• Publisher: Konami
  • Release Date: Nov 18, 2008
Metascore

Generally unfavorable reviews - based on 33 Critics What's this?

User Score

Mixed or average reviews- based on 46 Ratings

  • Summary: Developed by legendary Castlevania series producer Koji "Iga" Igarashi, Castlevania Judgment bridges the past with the present as it pits several generations of the Belmont clan against a host of characters that span the franchise's 22-year history. With 3D environments rendered on Wii, players can choose sides in an epic battle of good versus evil using iconic Castlevania characters designed by famed manga artist Takeshi Obata. Using the motion-sensing controls of the Nunchuk and Wii Remote, players can slash, stab and whip their way across a variety of stages and environmental elements with various surrounding objects as weapons. Select characters can also set traps and make use of monsters on the field to achieve victory in a clash of epic proportions. As an added bonus, players are also able to compete head-to-head using the Nintendo Wi-Fi Connection and connect with Castlevania: Order of Ecclesia on the Nintendo DS to unlock bonus gameplay content. [Konami] Expand
Score distribution:
  1. Positive: 1 out of 33
  2. Negative: 16 out of 33
  1. 75
    In the list of games I'm dying to play in the Castlevania series, a 3D fighter was about as far from the top as possible, but Judgment was a pleasant surprise.
  2. If you forgo your expectations of what a Castlevania game should be--or are simply looking for a respectable 3-D fighting game--you should have a good time with Judgment. [Holiday 2008, p.77]
  3. The game feels more like a boss-rush version of a big action game that it does a traditional fighter, and somehow comes off as the best 3D Castlevania game Konami has produced so far. [Jan 2009, p.110]
  4. Castlevania Judgement copied conventions from the right games, but everything was almost done completely wrong.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 11 out of 14
  2. Negative: 2 out of 14
  1. CR
    9
    Fun, Fun Fun. Simple controls, but the camera needed work. Love the castle-quest, and the collecting aspect. A viscerally fulfilling game. If you can find it buy it. Expand
  2. AriV
    8
    Surprisingly, it's a pretty good game. I have never played it with the Wiimote, but it works perfectly with a GCN controller/Classic controller. Regarding the visuals, it has some of the prettiest ones on Wii (character geometry, textures, particles), although some of the arenas aren't as detailed as others. Characters are modeled accordingly and animate fluidly. VO aren't bad either and you can choose whether they're in Japanese or English. Combat is fast and furious, and takes a little time to master it, but once you do it then everything feels just right. Audio is superb, as expected. Now, onto the most stressed complaints: a) The camera. While the camera system for the game isn't perfect, it doesn't render the game unplayable or less funnier. The fact is, once you understand how it works (it tends to "follow" to the nearest character) you can work it around. It's not the best setup, but there are far worst camera systems out there. Sure, this may be unacceptable to some, but actually I find it pretty flexible as it works. b) Character design. This is a bit difficult to grade and depends entirely on personal taste. I for one feel comfortable with the character designs and I really love some of them even more in the actual models than in their illustrated forms (Alucard comes to mind). As it stands, the Castlevania series have never attached to a specific style, specifically in most recent times - Dawn of Sorrow, Portrait of Ruin, Order of Ecclesia - and while some may argue that Ayami Kojima's style is the most "suitable"for the series (and believe me, I love her style as well), it is also refreshing to have these 'alternate takes' to her designs. Sure, some are better than others, but I find it difficult not to like them. Yeah, they may look different and aren't as delicate or effeminate or detailed as her designs, but in the end, as I previously stated, is more of personal taste than anything else and they serve the purpose and context of the game as they are. For a Wii game, it has a very decent on-line mode and global leaderboards, something that even Nintendo's own Smash Bros. couldn't deliver. There are some derivative modes to Story mode in the game as well and here are my greatest complaints, specially Castle mode. While the challenges are interesting and the unlockable accessories give some legs to the game, it is the fact the rooms/arenas are always the same doesn't help and make this particular mode repetitive. Enemy models are ported over the Playstation 2 offerings, which isn't necessarily a bad thing, but there are so few that sometimes it would feel better if they weren't there in the first place. This is a great fighting game - let a lone a Castlevania game - so if you are curious about it, i recommend you at least to rent it. For those fans to the series, you'll find lots of fan service and references to past games here. Have fun. Expand
  3. JohnB
    7
    This game is underrated. It's not nearly as bad as the metascore suggests. I didnt have too much problem with the camera. The game actually gives player more freedom to move around in stages as fighting games usually. You can move completely free inside the stage, and when you attack, the nearest enemy is the targeted one. It's that simple, and i suspect that most of the reviewers have really not played this seriously. Characters have lesser moves than usually in this type of game, but i found myself actually using more moves than i have used in other beat em ups. The statistics of characters also have a good amount of variety, and every one of em is unique and fun to play(except the golem), so no clones in here. The music is superb, as expected of Castlevania title. The graphics are decent. Story mode is actually fun to play and complete with different characters. On the downside, i gotta admit that the design of the characters could have been better and more true to the originals. There should also be more stages. Expand
  4. BillT.
    2
    If you are thinking of buying this game, make sure you rent it first before spending your money. The controls and camera are broken, the characters are unrecognizable, the story and dialogue are cheesy, and the gameplay is tedious. IGN went pretty easy on it (maybe because they are advertising the game), just read some of these other reviews to get a true picture of how flawed it is. Awful attempt at a fanservice game, and a very flawed fighter. Expand

See all 14 User Reviews