside a building or something) the game will freeze and a test box will pop up saying "what a horrible night to have a curse" then five minutes later "The morning sun has vanquished the terrible night" pops up. Unfortunately, if you plan to play this game for a while, the text takes a while to go away, and you can't skip it and eventually it just ends up getting on you nerves. The cool part about the night time is the enemies become stronger and zombies take over the towns, at the cost of the all the townspeople disappearing, which doesn't sound like too much of an issue, but if you're looking for someone to buy something from or to trade a crystal or what have you, this will annoy you to no end.

    The "boss" fights consists of stabbing things with a stake and after the cool boss fights from the original, (remember the epic Dracula fight?) it does leave you wanting more. I'll finish this review with a recommendation, definitely check this game out, it's on the Virtual Console and is pretty cheap and well worth your money, but if you want a nonlinear Castlevania game with a better command of character development, a more cohesive story and ridiculously bad voice acting ("What is a man? A miserable little pile of secrets.) go with Symphony Of The Night.
    Full Review »
  2. May 26, 2013
    0
    I hate this. Its repetitive and impossible, unlike the first game. Graphics are improved but that can't make up for the terrible Gameplay. ItsI hate this. Its repetitive and impossible, unlike the first game. Graphics are improved but that can't make up for the terrible Gameplay. Its pretty much farming, because you farm for enemy drops to buy things to kill enemies for their drops to buy things and that's it. NO STRAEGY, STORYLINE OR ANYTHING. Sometimes, NPC characters will give help, but once one said to be to bash my head off a cliff. How is that going to help me apart from making Simon look like a total retard? Horrible, don't try it. Full Review »