• Publisher: Konami
  • Release Date: Nov 18, 2008
Metascore
49

Generally unfavorable reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 1 out of 33
  2. Negative: 16 out of 33
  1. 75
    In the list of games I'm dying to play in the Castlevania series, a 3D fighter was about as far from the top as possible, but Judgment was a pleasant surprise.
  2. The game feels more like a boss-rush version of a big action game that it does a traditional fighter, and somehow comes off as the best 3D Castlevania game Konami has produced so far. [Jan 2009, p.110]
  3. If you forgo your expectations of what a Castlevania game should be--or are simply looking for a respectable 3-D fighting game--you should have a good time with Judgment. [Holiday 2008, p.77]
  4. If you work at learning the game, and view it as something that’s not necessary Castlevania proper, Judgment can provide a decent romp. If you're looking for a good lighthearted fighter, Judgement is outclassed by Brawl. However, if you like Soul Calibur but don’t own a PS3 or Xbox 360, Judgment is your only real alternative, and it’s not as terrible as people have been saying.
  5. It's by no means as bad as you may have heard. [Apr 2009, p.89]
  6. The game is a mixed-bag, for sure, but the highs slightly outweigh the fighting genre side effects.
  7. It's a case of missed opportunity with Castlevania Judgment. The concept sounds so enticing, but it doesn't take long to realize that the series has not done a good job of creating memorable characters. It tries to implement creative ideas, but nothing really clicks and both die hard fans and fighting game enthusiasts will be discouraged by gameplay that's anything but immortal.
  8. Castlevania Judgment is a lot better than it should be given its brief time in development and small budget, but still not half as good as it could have been. Thanks to the injection of some good ideas and heaping piles of love for the series, Judgment does justice to the Castlevania name, though just barely.
  9. 65
    Looking at the graphics and sounds, Castlevania is fine. The controls are very simple, but at the same time not always that good. Overall a great Castlevania game, but not for full price.
  10. Judgment is by no means terrible, just mediocre. It’s as if someone was reading "Making Fighting Games for Dummies", and literally followed the instructions step by step, without thinking about ways to make it something more. Considering the history of the series, there’s so much that could have been done, and just wasn’t.
  11. We don’t mind a Castlevania fighting game when it’s done right but Judgment just isn’t able to pull it off well thanks to a number of problems that make this a unimpressive fighting game. All is not bad, though, seeing as the collection of characters bring something different to the battle, but it’s not enough to recommend this one.
  12. Instead of treading in familiar action territory, Castlevania Judgement introduces us to a fighting genre with Castlevania characters but the overall Castlevania feel and quality that the series usually displays suffers quite a bit with this change.
  13. The simplistic combat as well as the shoddy graphics sink this title to a near-unplayable status.
  14. On top of all of this, the gameplay is generally too simple for its own good. Judgment is an adequate if simplistic fighter, taking a step in the wrong direction for each original and unique thing it attempts to do. It doesn't even pay good homage to its source material.
  15. Multiplayer over WiiConnect 24 works surprisingly well, but a functioning online system isn’t enough to get over the broken, unresponsive, and unentertaining fighting mechanics of the game.
  16. The end product fails as a fighter, as a part of the Castlevania series, and as a video game in general.
  17. Castlevania Judgement copied conventions from the right games, but everything was almost done completely wrong.
  18. It isn't even a half decent fighter! [Apr 2009, p.77]
  19. It tries to make the most of a stupid idea, and compared to previous efforts at a 3D Castlevania game it’s quite a triumph.
  20. Turning Castlevania into a one-on-one fighter is a dumb idea but at least this tries to be different.
  21. 40
    It is hard to tell what the purpose of Judgment was, and how it would further increase the franchise's legacy. Yes, there is one interesting thing, but it is buried underneath a subpar game. It is hard to recommend this one.
  22. A judge is what this Castlevania really needs. This franchise first time on Wii is a time-waster for anybody who wants to expend a nice afternoon playing with some friends. Not even its graphics are what they should be. Its a very poor game on every aspect except for its decent sound, but nothing more than that.
  23. Story Mode is utterly boring and Survival Mode plods along with room after room of lifeless challenges. Online play through the Wi-Fi Connection is also here, but isn't worth the time.
  24. Judgment is the worst offering in the long running Castlevania series. It's a mediocre game, where all of its aspects show wrong decisions in design and implementation.
  25. Castlevania's switch from 2D side-scrolling to 3D fighting is an endless stream of missteps that will frustrate even series devotees.
  26. 30
    Castlevania fanatics will hate the unnecessary liberties taken with their favorite characters, fighting game enthusiasts will abhor the crippling lack of character balance, and everyone should just cross their fingers that the next game to bear this franchise's once vaunted name is put together with a lot more care.
  27. 30
    While I want to give Konami credit for trying something new with the series, the obvious missteps and overlooked elements of Castlevania Judgment makes the game look and feel like a cheap cash-in.
  28. Ultimately, there's no good reason whatsoever to play Castlevania: Judgment, save morbid curiosity. If you love terrible games as kitsch, it's worth a look. [Feb 2009, p.66]
  29. As the basis for a full-on action game, Castlevania: Judgment might have worked, but the dull arenas, limited enemy monsters, and horrible storytelling means that we're only left with a poor fighting game instead.
  30. The night of fun has long passed for this underwhelming game and the morning heralds a test that it doesn't have the chops to really pass with flying colors.
  31. 20
    The soundtrack is the only thing in Castlevania Judgment that does proper homage to the series.
  32. 16
    As a fighter, Castlevania Judgment employs too many design ideas that are neither well planned nor well executed. It's a strange misstep for the beloved series, one that Konami hopefully learns from.
User Score
6.1

Mixed or average reviews- based on 49 Ratings

User score distribution:
  1. Positive: 11 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 3 out of 14
  1. Dec 20, 2011
    8
    Not a bad game, the controls are great, the character selection is good and the moves and attacks can't be more epic. As a single-player game it's great and it's also great fun having a friend over and playing to death. Full Review »
  2. Nov 14, 2011
    1
    This isn't Castlevania, it's not a 'pleasent surprise' IGN, and it's not cool. It's a obsurd little game with a revealing cover forcing teenage girls to buy it. Now that's just sick, the graphics suck, the gameplay is dissapointing, and the game itself is the equivilant to horse dung. Still want to buy it? Full Review »
  3. Jul 26, 2011
    7
    THE GOOD: An enjoyable, easy to learn, fighter that features great stages, nice graphics (wii), and an incredible score. THE BAD: The camera CAN BE problematic.No adventure mode in a "Castlevania" game? THE UGLY: Zomg, why did they drag the Belmont's into this title? The character design and story really do not fit in the Castlevania series. This is annoying and cheap marketing that probably hurts perception of this game more than helps. Full Review »