Cave Story Image
Metascore
89

Generally favorable reviews - based on 25 Critics What's this?

User Score
8.8

Generally favorable reviews- based on 82 Ratings

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  • Summary: [WiiWare] Cave Story takes you into a rare world where a curious race of innocent, rabbit-like creatures called Mimiga run free. You wake up in a dark cave with no memory of who you are, where you came from or why you're in such a place. Uncovering Mimiga Village, you discover that the once-carefree Mimiga are in danger at the hands of a maniacal scientist. Their only hope rests squarely on the shoulders of a quiet, amnesiac boy who can't remember his own name. Take control, learn the origins of this world's power, stop the delusional villain and save the Mimiga. Expand
Score distribution:
  1. Positive: 25 out of 25
  2. Mixed: 0 out of 25
  3. Negative: 0 out of 25
  1. Up there with the very best that WiiWare has to offer. Essential playing. [May 2010, p.72]
  2. It's currently the finest game available for WiiWare, and one of the best games available for the Wii.
  3. Cave Story is a great game. It feels like some sort of gem from a bygone era that, while complete, never saw the light of day (think Star Fox 2).
  4. Cave Story on the Wii can be recommended to fans of the original, fans of Pixel's other projects, and just about anyone that enjoys a challenging 2D game.
  5. If this game had been released on the NES 20 years ago, it would be recalled by a generation of players as a high point of the 8-bit era. The fact that console gamers are only getting their first crack at Cave Story in 2010 doesn't make the experience any less memorable.
  6. It evokes classic Metroid, without the massive backtracking, as well as Ratchet and Clank's weapons.
  7. Cave Story is fairly short, but provides a unique, somewhat emotional, action-based experience totally worth $15.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 19 out of 20
  2. Mixed: 0 out of 20
  3. Negative: 1 out of 20
  1. Aug 5, 2011
    10
    Cave Story is a captivating, brilliant, and nearly perfect game! I did have to deduct a few points for the game being free-to-download on PC but not on Wii which makes this version less desirable in that regard. Expand
  2. Jan 4, 2011
    10
    I just can repeat here: "Pixel made a Masterpiece" and Nicalis ported it perfectly to WiiWare. I really enjoyed this game very much. Perfect story you easily get suck into, perfect balancing of the weapons , perfect boss fights. Just few highlights from my point of view. Expand
  3. Apr 3, 2012
    10
    An absolutely gem, people who don't appreciate this game can climb a wall of dicks. Seriously you can just feel that Pixel (the maker of this game) spent 5 years making it. This game is the best indie game ever ánd one of the best games of the last century. Expand
  4. Sep 4, 2011
    10
    This had gotta be one of the best wiiware titles out there. Despite its expensive price tag, this game offers unique game play and a great storyline to go along with it. This game is not too easy, but not to hard at the same time, although the game can get a little frustrating (especially towards the end). I also liked how there were 3 different endings (bad, normal, good), and they were set up in such a way that you could see all 3 of them. Expand
  5. Dec 25, 2011
    10
    An indie masterpiece. A must have on Wii Ware. If you are a fan of classic style games this is one adventure you do not want to pass up on. I do recommend to play it with the classic music though, the new music has no flare. This game has a massive replay value as it is filled with alternate endings, a variety of weapons, multiple game modes and a bonus stage for anybody that has the gaming prowess to reach it. Expand
  6. Feb 22, 2012
    10
    Like Metroid, but fun. A wonderful 2D platformer-shooter with a focus on exploration. As a lifelong Mario fanatic, platformers that involve shooting aren't usually my cup of tea, but this one way just pure fun throughout. I highly recommend it. :) Expand
  7. Jul 19, 2013
    8
    Incredibly charming, inspiring, and intuitive. The graphics are retro and simplistic. The music is extremely catchy and memorable, the main theme in particular. The gameplay is enjoyable and familiar. The gameplay (let alone the entire game itself) is more or less a throwback to old NES titles such a Metroid and Megaman. Gameplay almost never feels repetitive, unless the area drags on or barely introduces something new. The weapons are all interesting, and the incorporation of a weapon-level system is brilliant. Each area feels relevant to the story, is littered with secrets and upgrades, and more often than not introduces a new weapon or mechanic. The level design is simplistic, but adequate. However, I feel that without the strong presence of story and hilarious writing, the gameplay and design would be nothing special. The story is omnipresent, likable, and surprisingly emotional for admittedly childish subject matter. The majority of the characters are incredibly charming. This game is fantastic, however, it is far from perfect. Some of the areas do tend to feel like filler, and if you are playing for a long time, the gameplay will get repetitive. This game heavily relies on the use of save points, so saving at any given time is always recommended. This does not bode well with the game's extreme difficulty. The game gets very hard very fast. The intense difficulty in conjunction with scarce save points makes failure become incredibly frustrating, as you often are forced to replay large portions of the game that are also painstakingly difficult. Rage-quitting is inevitable if you intend to complete this game 100%. This game features a lot of choices, for better or for worse. It works in terms of weapons, but not in terms of endings. Particularly the "best" ending. In order to get the best possible ending, you have to get all the best weapons, make sure certain characters don't die, and get all the obtainable health and missile upgrades. Once that is done, the final area of the game becomes excruciatingly difficult. Normally, the final area is four incredibly challenging bosses that get progressively difficult up to the forth and final boss. To get the best ending, you complete that same boss rush, only afterwards you have to complete a "hell level" and four more near-impossibly difficult bosses. Even if you manage to do all that, there's no real payoff to getting the best ending. Only play Cave Story for the "good" ending, for the sake of your sanity and patience. Even though completing the game to it's fullest is near impossible, Cave Story opened the doors for indie games and proved that one man can create a wonderful video game experience that rivals some of the triple A games in the modern market. Expand

See all 20 User Reviews